Related papers: Efficient Triangle Counting in Large Graphs via De…
The currently most efficient algorithm for inference with a probabilistic network builds upon a triangulation of a network's graph. In this paper, we show that pre-processing can help in finding good triangulations forprobabilistic…
The dynamic scaling of distributed computations plays an important role in the utilization of elastic computational resources, such as the cloud. It enables the provisioning and de-provisioning of resources to match dynamic resource…
Partitioning a graph into blocks of "roughly equal" weight while cutting only few edges is a fundamental problem in computer science with a wide range of applications. In particular, the problem is a building block in applications that…
Graph clustering is a fundamental computational problem with a number of applications in algorithm design, machine learning, data mining, and analysis of social networks. Over the past decades, researchers have proposed a number of…
We present DegreeSketch, a semi-streaming distributed sketch data structure and demonstrate its utility for estimating local neighborhood sizes and local triangle count heavy hitters on massive graphs. DegreeSketch consists of…
We describe a new sampling-based method to determine cuts in an undirected graph. For a graph (V, E), its cycle space is the family of all subsets of E that have even degree at each vertex. We prove that with high probability, sampling the…
In this paper, we initiate the study of the vertex coloring problem of a graph in the semi streaming model. In this model, the input graph is defined by a stream of edges, arriving in adversarial order and any algorithm must process the…
Motivated by performance optimization of large-scale graph processing systems that distribute the graph across multiple machines, we consider the balanced graph partitioning problem. Compared to the previous work, we study the…
We consider the well-known problem of enumerating all triangles of an undirected graph. Our focus is on determining the input/output (I/O) complexity of this problem. Let $E$ be the number of edges, $M<E$ the size of internal memory, and…
Processing large-scale graphs, containing billions of entities, is critical across fields like bioinformatics, high-performance computing, navigation and route planning, among others. Efficient graph partitioning, which divides a graph into…
Clique counts reveal important properties about the structure of massive graphs, especially social networks. The simple setting of just 3-cliques (triangles) has received much attention from the research community. For larger cliques (even,…
In the subgraph counting problem, we are given a input graph $G(V, E)$ and a target graph $H$; the goal is to estimate the number of occurrences of $H$ in $G$. Our focus here is on designing sublinear-time algorithms for approximately…
Listing triangles is a fundamental graph problem with many applications, and large graphs require fast algorithms. Vertex ordering allows the orientation of edges from lower to higher vertex indices, and state-of-the-art triangle listing…
Many well-known, real-world problems involve dynamic data which describe the relationship among the entities. Hypergraphs are powerful combinatorial structures that are frequently used to model such data. For many of today's data-centric…
We tackle the problem of counting the number of $k$-cliques in large-scale graphs, for any constant $k \ge 3$. Clique counting is essential in a variety of applications, among which social network analysis. Due to its computationally…
Computing subgraph frequencies is a fundamental task that lies at the core of several network analysis methodologies, such as network motifs and graphlet-based metrics, which have been widely used to categorize and compare networks from…
Triangles are the basic substructure of networks and triangle counting (TC) has been a fundamental graph computing problem in numerous fields such as social network analysis. Nevertheless, like other graph computing problems, due to the…
Subgraph counting aims to count the occurrences of a subgraph template T in a given network G. The basic problem of computing structural properties such as counting triangles and other subgraphs has found applications in diverse domains.…
In this paper, we consider the problems from the area of sublinear-time algorithms of edge sampling, edge counting, and triangle counting. Part of our contribution is that we consider three different settings, differing in the way in which…
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. We begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed…