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We designed three color-coding schemes to identify related information across representations and to differentiate distinct information within a representation in slide-based instruction for calculus-based introductory mechanics. We found…
Stereotyping can be viewed as oversimplified ideas about social groups. They can be positive, neutral or negative. The main goal of this paper is to identify stereotypes for female physical attractiveness in images available in the Web. We…
While it is easy for human observers to judge an image as beautiful or ugly, aesthetic decisions result from a combination of entangled perceptual and cognitive (semantic) factors, making the understanding of aesthetic judgements…
Language workbenches are tools that enable the definition, reuse, and composition of programming languages and their ecosystems, aiming to streamline language development. To facilitate their adoption by language designers, the…
Web search is among the most ubiquitous online activities, commonly used to acquire new knowledge and to satisfy learning-related objectives through informational search sessions. The importance of learning as an outcome of web search has…
The availability of interaction devices has raised interest in techniques to support the user interface (UI). A UI specification describes the functions that a system provides to its users by capturing the interface details and includes…
Students express a wide range of preferences for learning environments. We are trying to measure the manifestation of learning styles in various learning environments. In particular, we are interested in performance in an environment that…
Novice learners find motion as a continuous process of change challenging to understand. In this paper, we present a pedagogical approach based on agent-based, visual programming to address this issue. Integrating Logo programming with…
Blended learning is generally defined as the combination of traditional face-to-face learning and online learning. This learning mode has been widely used in advanced education across the globe due to the COVID-19 pandemic's social distance…
The usage of mobile devices for mobile learning is becoming increasingly popular. There is a new brand of students in the universities now-a-days who are easily connected to technology and innovative mobile devices. We attempt to do an…
For many companies, competitiveness in e-commerce requires a successful presence on the web. Web sites are used to establish the company's image, to promote and sell goods and to provide customer support. The success of a web site affects…
Attention is a key factor for successful learning, with research indicating strong associations between (in)attention and learning outcomes. This dissertation advanced the field by focusing on the automated detection of attention-related…
Recently, multiple applications of machine learning have been introduced. They include various possibilities arising when image analysis methods are applied to, broadly understood, video streams. In this context, a novel tool, developed for…
It is a fact of our existence, that no matter where we are, we most often find ourselves either hearing, seeing, talking, or even engaged in design related activities. Despite this reality, the notion of 'design', and in particular…
Heuristic inspections are often carried out in a rather restrictive manner in the sense that they often address one or two of User Experience aspects. These two generally being: usability and "user experience". This fails to consider UX as…
Infographics are complex graphic designs integrating text, images, charts and sketches. Despite the increasing popularity of infographics and the rapid growth of online design portfolios, little research investigates how we can take…
E-Learning is efficient, task relevant and just-in-time learning grown from the learning requirements of the new and dynamically changing world. The term Semantic Web covers the steps to create a new WWW architecture that augments the…
Objective metrics model image quality by quantifying image degradations or estimating perceived image quality. However, image quality metrics do not model what makes an image more appealing or beautiful. In order to quantify the aesthetics…
Aesthetics - often treated as secondary to function-guides how people interpret robots' roles. A great deal of robot designs - both real and fictitious - use sleek industrial aesthetics. These feature hard glossy plastics, hiding as much of…
Human aesthetic preferences for 3D shapes are central to industrial design, virtual reality, and consumer product development. However, most computational models of 3D aesthetics lack empirical grounding in large-scale human judgments,…