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Lifelong SLAM considers long-term operation of a robot where already mapped locations are revisited many times in changing environments. As a result, traditional graph-based SLAM approaches eventually become extremely slow due to the…

Robotics · Computer Science 2021-10-05 Gerhard Kurz , Matthias Holoch , Peter Biber

A planar orthogonal drawing of a planar 4-graph G (i.e., a planar graph with vertex-degree at most four) is a crossing-free drawing that maps each vertex of G to a distinct point of the plane and each edge of $G$ to a sequence of horizontal…

Computational Geometry · Computer Science 2022-05-17 Walter Didimo , Michael Kaufmann , Giuseppe Liotta , Giacomo Ortali

To solve many problems on graphs, graph traversals are used, the usual variants of which are the depth-first search and the breadth-first search. Implementing a graph traversal we consequently reach all vertices of the graph that belong to…

Discrete Mathematics · Computer Science 2025-02-18 A. V. Prolubnikov

A drawing of a graph is fan-planar if the edges intersecting a common edge $a$ share a vertex $A$ on the same side of $a$. More precisely, orienting $e$ arbitrarily and the other edges towards $A$ results in a consistent orientation of the…

Computational Geometry · Computer Science 2021-08-31 Boris Klemz , Kristin Knorr , Meghana M. Reddy , Felix Schröder

We connect several notions relating the structural and dynamical properties of a graph. Among them are the topological entropy coming from the vertex shift, which is related to the spectral radius of the graph's adjacency matrix, the…

Combinatorics · Mathematics 2025-12-29 Fatihcan M. Atay , Türker Bıyıkoğlu

Graph embedding techniques are pivotal in real-world machine learning tasks that operate on graph-structured data, such as social recommendation and protein structure modeling. Embeddings are mostly performed on the node level for learning…

Machine Learning · Computer Science 2022-04-26 Nan Wang , Lu Lin , Jundong Li , Hongning Wang

Graph embedding, representing local and global neighborhood information by numerical vectors, is a crucial part of the mathematical modeling of a wide range of real-world systems. Among the embedding algorithms, random walk-based algorithms…

Social and Information Networks · Computer Science 2022-07-06 Sarmad N. Mohammed , Semra Gündüç

Graphs are a natural representation for systems based on relations between connected entities. Combinatorial optimization problems, which arise when considering an objective function related to a process of interest on discrete structures,…

Machine Learning · Computer Science 2024-08-21 Victor-Alexandru Darvariu , Stephen Hailes , Mirco Musolesi

Graph databases have been the subject of significant research and development. Problems such as modularity, centrality, alignment, and clustering have been formalized and solved in various application contexts. In this paper, we focus on…

Social and Information Networks · Computer Science 2019-08-09 Vikram Ravindra , Huda Nassar , David F. Gleich , Ananth Grama

The presented material is devoted to the equivalent conversion from the vertex graphs to the edge graphs. We suggest that the proved theorems solve the problem of the isomorphism of graphs, the problem of the graph's enumeration with the…

Computational Complexity · Computer Science 2012-10-22 Leonid Malinin , Natalia Malinina

This contribution proposes a new approach towards developing a class of probabilistic methods for classifying attributed graphs. The key concept is random attributed graph, which is defined as an attributed graph whose nodes and edges are…

Computer Vision and Pattern Recognition · Computer Science 2011-09-23 S. Deepak Srinivasan , Klaus Obermayer

Symmetry is a key feature observed in nature (from flowers and leaves, to butterflies and birds) and in human-made objects (from paintings and sculptures, to manufactured objects and architectural design). Rotational, translational, and…

Computer Vision and Pattern Recognition · Computer Science 2019-08-28 Felice De Luca , Md Iqbal Hossain , Stephen Kobourov

We address the problem of computing a dynamic visualization of a geometric graph $G$ as a sequence of frames. Each frame shows only a portion of the graph but their union covers $G$ entirely. The two main requirements of our dynamic…

The graph is one of the most widely used mathematical structures in engineering and science because of its representational power and inherent ability to demonstrate the relationship between objects. The objective of this work is to…

Data Structures and Algorithms · Computer Science 2021-01-01 Shri Prakash Dwivedi

In graph-based applications, a common task is to pinpoint the most important or ``central'' vertex in a (directed or undirected) graph, or rank the vertices of a graph according to their importance. To this end, a plethora of so-called…

Artificial Intelligence · Computer Science 2023-02-28 Andreas Pieris , Jorge Salas

Graph is powerful for representing various types of real-world data. The topology (edges' presence) and edges' features of a graph decides the message passing mechanism among vertices within the graph. While most existing approaches only…

Machine Learning · Computer Science 2022-11-23 Siyang Song , Yuxin Song , Cheng Luo , Zhiyuan Song , Selim Kuzucu , Xi Jia , Zhijiang Guo , Weicheng Xie , Linlin Shen , Hatice Gunes

We propose a novel approach for learning node representations in directed graphs, which maintains separate views or embedding spaces for the two distinct node roles induced by the directionality of the edges. We argue that the previous…

Social and Information Networks · Computer Science 2019-07-01 Megha Khosla , Jurek Leonhardt , Wolfgang Nejdl , Avishek Anand

Sparse models for high-dimensional linear regression and machine learning have received substantial attention over the past two decades. Model selection, or determining which features or covariates are the best explanatory variables, is…

Machine Learning · Statistics 2019-10-15 Yuan Li , Benjamin Mark , Garvesh Raskutti , Rebecca Willett , Hyebin Song , David Neiman

A powerful framework for studying graphs is to consider them as geometric graphs: nodes are randomly sampled from an underlying metric space, and any pair of nodes is connected if their distance is less than a specified neighborhood radius.…

Machine Learning · Computer Science 2022-11-28 Raffaele Paolino , Aleksandar Bojchevski , Stephan Günnemann , Gitta Kutyniok , Ron Levie

An algorithm to generate the locus of a circle using the intersection points of straight lines is proposed. The pixels on the circle are plotted independent of one another and the operations involved in finding the locus of the circle from…

Graphics · Computer Science 2008-11-26 Sankar K , Sarad AV