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Understanding the bias-variance tradeoff in user representation learning is essential for improving recommendation quality in modern content platforms. While well studied in static settings, this tradeoff becomes significantly more complex…
Ubiquitous computing environments are characterised by smart, interconnected artefacts embedded in our physical world that are projected to provide useful services to human inhabitants unobtrusively. Mobile devices are becoming the primary…
In the 3D studios the animation scene files undergo a process called as rendering, where the 3D wire frame models are converted into 3D photorealistic images. As the rendering process is both a computationally intensive and a time consuming…
With the increasing importance of sustainability, warehouse sharing arises as a possible way to improve the efficiency of the existing logistics system. This paper studied the warehouse sharing platform systems (WSPS) and investigated its…
Cross-stakeholder service orchestration is a generalization of 5G network slices which has potential to increase business agility in Beyond 5G (B5G). An architectural framework is proposed which enables domain operators to expose their…
Serverless computing has emerged as a compelling new paradigm of cloud computing models in recent years. It promises the user services at large scale and low cost while eliminating the need for infrastructure management. On cloud provider…
Cloud computing has been gaining popularity in the recent years. Several studies are being proceeded to build cloud applications with exquisite quality based on users demands. In achieving the same, one of the applied criteria is checkpoint…
Numerous systems for dissemination, retrieval, and archiving of documents have been developed in the past. Those systems often focus on one of these aspects and are hard to extend and combine. Typically, the transmission protocols, query…
- The aim of this paper is to propose a novel Voice On Demand (VoD) architecture and implementation of an efficient load sharing algorithm to achieve Quality of Service (QoS). This scheme reduces the transmission cost from the Centralized…
In distributed multimedia applications, content is often delivered to users in a degraded form due to network-induced lossy compression. Real-time and interactive use cases like cloud gaming, which render content on the fly, require low…
Content sharing platforms such as Youtube and Vimeo have promoted pay per view models for artists to monetize their content. Yet, artists remain at the mercy of centralized platforms that control content listing and advertisement, with…
For online resource allocation problems, we propose a new demand arrival model where the sequence of arrivals contains both an adversarial component and a stochastic one. Our model requires no demand forecasting; however, due to the…
Due to the limited resource capacity of edge servers and the high purchase costs of edge resources, service providers are facing the new challenge of how to take full advantage of the constrained edge resources for Internet of Things (IoT)…
We revisit the long-standing problem of providing network QoS to applications, and propose the concept of judicious QoS -- combining the cheaper, best effort IP service with the cloud, which offers a highly reliable infrastructure and the…
Currently, it is urgent to ensure QoS in distributed computing systems. This became especially important to the development and spread of cloud services. Big data structures become heavily distributed. Necessary to consider the…
This paper introduces a framework for studying the interactions of autonomous system components and the design of the connectivity structure in Systems of Systems (SoSs). This framework, which uses complex network models, is also used to…
There has been an exponential increase in the usage of multimedia services in mobile networks in recent years. To address this accelerating data demand, mobile networks are experiencing a subtle transformation in their architecture. One of…
The evolution of Web and service technologies has led to a wide landscape of standards and protocols for interaction between loosely coupled software components. Examples range from Web applications, mashups, apps, and mobile devices to…
In cloud computing, users scale their resources (computational) based on their need. There is massive literature dealing with such resource scaling algorithms. These works ignore a fundamental constrain imposed by all Cloud Service…
In this paper we present Foggy, an architectural framework and software platform based on Open Source technologies. Foggy orchestrates application workload, negotiates resources and supports IoT operations for multi-tier, distributed,…