Related papers: Fazendo 3D com uma camera so
Stereo relative pose problem lies at the core of stereo visual odometry systems that are used in many applications. In this work, we present two minimal solvers for the stereo relative pose. We specifically consider the case when a minimal…
360{\deg} images and videos have become an economic and popular way to provide VR experiences using real-world content. However, the manipulation of the stereo panoramic content remains less explored. In this paper, we focus on the…
The segmentation of video sequences into foreground and background regions is a low-level process commonly used in video content analysis and smart surveillance applications. Using a multispectral camera setup can improve this process by…
The frame rates of most 3D LIDAR sensors used in intelligent vehicles are substantially lower than current cameras installed in the same vehicle. This research suggests using a mono camera to virtually enhance the frame rate of LIDARs,…
This paper proposes a novel framework integrating the principles of active stereo in standard passive camera systems without a physical pattern projector. We virtually project a pattern over the left and right images according to the sparse…
Spectral imaging enables the analysis of optical material properties that are invisible to the human eye. Different spectral capturing setups, e.g., based on filter-wheel, push-broom, line-scanning, or mosaic cameras, have been introduced…
Stereo vision systems have become popular in computer vision applications, such as 3D reconstruction, object tracking, and autonomous navigation. However, traditional stereo vision systems that use rectilinear lenses may not be suitable for…
We explore integrated microcamera focus systems for array cameras. We propose a new model for system camera integration relying on fast action focus mechanisms with >10mm aperture. Rather than reducing resolution or expanding aperture size,…
We show a system capable of projecting a video scene on a white-light holographic screen to obtain a kind of image that results in a plane in front of the screen. This holographic screen is mainly a diffractive lens and it is constructed by…
Computational stereo has reached a high level of accuracy, but degrades in the presence of occlusions, repeated textures, and correspondence errors along edges. We present a novel approach based on neural networks for depth estimation that…
We present StereoWorld, a camera-conditioned stereo world model that jointly learns appearance and binocular geometry for end-to-end stereo video generation.Unlike monocular RGB or RGBD approaches, StereoWorld operates exclusively within…
As 3D movie viewing becomes mainstream and Virtual Reality (VR) market emerges, the demand for 3D contents is growing rapidly. Producing 3D videos, however, remains challenging. In this paper we propose to use deep neural networks for…
Event stereo matching is an emerging technique to estimate depth from neuromorphic cameras; however, events are unlikely to trigger in the absence of motion or the presence of large, untextured regions, making the correspondence problem…
Image-based 3D reconstruction or 3D photogrammetry of small-scale objects including insects and biological specimens is challenging due to the use of high magnification lens with inherent limited depth of field, and the object's fine…
There are several methods for timing occultations. Many astronomers may not have access to standard video timing tools, but many of them have access to digital single-lens reflex (DSLR) cameras. In order to increase the accuracy of timing,…
We introduce Zero-1-to-3, a framework for changing the camera viewpoint of an object given just a single RGB image. To perform novel view synthesis in this under-constrained setting, we capitalize on the geometric priors that large-scale…
We introduce a method and a 3D-camera for single-shot 3D shape measurement, with unprecedented features: The 3D-camera does not rely on pattern codification and acquires object surfaces at the theoretical limit of the information…
We present a novel Structure from Motion pipeline that is capable of reconstructing accurate camera poses for panorama-style video capture without prior camera intrinsic calibration. While panorama-style capture is common and convenient,…
In this paper, we introduce the new task of reconstructing 3D human pose from a single image in which we can see the person and the person's image through a mirror. Compared to general scenarios of 3D pose estimation from a single view, the…
The increasingly common use of incidental satellite images for stereo reconstruction versus rigidly tasked binocular or trinocular coincident collection is helping to enable timely global-scale 3D mapping; however, reliable stereo…