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Effect systems are used to statically reason about the effects an expression may have when evaluated. In the literature, such effects include various behaviours as diverse as memory accesses and exception throwing. Here we present CallE, an…
Time is one of the most difficult aspects to handle in real world applications such as database systems. Relational database management systems proposed by Codd offer very little built-in query language support for temporal data management.…
The well-known Unified Modeling Language (UML) describes software entities, such as interfaces, classes, operations and attributes, as well as relationships among them, e.g. inheritance, containment and dependency. The power of UML lies in…
Modern cyber-physical systems (CPS) can consist of various networked components and agents interacting and communicating with each other. In the context of spatially distributed CPS, these connections can be dynamically dependent on the…
Hierarchical reinforcement learning has focused on discovering temporally extended actions, such as options, that can provide benefits in problems requiring extensive exploration. One promising approach that learns these options end-to-end…
Context-oriented programming (COP) is a new technique for programming that allows changing the context in which commands execute as a program executes. Compared to object-oriented programming (aspect-oriented programming), COP is more…
In this paper we investigate forecasting coevolving time series that feature intricate dependencies and nonstationary dynamics by using an LLM Large Language Models approach We propose a novel modeling approach named ContextAware ARLLM…
We present a novel asynchronous hyper linear time temporal logic named LPrL (Linear Time Predicate Logic) and establish its basic theory. LPrL is a natural first order extension of LTL (Linear time temporal logic), in which the predicates…
Large Language Models (LLMs) are increasingly deployed as autonomous agents capable of reasoning, planning, and acting within interactive environments. Despite their growing capability to perform multi-step reasoning and decision-making…
Click-Through Rate (CTR) prediction holds a paramount position in recommender systems. The prevailing ID-based paradigm underperforms in cold-start scenarios due to the skewed distribution of feature frequency. Additionally, the utilization…
This paper is focused on the language modelling for task-oriented domains and presents an accurate analysis of the utterances acquired by the Dialogos spoken dialogue system. Dialogos allows access to the Italian Railways timetable by using…
Goal-oriented dialogue systems face a trade-off between fluent language generation and task-specific control. While supervised learning with large language models is capable of producing realistic text, how to steer such responses towards…
Many very large-scale systems are networks of cyber-physical systems in which humans and autonomous software agents cooperate. To make the cooperation safe for the humans involved, the systems have to follow protocols with rigid real-time…
Aligning language models (LMs) with user intent is becoming increasingly relevant to enhance user experience. This calls for designing methods that can allow users to control the properties of the language that LMs generate, for example,…
This work studies Complex Event Recognition (CER) under time constraints regarding its query language, computational models, and streaming evaluation algorithms. We start by introducing an extension of Complex Event Logic (CEL), called…
Pretrained language models based on the transformer architecture have shown great success in NLP. Textual training data often comes from the web and is thus tagged with time-specific information, but most language models ignore this…
Designing and building automated systems with which people can interact naturally is one of the emerging objective of Mechatronics. In this perspective multimodality and adaptivity represent focal issues, enabling users to communicate more…
In the upcoming industrial internet of things (IIoT) era, a surge of task-oriented applications will rely on real-time wireless control systems (WCSs). For these systems, ultra-reliable and low-latency wireless communication will be crucial…
Inspired by previous work on emergent communication in referential games, we propose a novel multi-modal, multi-step referential game, where the sender and receiver have access to distinct modalities of an object, and their information…
An unified language for the communicative acts between agents is essential for the design of multi-agents architectures. Whatever the type of interaction (linguistic, multimodal, including particular aspects such as force feedback),…