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Related papers: Non-clairvoyant Scheduling Games

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We consider a natural scheduling problem which arises in many distributed computing frameworks. Jobs with diverse resource requirements (e.g. memory requirements) arrive over time and must be served by a cluster of servers, each with a…

Networking and Internet Architecture · Computer Science 2019-01-21 Konstantinos Psychas , Javad Ghaderi

Online scheduling has been a well studied and challenging research problem over the last five decades since the pioneering work of Graham with immense practical significance in various applications such as interactive parallel processing,…

Operating Systems · Computer Science 2020-01-15 Debasis Dwibedy , Rakesh Mohanty

Cooperative game theory deals with systems where players want to cooperate to improve their payoffs. But players may choose coalitions in a non-cooperative manner, leading to a coalition-formation game. We consider such a game with several…

Computer Science and Game Theory · Computer Science 2020-12-08 Shiksha Singhal , Veeraruna Kavitha

We study a setting in which a principal selects an agent to execute a collection of tasks according to a specified priority sequence. Agents, however, have their own individual priority sequences according to which they wish to execute the…

Computer Science and Game Theory · Computer Science 2024-10-30 Donya G. Dobakhshari , Lav R. Varshney , Vijay Gupta

The latest developments in AI focus on agentic systems where artificial and human agents cooperate to realize global goals. An example is collaborative learning, which aims to train a global model based on data from individual agents. A…

Computer Science and Game Theory · Computer Science 2025-08-20 Björn Filter , Ralf Möller , Özgür Lütfü Özçep

We consider non-cooperative facility location games where both facilities and clients act strategically and heavily influence each other. This contrasts established game-theoretic facility location models with non-strategic clients that…

Computer Science and Game Theory · Computer Science 2024-06-17 Simon Krogmann , Pascal Lenzner , Louise Molitor , Alexander Skopalik

In this work, we consider the problem of minimising the social cost in atomic congestion games. For this problem, we provide tight computational lower bounds along with taxation mechanisms yielding polynomial time algorithms with optimal…

Computer Science and Game Theory · Computer Science 2022-05-23 Dario Paccagnan , Martin Gairing

In recent years, a significant research effort has been devoted to the design of distributed protocols for the control of multi-agent systems, as the scale and limited communication bandwidth characteristic of such systems render…

Multiagent Systems · Computer Science 2021-06-09 Rohit Konda , Rahul Chandan , Jason R. Marden

We study ordinal makespan scheduling on small numbers of identical machines, with respect to two parallel solutions. In ordinal scheduling, it is known that jobs are sorted by non-increasing sizes, but the specific sizes are not known in…

Data Structures and Algorithms · Computer Science 2022-10-17 Leah Epstein

We consider scheduling problems over scenarios where the goal is to find a single assignment of the jobs to the machines which performs well over all possible scenarios. Each scenario is a subset of jobs that must be executed in that…

Data Structures and Algorithms · Computer Science 2014-04-21 Esteban Feuerstein , Alberto Marchetti-Spaccamela , Frans Schalekamp , Rene Sitters , Suzanne van der Ster , Leen Stougie , Anke van Zuylen

This paper addresses the problem of scheduling jobs on identical machines with conflict constraints, where certain jobs cannot be scheduled simultaneously on different machines. We focus on the case where conflicts can be represented by a…

Discrete Mathematics · Computer Science 2025-07-03 Nour ElHouda Tellache , Lydia Aoudia , Mourad Boudhar

Scheduling in the factory setting is compounded by computational complexity and temporal uncertainty. Together, these two factors guarantee that the process of constructing an optimal schedule will be costly and the chances of executing…

Artificial Intelligence · Computer Science 2013-04-12 B. R. Fox , Karl G. Kempf

Recent advancements in vehicle autonomy have drawn interest in understanding the impact of autonomous vehicles on traffic systems. In this paper, we study a traffic assignment problem in a mixed-autonomy setting where both human-driven and…

Computer Science and Game Theory · Computer Science 2026-05-25 Lihui Yi , Ermin Wei

Distributed computing systems implement redundancy to reduce the job completion time and variability. Despite a large body of work about computing redundancy, the analytical performance evaluation of redundancy techniques in queuing systems…

Information Theory · Computer Science 2022-01-05 Amir Behrouzi-Far , Emina Soljanin

We investigate the price of anarchy (PoA) in non-atomic congestion games when the total demand $T$ gets very large. First results in this direction have recently been obtained by \cite{Colini2016On, Colini2017WINE, Colini2017arxiv} for…

Computer Science and Game Theory · Computer Science 2021-07-20 Wu Zijun , Moehring Rolf H. , Chen Yanyan , Xu Dachuan

Multi-server queueing systems are widely used models for job scheduling in machine learning, wireless networks, crowdsourcing, and healthcare systems. This paper considers a multi-server system with multiple servers and multiple types of…

Machine Learning · Computer Science 2023-06-05 Zixian Yang , R. Srikant , Lei Ying

We consider the problem of scheduling in multi-class, parallel-server queuing systems with uncertain rewards from job-server assignments. In this scenario, jobs incur holding costs while awaiting completion, and job-server assignments yield…

Machine Learning · Computer Science 2025-08-15 Jung-hun Kim , Milan Vojnovic

Algorithmic predictions are increasingly informing societal resource allocations by identifying individuals for targeting. Policymakers often build these systems with the assumption that by gathering more observations on individuals, they…

Machine Learning · Computer Science 2025-03-04 Ali Shirali , Ariel Procaccia , Rediet Abebe

In this work, we study stochastic non-cooperative games, where only noisy black-box function evaluations are available to estimate the cost function for each player. Since each player's cost function depends on both its own decision…

Computer Science and Game Theory · Computer Science 2025-11-18 Haidong Li , Anzhi Sheng , Yijie Peng , Long Wang

We study techniques to incentivize self-interested agents to form socially desirable solutions in scenarios where they benefit from mutual coordination. Towards this end, we consider coordination games where agents have different intrinsic…

Computer Science and Game Theory · Computer Science 2014-04-21 Elliot Anshelevich , Shreyas Sekar
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