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We developed a simulator to quantify the effect of changes in environmental parameters on plant growth in precision farming. Our approach combines the processing of plant images with deep convolutional neural networks (CNN), growth curve…

Systems and Control · Electrical Eng. & Systems 2022-12-07 J. Amacker , T. Kleiven , M. Grigore , P. Albrecht , C. Horn

Machine learning methods can be a valuable aid in the scientific process, but they need to face challenging settings where data come from inhomogeneous experimental conditions. Recent meta-learning methods have made significant progress in…

Machine Learning · Computer Science 2024-03-21 Matthieu Blanke , Marc Lelarge

The representation of the knowledge needed by a robot to perform complex tasks is restricted by the limitations of perception. One possible way of overcoming this situation and designing "knowledgeable" robots is to rely on the interaction…

Artificial Intelligence · Computer Science 2013-08-02 Emanuele Bastianelli , Domenico Bloisi , Roberto Capobianco , Guglielmo Gemignani , Luca Iocchi , Daniele Nardi

It is widely believed that learning good representations is one of the main reasons for the success of deep neural networks. Although highly intuitive, there is a lack of theory and systematic approach quantitatively characterizing what…

Machine Learning · Computer Science 2018-11-30 Liwei Wang , Lunjia Hu , Jiayuan Gu , Yue Wu , Zhiqiang Hu , Kun He , John Hopcroft

Imitation can be viewed as a means of enhancing learning in multiagent environments. It augments an agent's ability to learn useful behaviors by making intelligent use of the knowledge implicit in behaviors demonstrated by cooperative…

Machine Learning · Computer Science 2011-06-06 C. Boutilier , B. Price

On-screen game footage contains rich contextual information that players process when playing and experiencing a game. Learning pixel representations of games can benefit artificial intelligence across several downstream tasks including…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Chintan Trivedi , Konstantinos Makantasis , Antonios Liapis , Georgios N. Yannakakis

The representation of the personal context is complex and essential to improve the help machines can give to humans for making sense of the world, and the help humans can give to machines to improve their efficiency. We aim to design a…

Artificial Intelligence · Computer Science 2021-08-19 Fausto Giunchiglia , Marcelo Rodas Britez , Andrea Bontempelli , Xiaoyue Li

Recent diffusion-based methods have achieved impressive results on animating images of human subjects. However, most of that success has built on human-specific body pose representations and extensive training with labeled real videos. In…

Graphics · Computer Science 2025-03-21 Zeqi Gu , Difan Liu , Timothy Langlois , Matthew Fisher , Abe Davis

Many experiments have been performed that use evolutionary algorithms for learning the topology and connection weights of a neural network that controls a robot or virtual agent. These experiments are not only performed to better understand…

Neural and Evolutionary Computing · Computer Science 2019-05-23 Benjamin Inden , Jürgen Jost

In the field of robot learning, coordinating robot actions through language instructions is becoming increasingly feasible. However, adapting actions to human instructions remains challenging, as such instructions are often qualitative and…

Robotics · Computer Science 2025-09-08 Ryoga Oishi , Sho Sakaino , Toshiaki Tsuji

In this work, we study the social learning problem, in which agents of a networked system collaborate to detect the state of the nature based on their private signals. A novel distributed graphical evolutionary game theoretic learning…

Computer Science and Game Theory · Computer Science 2017-05-24 Xuanyu Cao , K. J. Ray Liu

Young children develop sophisticated internal models of the world based on their visual experience. Can such models be learned from a child's visual experience without strong inductive biases? To investigate this, we train state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2023-09-25 A. Emin Orhan , Brenden M. Lake

One significant simplification in most previous work on robot learning is the closed-world assumption where the robot is assumed to know ahead of time a complete set of predicates describing the state of the physical world. However, robots…

Artificial Intelligence · Computer Science 2017-10-10 Qiaozi Gao , Lanbo She , Joyce Y. Chai

Imitation learning algorithms can be used to learn a policy from expert demonstrations without access to a reward signal. However, most existing approaches are not applicable in multi-agent settings due to the existence of multiple (Nash)…

Machine Learning · Computer Science 2018-07-27 Jiaming Song , Hongyu Ren , Dorsa Sadigh , Stefano Ermon

We train embodied agents to play Visual Hide and Seek where a prey must navigate in a simulated environment in order to avoid capture from a predator. We place a variety of obstacles in the environment for the prey to hide behind, and we…

Artificial Intelligence · Computer Science 2019-10-18 Boyuan Chen , Shuran Song , Hod Lipson , Carl Vondrick

The decision and planning system for autonomous driving in urban environments is hard to design. Most current methods manually design the driving policy, which can be expensive to develop and maintain at scale. Instead, with imitation…

Robotics · Computer Science 2019-10-15 Jianyu Chen , Bodi Yuan , Masayoshi Tomizuka

Training agents in multi-agent competitive games presents significant challenges due to their intricate nature. These challenges are exacerbated by dynamics influenced not only by the environment but also by opponents' strategies. Existing…

Machine Learning · Computer Science 2023-08-22 The Viet Bui , Tien Mai , Thanh Hong Nguyen

Human-like agents are an increasingly important topic in games and beyond. Believable non-player characters enhance the gaming experience by improving immersion and providing entertainment. They also offer players the opportunity to engage…

Artificial Intelligence · Computer Science 2025-06-11 Maciej Swiechowski , Dominik Slezak

We argue that 3-D first-person video games are a challenging environment for real-time multi-modal reasoning. We first describe our dataset of human game-play, collected across a large variety of 3-D first-person games, which is both…

Machine Learning · Computer Science 2025-10-21 Yuguang Yue , Irakli Salia , Samuel Hunt , Christopher Green , Wenzhe Shi , Jonathan J Hunt

Intelligent agents such as robots are increasingly deployed in real-world, safety-critical settings. It is vital that these agents are able to explain the reasoning behind their decisions to human counterparts; however, their behavior is…

Machine Learning · Computer Science 2023-12-01 Xijia Zhang , Yue Guo , Simon Stepputtis , Katia Sycara , Joseph Campbell