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Catastrophic forgetting of previous knowledge is a critical issue in continual learning typically handled through various regularization strategies. However, existing methods struggle especially when several incremental steps are performed.…
We consider a randomised version of Kleene's realisability interpretation of intuitionistic arithmetic in which computability is replaced with randomised computability with positive probability. In particular, we show that (i) the set of…
We consider the problem of finding pre-fixed points of interactive realizers over arbitrary knowledge spaces, obtaining a relative recursive procedure. Knowledge spaces and interactive realizers are an abstract setting to represent learning…
Reinforcement-based learning dynamics may exhibit several limitations when applied in a distributed setup. In (repeatedly-played) multi-player/action strategic-form games, and when each player applies an independent copy of the learning…
Recently, in [K.R. Apt and S. Simon: Well-founded extensive games with perfect information, TARK21], we studied well-founded games, a natural extension of finite extensive games with perfect information in which all plays are finite. We…
We establish the first hardness results for the problem of computing the value of one-round games played by a verifier and a team of provers who can share quantum entanglement. In particular, we show that it is NP-hard to approximate within…
We investigate a class of reinforcement learning dynamics where players adjust their strategies based on their actions' cumulative payoffs over time - specifically, by playing mixed strategies that maximize their expected cumulative payoff…
As AI systems become increasingly autonomous, aligning their decision-making to human preferences is essential. In domains like autonomous driving or robotics, it is impossible to write down the reward function representing these…
In this paper, we present a linear and reversible programming language with inductives types and recursion. The semantics of the languages is based on pattern-matching; we show how ensuring syntactical exhaustivity and non-overlapping of…
Optimizing objective functions subject to constraints is fundamental in many real-world applications. However, these constraints are often not readily defined and must be inferred from expert agent behaviors, a problem known as Inverse…
Introduced by Dal Lago and Hofmann, quantitative realizability is a technique used to define models for logics based on Multiplicative Linear Logic. A particularity is that functions are interpreted as bounded time computable functions. It…
Conversational search aims to retrieve passages containing essential information to answer queries in a multi-turn conversation. In conversational search, reformulating context-dependent conversational queries into stand-alone forms is…
Computational reflection allows us to turn verified decision procedures into efficient automated reasoning tools in proof assistants. The typical applications of such methodology include mathematical structures that have decidable theory…
Warning: This paper contains a mistake, rendering the proof of the main theorem invalid. The logic of Bunched Implications (BI) combines both additive and multiplicative connectives, which include two primitive intuitionistic implications.…
We consider one-round games between a classical verifier and two provers who share entanglement. We show that when the constraints enforced by the verifier are `unique' constraints (i.e., permutations), the value of the game can be well…
In reinforcement learning (RL), Q-learning is a fundamental algorithm whose convergence is guaranteed in the tabular setting. However, this convergence guarantee does not hold under linear function approximation. To overcome this…
The present article is a brief informal survey of computability logic --- the game-semantically conceived formal theory of computational resources and tasks. This relatively young nonclassical logic is a conservative extension of classical…
These lecture notes give a statistical perspective on the foundations of reinforcement learning and interactive decision making. We present a unifying framework for addressing the exploration-exploitation dilemma using frequentist and…
Mathematical reasoning with algebraic and graphical representations is essential for success in physics courses. Many problems require students to fluently move between algebraic and graphical representations. We developed a freely…
An important challenge in non-cooperative game theory is coordinating on a single (approximate) equilibrium from many possibilities - a challenge that becomes even more complex when players hold private information. Recommender mechanisms…