Related papers: Computation of the shortest path between two curve…
Many applications in pattern recognition represent patterns as a geometric graph. The geometric graph distance (GGD) has recently been studied as a meaningful measure of similarity between two geometric graphs. Since computing the GGD is…
We propose a geometric method for quantifying the difference between parametrized curves in Euclidean space by introducing a distance function on the space of parametrized curves up to rigid transformations (rotations and translations).…
An influential result by Dor, Halperin, and Zwick (FOCS 1996, SICOMP 2000) implies an algorithm that can compute approximate shortest paths for all vertex pairs in $\tilde{O}(n^{2+O\left(\frac{1}{k}\right )})$ time, ensuring that the output…
We study the relationship between the lengths of closed geodesics on hyperbolic surfaces and their topological complexity, measured by the self-intersection number. In particular, we provide explicit upper bounds for the length $s_k(X)$ of…
Given a weighted, undirected graph $G$ cellularly embedded on a topological surface $S$, we describe algorithms to compute the second shortest and third shortest closed walks of $G$ that are neither homotopically trivial in $S$ nor…
Pose-Graph optimization is a crucial component of many modern SLAM systems. Most prominent state of the art systems address this problem by iterative non-linear least squares. Both number of iterations and convergence basin of these…
An algorithm is presented for the computation of the topology of a non-reduced space curve defined as the intersection of two implicit algebraic surfaces. It computes a Piecewise Linear Structure (PLS) isotopic to the original space curve.…
Algorithms for the computation of geodesics on an ellipsoid of revolution are given. These provide accurate, robust, and fast solutions to the direct and inverse geodesic problems and they allow differential and integral properties of…
We consider planar quadrangulations with three marked vertices and discuss the geometry of triangles made of three geodesic paths joining them. We also study the geometry of minimal separating loops, i.e. paths of minimal length among all…
Approximate symmetries of geodesic equations on 2-spheres are studied. These are the symmetries of the perturbed geodesic equations which represent approximate path of a particle rather than exact path. After giving the exact symmetries of…
We present a method for computing projective isomorphisms between rational surfaces that are given in terms of their parametrizations. The main idea is to reduce the computation of such projective isomorphisms to five base cases by…
This paper addresses the problem of finding multiple near-optimal, spatially-dissimilar paths that can be considered as alternatives in the decision making process, for finding optimal corridors in which to construct a new road. We further…
We present SurfCut, an algorithm for extracting a smooth, simple surface with an unknown 3D curve boundary from a noisy 3D image and a seed point. Our method is built on the novel observation that certain ridge curves of a function defined…
Computing a shortest path between two nodes in an undirected unweighted graph is among the most basic algorithmic tasks. Breadth first search solves this problem in linear time, which is clearly also a lower bound in the worst case.…
The shortest path problem is among the most fundamental combinatorial optimization problems to answer reachability queries. It is hard to deter-mine which vertices or edges are visited during shortest path traversals. In this paper, we…
The Gilbert-Johnson-Keerthi (GJK) algorithm is an iterative improvement technique for finding the minimum distance between two convex objects. It can easily be extended to work with concave objects and return the pair of closest points. [4]…
An isometric path between two vertices in a graph $G$ is a shortest path joining them. The isometric path number of $G$, denoted by $\ip(G)$, is the minimum number of isometric paths needed to cover all vertices of $G$. In this paper, we…
Computing shortest paths for curvature-constrained Dubins vehicles on the unit sphere is fundamental to many engineering applications, including long-range flight planning, persistent surveillance patterns, and global routing problems where…
How efficiently can we find an unknown graph using distance or shortest path queries between its vertices? Let $G = (V,E)$ be an unweighted, connected graph of bounded degree. The edge set $E$ is initially unknown, and the graph can be…
The similarity of two polygonal curves can be measured using the Fr\'echet distance. We introduce the notion of a more robust Fr\'echet distance, where one is allowed to shortcut between vertices of one of the curves. This is a natural…