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Interactive user interfaces need to continuously evolve based on the interactions that a user has (or does not have) with the system. This may require constant exploration of various options that the system may have for the user and…

Machine Learning · Computer Science 2018-12-04 Honglei Liu , Anuj Kumar , Wenhai Yang , Benoit Dumoulin

Continual learning is a machine learning sub-field specialized in settings with non-iid data. Hence, the training data distribution is not static and drifts through time. Those drifts might cause interferences in the trained model and…

Machine Learning · Computer Science 2021-02-15 Arthur Douillard , Timothée Lesort

As digital games continue to be explored as solutions to educational and behavioural challenges, the need for evaluation methodologies which support both the unique nature of the format and the need for comparison with other approaches…

Artificial Intelligence · Computer Science 2014-02-21 Ian Dunwell , Panagiotis Petridis , Petros Lameras , Maurice Hendrix , Stella Doukianou , Mark Gaved

The interaction context (or environment) is key to any HCI task and especially to adaptive user interfaces (AUIs), since it represents the conditions under which users interact with computers. Unfortunately, there are currently no formal…

Human-Computer Interaction · Computer Science 2022-04-01 Mateusz Dubiel , Bereket Abera Yilma , Kayhan Latifzadeh , Luis A. Leiva

Programming current supercomputers efficiently is a challenging task. Multiple levels of parallelism on the core, on the compute node, and between nodes need to be exploited to make full use of the system. Heterogeneous hardware…

Heterogeneous computing is one of the most important computational solutions to meet rapidly increasing demands on system performance. It typically allows the main flow of applications to be executed on a CPU while the most computationally…

Software Engineering · Computer Science 2020-12-11 Hugo Andrade , Ola Benderius , Christian Berger , Ivica Crnkovic , Jan Bosch

The field of Continual Learning (CL) seeks to develop algorithms that accumulate knowledge and skills over time through interaction with non-stationary environments. In practice, a plethora of evaluation procedures (settings) and…

Large language models excel as conversational agents, but their capabilities can be further extended through tool usage, i.e.: executable code, to enhance response accuracy or address specialized domains. Current approaches to enable tool…

Software Engineering · Computer Science 2025-01-23 Roberto Gallotta , Antonios Liapis , Georgios N. Yannakakis

With larger memory capacities and the ability to link into wireless networks, more and more students uses palmtop and handheld computers for learning activities. However, existing software for Web-based learning is not well-suited for such…

Computers and Society · Computer Science 2007-06-11 Jose Eduardo M. Lobo , Jorge Luis Risco Becerra , Matthias R. Brust , Steffen Rothkugel , Christian M. Adriano

High volume of data, perceived as either challenge or opportunity. Deep learning architecture demands high volume of data to effectively back propagate and train the weights without bias. At the same time, large volume of data demands…

Machine Learning · Statistics 2018-05-15 Kumarjit Pathak , Prabhukiran G , Jitin Kapila , Nikit Gawande

One core aspect of immersive visualization labs is to develop and provide powerful tools and applications that allow for efficient analysis and exploration of scientific data. As the requirements for such applications are often diverse and…

Human-Computer Interaction · Computer Science 2024-11-05 Marcel Krüger , David Gilbert , Torsten Wolfgang Kuhlen , Tim Gerrits

With the surge in modern research focus towards Pervasive Computing, lot of techniques and challenges needs to be addressed so as to effectively create smart spaces and achieve miniaturization. In the process of scaling down to compact…

Multimedia · Computer Science 2014-05-27 Divyajyothi M G , Rachappa , D H Rao

Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictional situations and…

Computation and Language · Computer Science 2023-07-11 Abhinav Joshi , Areeb Ahmad , Umang Pandey , Ashutosh Modi

Successfully navigating a complex environment to obtain a desired outcome is a difficult task, that up to recently was believed to be capable only by humans. This perception has been broken down over time, especially with the introduction…

Machine Learning · Computer Science 2019-11-12 Joshua Hare

Scenario-based testing using simulations is a cornerstone of Autonomous Vehicles (AVs) software validation. So far, developers needed to choose between low-fidelity 2D simulators to explore the scenario space efficiently, and high-fidelity…

Robotics · Computer Science 2025-05-21 Marc Kaufeld , Korbinian Moller , Alessio Gambi , Paolo Arcaini , Johannes Betz

Cloud Computing has caused a paradigm shift in the world of computing. Several use case scenarios have been floating around the programming world in relation to this. Applications such as Spreadsheets have the capability to use the Cloud…

Software Engineering · Computer Science 2011-11-30 K. S. Preeti , Vijit Singh , Sushant Bhatia , Ekansh Preet Singh , Manu Sheel Gupta

Rapid progress in the development of information technology has led to a significant increase in the number and complexity of cyber threats. Traditional methods of cybersecurity training based on theoretical knowledge do not provide a…

Cryptography and Security · Computer Science 2025-01-03 Dmytro Tymoshchuk , Vasyl Yatskiv , Vitaliy Tymoshchuk , Nataliya Yatskiv

Mobile applications play an important role in the economy today and there is an increasing trend for app enablement on multiple platforms. However, creating, distributing, and maintaining an application remain expert tasks. Even for…

Software Engineering · Computer Science 2022-10-05 Chuhao Wu , Jose Miguel Perez-Alvarez , Adrian Mos , John M. Carroll

Over the last few years electronic learning has been in use mostly by corporate institutes in the form of computer aided instructions and computer based training. The scope of such use has not only been limited to introductory courses for…

Computers and Society · Computer Science 2010-03-25 Shakeel Ahmad , Adli Mustafa , Zahid Awan , Bashir Ahmad , Najeebullah , Arjamand Bano

Virtual reality (VR) has re-emerged as a low-cost, highly accessible consumer product, and training on simulators is rapidly becoming standard in many industrial sectors. However, the available systems are either focusing on gaming context,…

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