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Related papers: Logics and Games for True Concurrency

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We consider two-player stochastic games played on a finite state space for an infinite number of rounds. The games are concurrent: in each round, the two players (player 1 and player 2) choose their moves independently and simultaneously;…

Computer Science and Game Theory · Computer Science 2012-01-04 Krishnendu Chatterjee

The article introduces a ceteris paribus modal logic interpreted on the equivalence classes induced by sets of propositional atoms. This logic is used to embed two logics of agency and games, namely atemporal STIT and the coalition logic of…

Computer Science and Game Theory · Computer Science 2013-10-28 Davide Grossi , Emiliano Lorini , Francois Schwarzentruber

We give operational meaning to wave-particle duality in terms of discrimination games. Duality arises as a constraint on the probability of winning these games. The games are played with the aid of an n-port interferometer, and involve 3…

Quantum Physics · Physics 2018-02-07 Emilio Bagan , John Calsamiglia , Janos A. Bergou , Mark Hillery

We study the nucleolus in a class of cooperative games where agents collaborate by sharing demands and production-distribution capacities across multiple markets. These production-distribution games form a structured subclass of linear…

Computer Science and Game Theory · Computer Science 2025-09-03 Mourad Baïou , Gianpaolo Oriolo , Gautier Stauffer

To develop a full abstract denotational model of a process language based on prebisimulation preorder, its behavioural semantics has two problems: (1) Two processes related by a standard denotational interpretation afford the same finite…

Logic in Computer Science · Computer Science 2026-05-11 Yong Wang

A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-interested users. Most game-theoretic models applied to system…

Computer Science and Game Theory · Computer Science 2007-05-23 Nicolas Christin , Jens Grossklags , John Chuang

Game theory provides a mathematical framework for analysing strategic situations involving at least two players. Normal-form games model situations where the players simultaneously pick their moves. In this thesis we explore the strategic…

Combinatorics · Mathematics 2019-05-03 Nicholas Ham

We consider a class of nonlocal games that are related to binary constraint systems (BCSs) in a manner similar to the games implicit in the work of Mermin [N.D. Mermin, "Simple unified form for the major no-hidden-variables theorems," Phys.…

Quantum Physics · Physics 2013-10-17 Richard Cleve , Rajat Mittal

We introduce parallelism into the basic algebra of games to model concurrent game algebraically. Parallelism is treated as a new kind of game operation. The resulted algebra of concurrent games can be used widely to reason the parallel…

Logic in Computer Science · Computer Science 2019-09-04 Yong Wang

We initiate the study of structured Stackelberg games, a novel form of strategic interaction between a leader and a follower where contextual information can be predictive of the follower's (unknown) type. Motivated by applications such as…

Computer Science and Game Theory · Computer Science 2026-05-18 Maria-Florina Balcan , Kiriaki Fragkia , Keegan Harris

We introduce a generalization of the bisimulation game that finds distinguishing Hennessy-Milner logic formulas from every finitary, subformula-closed language in van Glabbeek's linear-time--branching-time spectrum between two finite-state…

Computer Science and Game Theory · Computer Science 2023-06-22 Benjamin Bisping , David N. Jansen , Uwe Nestmann

Concurrent systems are notoriously difficult to analyze, and technological advances such as weak memory architectures greatly compound this problem. This has renewed interest in partial order semantics as a theoretical foundation for formal…

Logic in Computer Science · Computer Science 2015-04-02 Alex Horn , Daniel Kroening

Often fairness assumptions need to be made in order to establish liveness properties of distributed systems, but in many situations they lead to false conclusions. This document presents a research agenda aiming at laying the foundations of…

Logic in Computer Science · Computer Science 2019-12-13 Rob van Glabbeek

First-order (FO) transition systems have recently attracted attention for the verification of parametric systems such as network protocols, software-defined networks or multi-agent workflows like conference management systems. Desirable…

Logic in Computer Science · Computer Science 2019-11-15 Helmut Seidl , Christian Müller , Bernd Finkbeiner

Behavioural equivalences can be characterized via bisimulation, modal logics, and spoiler-duplicator games. In this paper we work in the general setting of coalgebra and focus on generic algorithms for computing the winning strategies of…

Logic in Computer Science · Computer Science 2020-10-15 Barbara König , Christina Mika-Michalski , Lutz Schröder

LP-duality theory has played a central role in the study of cores of games, right from the early days of this notion to the present time. The classic paper of Shapley and Shubik \cite{Shapley1971assignment} introduced the "right" way of…

Computer Science and Game Theory · Computer Science 2022-11-29 Vijay V. Vazirani

Matching games naturally generalize assignment games, a well-known class of cooperative games. Interest in matching games has grown recently due to some breakthrough results and new applications. This state-of-the-art survey provides an…

Computer Science and Game Theory · Computer Science 2023-06-22 Márton Benedek , Péter Biró , Matthew Johnson , Daniël Paulusma , Xin Ye

Hyperproperties generalize traditional trace properties by relating multiple execution traces rather than reasoning about individual runs in isolation. They provide a unified way to express important requirements such as information flow…

Logic in Computer Science · Computer Science 2025-10-07 Raven Beutner , Bernd Finkbeiner

This paper investigates the powers and limitations of quantum entanglement in the context of cooperative games of incomplete information. We give several examples of such nonlocal games where strategies that make use of entanglement…

Quantum Physics · Physics 2010-01-11 Richard Cleve , Peter Hoyer , Ben Toner , John Watrous

Petri nets are a well-known model of concurrency and provide an ideal setting for the study of fundamental aspects in concurrent systems. Despite their simplicity, they still lack a satisfactory causally reversible semantics. We develop…

Logic in Computer Science · Computer Science 2023-06-22 Hernán Melgratti , Claudio Antares Mezzina , Irek Ulidowski