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We investigate joint network and channel coding schemes for networks when relay nodes are not capable of performing channel coding operations. Rather, channel encoding is performed at the source node while channel decoding is done only at…

Information Theory · Computer Science 2011-12-12 Sarah J. Johnson , Lawrence Ong , Christopher M. Kellett

Cooperative decision making is a vision of future network management and control. Distributed connection preemption is an important example where nodes can make intelligent decisions on allocating resources and controlling traffic flows for…

Machine Learning · Computer Science 2009-01-08 Sung-eok Jeon , Chuanyi Ji

This paper proposes a video delivery strategy for dynamic streaming services which maximizes time-average streaming quality under a playback delay constraint in wireless caching networks. The network where popular videos encoded by scalable…

Networking and Internet Architecture · Computer Science 2019-03-01 Minseok Choi , Albert No , Mingyue Ji , Joongheon Kim

In earlier work, we showed that it is possible to achieve $O(\log N)$ streaming delay with high probability in a peer-to-peer network, where each peer has as little as four neighbors, while achieving any arbitrary fraction of the maximum…

Networking and Internet Architecture · Computer Science 2013-09-02 Joohwan Kim , R. Srikant

Distributed source coding is traditionally viewed in the block coding context -- all the source symbols are known in advance at the encoders. This paper instead considers a streaming setting in which iid source symbol pairs are revealed to…

Information Theory · Computer Science 2007-07-13 Cheng Chang , Stark Draper , Anant Sahai

We consider three types of application layer coding for streaming over lossy links: random linear coding, systematic random linear coding, and structured coding. The file being streamed is divided into sub-blocks (generations). Code symbols…

Information Theory · Computer Science 2012-06-15 Yao Li , Péter Vingelmann , Morten Videbæk Pedersen , Emina Soljanin

Online video games are getting more popular, attracting a continuously growing number of players. The main performance metrics of this application on the network level are packet ordering, communication throughput and transmission latency.…

Information Theory · Computer Science 2018-03-30 Marwa Dammak , Iryna Andriyanova , Yassine Boujelben , Noura Sellami

Hinging on ideas from physical-layer network coding, some promising proposals of coded random access systems seek to improve system performance (while preserving low complexity) by means of packet repetitions and decoding of linear…

Information Theory · Computer Science 2018-05-30 Adriano Pastore , Paul de Kerret , Monica Navarro , David Gregoratti , David Gesbert

Content-Centric Networking (CCN) naturally supports multi-path communication, as it allows the simultaneous use of multiple interfaces (e.g. LTE and WiFi). When multiple sources and multiple clients are considered, the optimal set of…

Networking and Internet Architecture · Computer Science 2016-11-18 Jonnahtan Saltarin , Eirina Bourtsoulatze , Nikolaos Thomos , Torsten Braun

One of the fundamental challenges in the design of distributed wireless networks is the large dynamic range of network state. Since continuous tracking of global network state at all nodes is practically impossible, nodes can only acquire…

Information Theory · Computer Science 2017-04-18 Alireza Vahid , Vaneet Aggarwal , A. Salman Avestimehr , Ashutosh Sabharwal

We present the optimal relay-subset selection and transmission-time for a decode-and-forward, half-duplex cooperative network of arbitrary size. The resource allocation is obtained by maximizing over the rates obtained for each possible…

Information Theory · Computer Science 2008-12-22 Elzbieta Beres , Raviraj Adve

Distributed storage systems provide reliable access to data through redundancy spread over individually unreliable nodes. Application scenarios include data centers, peer-to-peer storage systems, and storage in wireless networks. Storing…

Networking and Internet Architecture · Computer Science 2008-03-06 Alexandros G. Dimakis , P. Brighten Godfrey , Yunnan Wu , Martin J. Wainwright , Kannan Ramchandran

Random linear network codes can be designed and implemented in a distributed manner, with low computational complexity. However, these codes are classically implemented over finite fields whose size depends on some global network parameters…

Information Theory · Computer Science 2010-08-04 Tracey Ho , Sidharth Jaggi , Svitlana Vyetrenko , Lingxiao Xia

The existence of node failures is inevitable in distributed systems, thus many P2P broadcasting networks adopt highly robust Flooding-based broadcast algorithms. High redundancy inevitably leads to high network resource consumption, and it…

Networking and Internet Architecture · Computer Science 2024-08-20 Chunlin Huang

By integrating edge computing with parallel computing, distributed edge computing (DEC) makes use of distributed devices in edge networks to perform computing in parallel, which can substantially reduce service delays. In this paper, we…

Networking and Internet Architecture · Computer Science 2020-02-10 Xiaowen Gong

In this paper we give network coding algorithms for multi-layered video streaming. The problem is motivated by video broadcasting in a communication network to users with varying demands. We give a polynomial time algorithm for deciding…

Discrete Mathematics · Computer Science 2017-12-19 Erika R. Bérczi-Kovács , Zoltán Király

Recently, network coding technique has emerged as a promising approach that supports reliable transmission over wireless loss channels. In existing protocols where users have no interest in considering the encoded packets they had in coding…

Information Theory · Computer Science 2010-09-16 Zhiheng Zhou , Liang Zhou , Yuanquan Tan , Xing Wang

We analyze a simple network where a source and a receiver are connected by a line of erasure channels of different reliabilities. Recent prior work has shown that random linear network coding can achieve the min-cut capacity and therefore…

Information Theory · Computer Science 2009-10-22 Theodoros K. Dikaliotis , Alexandros G. Dimakis , Tracey Ho , Michelle Effros

Replicating or caching popular content in memories distributed across the network is a technique to reduce peak network loads. Conventionally, the main performance gain of this caching was thought to result from making part of the requested…

Information Theory · Computer Science 2015-09-08 Mohammad Ali Maddah-Ali , Urs Niesen

Since the packet is transmitted to a set of relaying nodes in opportunistic routing strategy, so the transmission delay and the duplication transmission are serious. For reducing the transmission delay and the duplicate transmission, in…

Networking and Internet Architecture · Computer Science 2017-09-26 Ning Li , Jose-Fernan Martinez-Ortega , Vicente Hernandez Diaz
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