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The problem is area-restricted search for targets using an autonomous mobile sensing platform. Detection is imperfect: the probability of detection depends on the range to the target, while the probability of false detections is non-zero.…

Information Theory · Computer Science 2019-11-12 Branko Ristic , Alex Skvortsov

We theoretically address minimal search strategies of active, self-propelled particles towards hidden targets in three-dimensional space. The particles can sense if a target is close, e.g., by detecting signaling molecules released by a…

Soft Condensed Matter · Physics 2021-03-22 Justus A. Kromer , Andrea Auconi , Benjamin M. Friedrich

Efficient spatial exploration is a key aspect of search and rescue. In this paper, we present a search algorithm that generates efficient trajectories that optimize the rate at which probability mass is covered by a searcher. This should…

Robotics · Computer Science 2019-06-18 Sandeep Manjanna , Herke van Hoof , Gregory Dudek

In this paper, we propose an information-theoretic exploration strategy for stochastic, discrete multi-armed bandits that achieves optimal regret. Our strategy is based on the value of information criterion. This criterion measures the…

Artificial Intelligence · Computer Science 2018-03-06 Isaac J. Sledge , Jose C. Principe

We address the task of long-horizon navigation in partially mapped environments for which active gathering of information about faraway unseen space is essential for good behavior. We present a novel planning strategy that, at training…

Robotics · Computer Science 2025-02-06 Raihan Islam Arnob , Gregory J. Stein

Exploration is a difficult challenge in reinforcement learning and even recent state-of-the art curiosity-based methods rely on the simple epsilon-greedy strategy to generate novelty. We argue that pure random walks do not succeed to…

Machine Learning · Computer Science 2018-07-06 Fabio Pardo , Vitaly Levdik , Petar Kormushev

Algorithms for robotic visual search can benefit from the use of visual attention methods in order to reduce computational costs. Here, we describe how three distinct mechanisms of visual attention can be integrated and productively used to…

Computer Vision and Pattern Recognition · Computer Science 2018-05-31 Amir Rasouli , John K. Tsotsos

Informative path planning is an important and challenging problem in robotics that remains to be solved in a manner that allows for wide-spread implementation and real-world practical adoption. Among various reasons for this, one is the…

Robotics · Computer Science 2023-03-06 Brady Moon , Satrajit Chatterjee , Sebastian Scherer

Over the past decade, GPS enabled traffic applications, such as Google Maps and Waze, have become ubiquitous and have had a significant influence on billions of daily commuters' travel patterns. A consequence of the online route suggestions…

Optimization and Control · Mathematics 2021-09-21 Devansh Jalota , Dario Paccagnan , Maximilian Schiffer , Marco Pavone

An increasing amount of trajectory data is being annotated with text descriptions to better capture the semantics associated with locations. The fusion of spatial locations and text descriptions in trajectories engenders a new type of…

Databases · Computer Science 2012-05-15 Gao Cong , Hua Lu , Beng Chin Ooi , Dongxiang Zhang , Meihui Zhang

We study informative path planning (IPP) with travel budgets in cluttered environments, where an agent collects measurements of a latent field modeled as a Gaussian process (GP) to reduce uncertainty at target locations. Graph-based solvers…

Robotics · Computer Science 2026-01-27 Avraiem Iskandar , Shamak Dutta , Kevin Murrant , Yash Vardhan Pant , Stephen L. Smith

We study greedy-type algorithms such that at a greedy step we pick several dictionary elements contrary to a single dictionary element in standard greedy-type algorithms. We call such greedy algorithms {\it super greedy algorithms}. The…

Numerical Analysis · Mathematics 2010-10-27 Entao Liu , Vladimir N. Temlyakov

Game-theoretic agents must make plans that optimally gather information about their opponents. These problems are modeled by partially observable stochastic games (POSGs), but planning in fully continuous POSGs is intractable without heavy…

Computer Science and Game Theory · Computer Science 2025-06-03 Mel Krusniak , Hang Xu , Parker Palermo , Forrest Laine

In this paper we schedule the travel path of a set of drones across a graph where the nodes need to be visited multiple times at pre-defined points in time. This is an extension of the well-known multiple traveling salesman problem. The…

Artificial Intelligence · Computer Science 2021-01-06 Emmanouil Rigas , Panayiotis Kolios , Georgios Ellinas

This research considers Bayesian decision-analytic approaches toward the traversal of an uncertain graph. Namely, a traveler progresses over a graph in which rewards are gained upon a node's first visit and costs are incurred for every edge…

Artificial Intelligence · Computer Science 2025-03-11 William N. Caballero , Phillip R. Jenkins , David Banks , Matthew Robbins

Quadrotors can achieve aggressive flight by tracking complex maneuvers and rapidly changing directions. Planning for aggressive flight with trajectory optimization could be incredibly fast, even in higher dimensions, and can account for…

Robotics · Computer Science 2021-05-03 Ramkumar Natarajan , Howie Choset , Maxim Likhachev

This paper presents an enhanced version of the Interactive Voting-Based Map Matching algorithm, designed to efficiently process trajectories with varying sampling rates. The main aim is to reconstruct GPS trajectories with high accuracy,…

Machine Learning · Computer Science 2025-08-18 William Alemanni , Arianna Burzacchi , Davide Colombi , Elena Giarratano

We introduce the study of search games between a mobile Searcher and an immobile Hider in a new setting in which the Searcher has some potentially erroneous information, i.e., a prediction on the Hider's position. The objective is to…

Computer Science and Game Theory · Computer Science 2024-09-05 Spyros Angelopoulos , Thomas Lidbetter , Konstantinos Panagiotou

We propose a randomized greedy search algorithm to find a point estimate for a random partition based on a loss function and posterior Monte Carlo samples. Given the large size and awkward discrete nature of the search space, the…

Methodology · Statistics 2021-05-11 David B. Dahl , Devin J. Johnson , Peter Mueller

In this paper, we propose a new algorithm for exploratory projection pursuit. The basis of the algorithm is the insight that previous approaches used fairly narrow definitions of interestingness / non interestingness. We argue that allowing…

Methodology · Statistics 2011-12-20 Mohit Dayal
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