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The usage of mobile devices for mobile learning is becoming increasingly popular. There is a new brand of students in the universities now-a-days who are easily connected to technology and innovative mobile devices. We attempt to do an…
This paper identifies the factors that have an impact on mobile recommender systems. Recommender systems have become a technology that has been widely used by various online applications in situations where there is an information overload…
The use of mobile devices in combination with the rapid growth of the internet has generated an information overload problem. Recommender systems is a necessity to decide which of the data are relevant to the user. However in mobile devices…
Today's mobile phones are far from mere communication devices they were ten years ago. Equipped with sophisticated sensors and advanced computing hardware, phones can be used to infer users' location, activity, social setting and more. As…
From the dawn of civilization, people have used folktales and stories to share information and knowledge. After the invention of printing in the 15th century, technology provided helpful yet complicated utilities to exchange ideas. In the…
In this report, we have explored the issues associated with the specification of event-based systems in a mobile environment using Unity \cite{unity}. We used a few constructs and concepts from Mobile UNITY which was proposed as an…
During the transition from high school to on-campus college life, a student leaves home and starts facing enormous life changes, including meeting new people, more responsibilities, being away from family, and academic challenges. These…
Numerous accessibility features have been developed and included in consumer operating systems to provide people with a variety of disabilities additional ways to access computing devices. Unfortunately, many users, especially older adults…
The mechanism of communication between users and devices is called interface. From time to time changes in interface significantly improve our work with computers even without any serious changes in programs themselves. Main ideas in PCs…
The demand and use of mobile phones, PDAs and smart phones are constantly on the rise as such, manufacturers of these devices are improving the technology and usability of these devices constantly. Due to the handy shape and size these…
This paper presents an exploratory study of college-age students using two-way, push-to-talk cellular radios. We describe the observed and reported use of cellular radio by the participants, the activities and purposes for which they…
When we think of how we use smartphones, e-commerce, collaboration platforms, LLMs, etc., most of our interactions with computers are interactive and often urgent. Similar trends of interactivity and urgency are coming to HPC, with…
Mobile Agent is a type of software system which acts "intelligently" on one's behalf with the feature of autonomy, learning ability and most importantly mobility. Now mobile agents are gaining interest in the research community. In this…
Computer Anxiety is a phenomenon studied in multiple contexts and, in the actual COVID-19 scenario, it is gaining more and more importance as it impacts technology adoption and autonomy. People with Computer Anxiety (PwCA) might feel…
Mobile agent technology offers a dramatically evolving computing paradigm in which a program, in the form of a software agent, can suspend its execution on a host computer, transfers itself to another agent-enabled host on the network, and…
Mobile devices have been playing vital roles in modern day education delivery as students can access or download learning materials on their smartphones and tablets, they can also install educational apps and study anytime, anywhere. The…
Technology has changed both our way of life and the way in which we learn. Students now attend lectures with laptops and mobile phones, and this situation is accentuated in the case of students on Computer Science degrees, since they…
These days mobile devices like phones or tablets are very common among people of all age. They are connected with network and provide seamless communications through internet or cellular services. These devices can be a big help for the…
Smartphones and tablets have established themselves as mainstays in the modern computing landscape. It is conceivable that in the near future such devices may supplant laptops and desktops, becoming many users primary means of carrying out…
The growth of smartphone users globally is a factor that educational technologists should not ignore. This ever-growing market will eventually lead to ubiquitous learning (u-learning). The development of specific content should be replaced…