Related papers: Greedy Random Walk
A simple random walk on a graph is a sequence of movements from one vertex to another where at each step an edge is chosen uniformly at random from the set of edges incident on the current vertex, and then transitioned to next vertex.…
We consider a modified random walk which uses unvisited edges whenever possible, and makes a simple random walk otherwise. We call such a walk an edge-process. We assume there is a rule A, which tells the walk which unvisited edge to use…
Random walks on dynamic graphs have received increasingly more attention from different academic communities over the last decade. Despite the relatively large literature, little is known about random walks that construct the graph where…
We pose a new and intriguing question motivated by distributed computing regarding random walks on graphs: How long does it take for several independent random walks, starting from the same vertex, to cover an entire graph? We study the…
In this paper we introduce the notion of Random Walk in Changing Environment - a random walk in which each step is performed in a different graph on the same set of vertices, or more generally, a weighted random walk on the same vertex and…
The rotor router model is a popular deterministic analogue of a random walk on a graph. Instead of moving to a random neighbor, the neighbors are served in a fixed order. We examine how fast this "deterministic random walk" covers all…
A random walk on Z^d is excited if the first time it visits a vertex there is a bias in one direction, but on subsequent visits to that vertex the walker picks a neighbor uniformly at random. We show that excited random walk on Z^d, is…
A Random Walk in Changing Environment (RWCE) is a weighted random walk on a locally finite, connected graph $G$ with random, time-dependent edge-weights. This includes self-interacting random walks, where the edge-weights depend on the…
We consider a self-interacting process described in terms of a single-server system with service stations at each point of the real line. The customer arrivals are given by a Poisson point processes on the space-time half plane. The server…
The greedy walk is a deterministic walk that always moves from its current position to the nearest not yet visited point. In this paper we consider the greedy walk on an inhomogeneous Poisson point process on the real line. Our primary…
We present an analytical approach to study simple symmetric random walks (RWs) on a crossing geometry consisting of a plane square lattice crossed by $n_l$ number of lines that all meet each other at a single point (the origin) on the…
Dynamic graphs have emerged as an appropriate model to capture the changing nature of many modern networks, such as peer-to-peer overlays and mobile ad hoc networks. Most of the recent research on dynamic networks has only addressed the…
Temporal networks come with a wide variety of heterogeneities, from burstiness of event sequences to correlations between timings of node and link activations. In this paper, we set to explore the latter by using greedy walks as probes of…
The greedy walk is a walk on a point process that always moves from its current position to the nearest not yet visited point. We consider here various point processes on two lines. We look first at the greedy walk on two independent…
We study random walks on Erd\"os-R\'enyi random graphs in which, every time the random walk returns to the starting point, first an edge probability is independently sampled according to a priori measure $\mu$, and then an Erd\"os-R\'enyi…
Given a connected graph $G$ with some subset of its vertices excited and a fixed target vertex, in the geodesic-biased random walk on $G$, a random walker moves as follows: from an unexcited vertex, she moves to a uniformly random…
A random walk is a basic stochastic process on graphs and a key primitive in the design of distributed algorithms. One of the most important features of random walks is that, under mild conditions, they converge to a stationary distribution…
Real networks are often dynamic. In response to it, analyses of algorithms on {\em dynamic networks} attract more and more attentions in network science and engineering. Random walks on dynamic graphs also have been investigated actively in…
We consider random walks on dynamical networks where edges appear and disappear during finite time intervals. The process is grounded on three independent stochastic processes determining the walker's waiting-time, the up-time and down-time…
We analyze greedy routing in a random graph G_n constructed on the vertex set V = {1, 2, ..., n} embedded in Z. Vertices are inserted according to a uniform random permutation pi, and each newly inserted vertex connects to its nearest…