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Multimedia conferencing is the conversational exchange of multimedia content between multiple parties. It has a wide range of applications (e.g., Massively Multiplayer Online Games (MMOGs) and distance learning). Media handling services…

Multimedia · Computer Science 2019-03-29 Abbas Soltanian , Diala Naboulsi , Roch Glitho , Halima Elbiaze

To accommodate the explosive growth of the Internet-of-Things (IoT), incorporating interference alignment (IA) into existing multiple access (MA) schemes is under investigation. However, when it is applied in MIMO networks to improve the…

Information Theory · Computer Science 2021-09-01 Jingfu Li , Zehui Xiong , Dusit Niyato , Weifeng Su , Wenjiang Feng , Weiheng Jiang

According to the pay-per-use model adopted in clouds, the more the resources consumed by an application running in a cloud computing environment, the greater the amount of money the owner of the corresponding application will be charged.…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-06-28 Nikos Tziritas , Samee Ullah Khan , Cheng-Zhong Xu , Jue Hong

The self-attention mechanism has emerged as a critical component for improving the performance of various backbone neural networks. However, current mainstream approaches individually incorporate newly designed self-attention modules (SAMs)…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Zhongzhan Huang , Senwei Liang , Mingfu Liang , Liang Lin

It is already well-known that interference alignment (IA) achieves the sum capacity of the K-user interference channel at the high interference regime. On the other hand, it is intuitively clear that when the interference levels are very…

Information Theory · Computer Science 2013-02-27 George C. Alexandropoulos , Constantinos B. Papadias

Synchronization is a crucial phenomenon in many natural and artificial complex network systems. Applications include neuronal networks, formation control and coordination in robotics, and frequency synchronization in electrical power grids.…

Systems and Control · Electrical Eng. & Systems 2020-03-24 Marco Coraggio , Pietro DeLellis , Mario di Bernardo

For an offline-first collaborative application to operate in true peer-to-peer fashion, its collaborative features must function even in environments where internet connectivity is limited or unavailable. Each peer may only be interested in…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-05 Sreeja S. Nair , Nicholas E. Marino , Nick Pascucci , Russell Brown , Arthur P. R. Silva , Tim Cummings , Connor M. Power

We describe several features of parallel or distributed asynchronous iterative algorithms such as unbounded delays, possible out of order messages or flexible communication. We concentrate on the concept of macroiteration sequence which was…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-10-11 Didier El Baz

Delay- and Disruption-tolerant Networking (DTN) is essential for communication in challenging environments with intermittent connectivity, long delays, and disruptions. Ensuring high performance in these types of networks is crucial because…

Networking and Internet Architecture · Computer Science 2025-01-20 Tobias Nöthlich , Felix Walter

The supervised training of deep networks for semantic segmentation requires a huge amount of labeled real world data. To solve this issue, a commonly exploited workaround is to use synthetic data for training, but deep networks show a…

Computer Vision and Pattern Recognition · Computer Science 2020-03-13 Marco Toldo , Umberto Michieli , Gianluca Agresti , Pietro Zanuttigh

Optimal resource allocation is of paramount importance in utilizing the scarce radio spectrum efficiently and provisioning quality of service for miscellaneous user applications, generating hybrid data traffic streams in present-day…

Networking and Internet Architecture · Computer Science 2014-11-17 Ahmed Abdelhadi , Mo Ghorbanzadeh , Charles Clancy

Accurate representation of interfaces and flux exchange is vital for coupled multiphysics simulations across a broad range of applications. Currently, coupling approaches are limited by the underlying discretization or to specific physical…

Fluid Dynamics · Physics 2026-03-10 Ethan Huff , Savio J. Poovathingal

One of the current challenges of Information Systems is to ensure semi-structured data transmission, such as multimedia data, in a distributed and pervasive environment. Information Sytems must then guarantee users a quality of service…

Multimedia · Computer Science 2008-12-16 Sophie Laplace , Marc Dalmau , Philippe Roose

The synchronization of digital twins (DT) serves as the cornerstone for effective operation of the DT framework. However, the limitations of channel capacity can greatly affect the data transmission efficiency of wireless communication.…

Emerging Technologies · Computer Science 2025-03-07 Bin Li , Haichen Cai , Lei Liu , Zesong Fei

In this paper, we address the problem of interference alignment (IA) over MIMO interference channels with limited channel state information (CSI) feedback based on quantization codebooks. Due to limited feedback and hence imperfect IA,…

Information Theory · Computer Science 2015-06-18 Xiaoming Chen , Chau Yuen

With the advent of 21st century and increasing advancements in the field of technology and connectivity, inter-networking in real-time has achieved great importance. Distributed control and multi-agent paradigm has groped rapidly with…

Systems and Control · Electrical Eng. & Systems 2021-07-06 Pratik K. Bajaria

A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one…

Computer Science and Game Theory · Computer Science 2015-01-14 Dinh Thai Hoang , Xiao Lu , Dusit Niyato , Ping Wang , Zhu Han

Recent video generative models have demonstrated impressive visual fidelity, yet they often struggle with semantic, geometric, and identity consistency. In this paper, we propose a system-level framework, termed the Divide-and-Conquer…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Haoyu Zhao , Yuang Zhang , Junqi Cheng , Jiaxi Gu , Zenghui Lu , Peng Shu , Zuxuan Wu , Yu-Gang Jiang

Implementations of mobile games have become prevalent industrial technology due to the ubiquitous nature of mobile devices. However, simultaneous-movement multiplayer games, games that a player competes simultaneously with other players,…

Computer Science and Game Theory · Computer Science 2012-09-17 Samuel King Opoku

Principal Component Analysis (PCA) is a fundamental data preprocessing tool in the world of machine learning. While PCA is often thought of as a dimensionality reduction method, the purpose of PCA is actually two-fold: dimension reduction…

Machine Learning · Computer Science 2023-01-25 Arpita Gang , Waheed U. Bajwa
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