Related papers: Hardness Results for Agnostically Learning Low-Deg…
The degrees of polynomials representing or approximating Boolean functions are a prominent tool in various branches of complexity theory. Sherstov recently characterized the minimal degree deg_{\eps}(f) among all polynomials (over the…
Federated learning is a distributed learning paradigm where multiple agents, each only with access to local data, jointly learn a global model. There has recently been an explosion of research aiming not only to improve the accuracy rates…
We give the first agnostic, efficient, proper learning algorithm for monotone Boolean functions. Given $2^{\tilde{O}(\sqrt{n}/\varepsilon)}$ uniformly random examples of an unknown function $f:\{\pm 1\}^n \rightarrow \{\pm 1\}$, our…
In many combinatorial problems one may need to model the diversity or similarity of assignments in a solution. For example, one may wish to maximise or minimise the number of distinct values in a solution. To formulate problems of this…
As datasets grow richer, an important challenge is to leverage the full features in the data to maximize the number of useful discoveries while controlling for false positives. We address this problem in the context of multiple hypotheses…
We present a new type of monotone submodular functions: \emph{multi-peak submodular functions}. Roughly speaking, given a family of sets $\cF$, we construct a monotone submodular function $f$ with a high value $f(S)$ for every set $S \in…
There have been many recent advances on provably efficient Reinforcement Learning (RL) in problems with rich observation spaces. However, all these works share a strong realizability assumption about the optimal value function of the true…
Building on existing $hp$-adaptive algorithms driven by equilibrated-flux estimators from [ESAIM Math. Model. Numer. Anal. 57 (2023), 329--366] and the references therein, we propose a novel $h$-adaptive algorithm for a fixed polynomial…
In this paper, we study the average case complexity of the Unique Games problem. We propose a natural semi-random model, in which a unique game instance is generated in several steps. First an adversary selects a completely satisfiable…
We prove constant degree polynomial algorithms cannot optimize pure spherical $p$-spin Hamiltonians beyond the algorithmic threshold $\mathsf{ALG}(p)=2\sqrt{\frac{p-1}{p}}$. The proof goes by transforming any hypothetical such algorithm…
In recent years much effort has been concentrated towards achieving polynomial time lower bounds on algorithms for solving various well-known problems. A useful technique for showing such lower bounds is to prove them conditionally based on…
Sequential testing problems involve a complex system with several components, each of which is "working" with some independent probability. The outcome of each component can be determined by performing a test, which incurs some cost. The…
We present two effective methods for solving high-dimensional partial differential equations (PDE) based on randomized neural networks. Motivated by the universal approximation property of this type of networks, both methods extend the…
We study several questions in the reliable agnostic learning framework of Kalai et al. (2009), which captures learning tasks in which one type of error is costlier than others. A positive reliable classifier is one that makes no false…
The problem of maximizing the $p$-th power of a $p$-norm over a halfspace-presented polytope in $\R^d$ is a convex maximization problem which plays a fundamental role in computational convexity. It has been shown in 1986 that this problem…
A function $f$ is $d$-resilient if all its Fourier coefficients of degree at most $d$ are zero, i.e., $f$ is uncorrelated with all low-degree parities. We study the notion of $\mathit{approximate}$ $\mathit{resilience}$ of Boolean…
We give a highly efficient "semi-agnostic" algorithm for learning univariate probability distributions that are well approximated by piecewise polynomial density functions. Let $p$ be an arbitrary distribution over an interval $I$ which is…
This paper investigates a class of multi-player discrete games where each player aims to maximize its own utility function. Each player does not know the other players' action sets, their deployed actions or the structures of its own or the…
We consider the hardness of approximation of optimization problems from the point of view of definability. For many NP-hard optimization problems it is known that, unless P = NP, no polynomial-time algorithm can give an approximate solution…
In the Weighted Triangle-Free 2-Matching problem (WTF2M), we are given an undirected edge-weighted graph. Our goal is to compute a maximum-weight subgraph that is a 2-matching (i.e., no node has degree more than $2$) and triangle-free…