Related papers: Design-on-demand or how to create a target-oriente…
Existing attempts at utility computing revolve around two approaches. The first consists of proprietary solutions involving renting time on dedicated utility computing machines. The second requires the use of heavy, monolithic applications…
Ontology is a general term used by researchers who want to share information in a specific domain. One of the hallmarks of the greatest success of a powerful manager of an organization is his ability to interpret unplanned and unrelated…
Micro service architecture has revolutionized the landscape for the development of web and mobile applications alike. Due to the stateless nature and loose coupling involved in the design of micro services, native mobile applications can be…
This work has as the principal theme, the study, analysis and implementation of the methodology for use the web sites in e-commerce. The authors try to deal with particular methodological and applied aspects inherent in the analysis of data…
The Web 2.0 fosters the creation of communities by offering users a wide array of social software tools. While the success of these tools is based on their ability to support different interaction patterns among users by imposing as few…
Recommender systems are usually designed by engineers, researchers, designers, and other members of development teams. These systems are then evaluated based on goals set by the aforementioned teams and other business units of the platforms…
Trust is a factor that dramatically contributes to the success or failure of distributed software teams. We present a research model showing that social communication between distant developers enables the affective appraisal of…
The design of new products and services starts with the identification of needs of potential customers or users. Many existing methods like observations, surveys, and experiments draw upon specific efforts to elicit unsatisfied needs from…
Object Oriented Design methodology is an emerging software development approach for complex systems with huge set of requirements. Unlike procedural approach, it captures the requirements as a set of data rather than services, encapsulated…
We report on our experiences in an e-government project for supporting the automatic generation of E-forms for services provided by local governments. The approach requires the integration of both the model-based user interface design…
Online and offline analytics have been traditionally treated separately in software architecture design, and there is no existing general architecture that can support both. Our objective is to go beyond and introduce a scalable and…
In this article we investigate the bridge between ontology design and UI/UX design methodologies to assist designers in prototyping web applications for information seeking purposes. We briefly review the state of the art in ontology design…
Due to the rapid development of online food ordering platforms and rocketing growth of demand, the market is about to saturate soon, and the future trend is to seek efficient utilization of resources. Specifically speaking, food company…
The objective of this paper is to develop a standardized methodology for software development in the very unique industry and culture of financial markets. The prototyping process we present allows the development team to deliver for review…
In this paper is analyzed the prototyping of the information visualization on a Web Application for community purposes in a collaborative environment representing an evolution of the actual social networks like Facebook, Instagram, Twitter,…
This paper introduces a strategic planning tool for master-planned communities designed specifically to quantify residents' subjective preferences about large investments in amenities and infrastructure projects. Drawing on data obtained…
In this demo, we present Chat-to-Design, a new multimodal interaction system for personalized fashion design. Compared to classic systems that recommend apparel based on keywords, Chat-to-Design enables users to design clothes in two steps:…
With the push for contact- and proximity-tracing solutions as a means to manage the spread of the pandemic, there is a distrust between the citizens and authorities that are deploying these solutions. The efficacy of the solutions relies on…
The scientific problem in our project is defined as a question: how social technologies could contribute to the development of smart and inclusive society? The subject of our research are networked projects (virtual CI systems) which…
Software architecture is critical in succeeding with DevOps. However, designing software architectures that enable and support DevOps (DevOps-driven software architectures) is a challenge for organizations. We assert that one of the…