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Related papers: Social Spiral Pattern in Experimental 2x2 Games

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Evolutionary spatial 2 x 2 games between heterogeneous agents are analyzed using different variants of cellular automata (CA). Agents play repeatedly against their nearest neighbors 2 x 2 games specified by a rescaled payoff matrix with two…

Physics and Society · Physics 2009-11-11 Hugo Fort , Estrella Sicardi

Continuously changing environments have a paramount role in the evolution of cooperative behavior. Previous works have shown that the transitions among different games, as the feedback between behaviors and environments, can promote…

Physics and Society · Physics 2026-03-25 Yuji Zhang , Minyu Feng , Qin Li , Matjaz Perc , Attila Szolnoki

In the 60's Shapley provided an example of a two player fictitious game with periodic behaviour. In this game, player $A$ aims to copy $B$'s behaviour and player $B$ aims to play one ahead of player $A$. In this paper we generalize…

Dynamical Systems · Mathematics 2009-04-16 C. Sparrow , S. van Strien , C. Harris

The evolution of cooperative behaviour is studied in the deterministic version of the Prisoners' Dilemma on a two-dimensional lattice. The payoff parameter is set at the critical region $1.8 < b < 2.0$ , where clusters of cooperators are…

Nuclear Theory · Physics 2009-10-28 Zhen Cao , Rudolph C. Hwa

The environment has a strong influence on a population's evolutionary dynamics. Driven by both intrinsic and external factors, the environment is subject to continual change in nature. To capture an ever-changing environment, we consider a…

Populations and Evolution · Quantitative Biology 2022-02-18 Qi Su , Alex McAvoy , Long Wang , Martin A. Nowak

This study investigates the influence of lattice structure in evolutionary games. The snowdrift games is considered in networks with high clustering coefficients, that use four different strategy-updating. Analytical conjectures using pair…

Populations and Evolution · Quantitative Biology 2021-11-05 Satoru Morita

Cooperative behaviors are deeply embedded in structured biological and social systems. Networks are often employed to portray pairwise interactions among individuals, where network nodes represent individuals and links indicate who…

Physics and Society · Physics 2025-01-14 Jiachao Guo , Yao Meng , Aming Li

Evolutionary game theory has become one of the most diverse and far reaching theories in biology. Applications of this theory range from cell dynamics to social evolution. However, many applications make it clear that inherent…

Populations and Evolution · Quantitative Biology 2014-04-08 Chaitanya S. Gokhale , Arne Traulsen

This brief discusses evolutionary game theory as a powerful and unified mathematical tool to study evolution of collective behaviours. It summarises some of my recent research directions using evolutionary game theory methods, which include…

Multiagent Systems · Computer Science 2023-11-27 The Anh Han

We present studies for an individual based model of three interacting populations whose individuals are mobile in a 2D-lattice. We focus on the pattern formation in the spatial distributions of the populations. Also relevant is the…

Populations and Evolution · Quantitative Biology 2007-12-18 I. C. Charret , M. V. Carneiro

The behavior of interacting populations typically displays irregular temporal and spatial patterns that are difficult to reconcile with an underlying deterministic dynamics. A classical example is the heterogeneous distribution of plankton…

Populations and Evolution · Quantitative Biology 2009-11-13 M. H. Vainstein , J. M. Rubi , J. M. G. Vilar

We introduce and study a mean-field model for a system of spatially distributed players interacting through an evolutionary game driven by a replicator dynamics. Strategies evolve by a replicator dynamics influenced by the position and the…

Optimization and Control · Mathematics 2018-05-11 Luigi Ambrosio , Massimo Fornasier , Marco Morandotti , Giuseppe Savaré

In this paper we analyse two-player games by their response graphs. The response graph has nodes which are strategy profiles, with an arc between profiles if they differ in the strategy of a single player, with the direction of the arc…

Computer Science and Game Theory · Computer Science 2023-02-15 Oliver Biggar , Iman Shames

This work lies in the fusion of experimental economics and data mining. It continues author's previous work on mining behaviour rules of human subjects from experimental data, where game-theoretic predictions partially fail to work.…

Computer Science and Game Theory · Computer Science 2012-11-13 Rustam Tagiew

The outcome of many social and economic interactions, such as stock-market transactions, is strongly determined by the predictions that agents make about the behavior of other individuals. Cognitive Hierarchy Theory provides a framework to…

Physics and Society · Physics 2016-12-04 Carlos Gracia-Lázaro , Luis M. Floría , Yamir Moreno

Learning from a partner who collects higher payoff is a frequently used working hypothesis in evolutionary game theory. One of the alternative dynamical rules is when the focal player prefers to follow the strategy choice of the majority in…

Physics and Society · Physics 2018-09-14 Attila Szolnoki , Xiaojie Chen

We construct two models of discrete-time replicator dynamics with time delay. In the social-type model, players imitate opponents taking into account average payoffs of games played some units of time ago. In the biological-type model, new…

Populations and Evolution · Quantitative Biology 2013-05-30 Jan Alboszta , Jacek Miekisz

When a prediction algorithm serves a collection of users, disparities in prediction quality are likely to emerge. If users respond to accurate predictions by increasing engagement, inviting friends, or adopting trends, repeated learning…

Machine Learning · Computer Science 2025-11-27 Eden Saig , Nir Rosenfeld

Situations of conflict giving rise to social dilemmas are widespread in society and game theory is one major way in which they can be investigated. Starting from the observation that individuals in society interact through networks of…

Physics and Society · Physics 2010-11-24 Enea Pestelacci , Marco Tomassini , Leslie Luthi

In a two-person Rock-Paper-Scissors (RPS) game, if we set a loss worth nothing and a tie worth 1, and the payoff of winning (the incentive a) as a variable, this game is called as generalized RPS game. The generalized RPS game is a…

Physics and Society · Physics 2014-07-07 Zhijian Wang , Bin Xu
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