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In this paper, we study the area requirements of planar straight-line orthogonal drawings of ternary trees. We prove that every ternary tree admits such a drawing in sub-quadratic area. Further, we present upper bounds, the outcomes of an…

Data Structures and Algorithms · Computer Science 2019-03-01 Barbara Covella , Fabrizio Frati , Maurizio Patrignani

We consider the fundamental algorithmic problem of finding a cycle of minimum weight in a weighted graph. In particular, we show that the minimum weight cycle problem in an undirected n-node graph with edge weights in {1,...,M} or in a…

Data Structures and Algorithms · Computer Science 2011-04-15 Liam Roditty , Virginia Vassilevska Williams

Given any $n \geq 2$, we show that if $\Omega \subsetneq \mathbb{R}^n$ is an open convex domain (e.g. a half-space), and $u : \Omega \to \mathbb{R}$ is a solution to the minimal surface equation which agrees with a linear function on…

Analysis of PDEs · Mathematics 2021-07-19 Nick Edelen , Zhehui Wang

There is a trivial $O(\frac{n^3}{T})$ time algorithm for approximate triangle counting where $T$ is the number of triangles in the graph and $n$ the number of vertices. At the same time, one may count triangles exactly using fast matrix…

Data Structures and Algorithms · Computer Science 2021-05-18 Jakub Tětek

Recently, Ezra and Sharir [ES22a] showed an $O(n^{3/2+\sigma})$ space and $O(n^{1/2+\sigma})$ query time data structure for ray shooting among triangles in $\mathbb{R}^3$. This improves the upper bound given by the classical…

Computational Geometry · Computer Science 2023-02-23 Peyman Afshani , Pingan Cheng

We study the minimum spanning tree (MST) problem in the massively parallel computation (MPC) model. Our focus is particularly on the *strictly sublinear* regime of MPC where the space per machine is $O(n^\delta)$. Here $n$ is the number of…

Data Structures and Algorithms · Computer Science 2025-10-10 Amir Azarmehr , Soheil Behnezhad , Rajesh Jayaram , Jakub Łącki , Vahab Mirrokni , Peilin Zhong

Given a set $P$ of $n$ points in $\mathbb{R}^2$ and an input line $\gamma$ in $\mathbb{R}^2$, we present an algorithm that runs in optimal $\Theta(n\log n)$ time and $\Theta(n)$ space to solve a restricted version of the $1$-Steiner tree…

Computational Geometry · Computer Science 2023-06-16 Prosenjit Bose , Anthony D'Angelo , Stephane Durocher

In this paper we study the area minimizing problem in some kinds of conformal cones. This concept is a generalization of the cones in Eulcidean spaces and the cylinders in product manifolds. We define a non-closed-minimal (NCM) condition…

Differential Geometry · Mathematics 2020-01-20 Qiang Gao , Hengyu Zhou

Let $\Omega\subset\mathbb{R}^{n+1}$ have minimal Gaussian surface area among all sets satisfying $\Omega=-\Omega$ with fixed Gaussian volume. Let $A=A_{x}$ be the second fundamental form of $\partial\Omega$ at $x$, i.e. $A$ is the matrix of…

Probability · Mathematics 2021-07-13 Steven Heilman

A closed curve in the plane is weakly simple if it is the limit (in the Fr\'echet metric) of a sequence of simple closed curves. We describe an algorithm to determine whether a closed walk of length n in a simple plane graph is weakly…

Computational Geometry · Computer Science 2015-03-30 Hsien-Chih Chang , Jeff Erickson , Chao Xu

We give a fast algorithm for computing an irreducible triangulation $T^\prime$ of an oriented, connected, boundaryless, and compact surface $S$ in $E^d$ from any given triangulation $T$ of $S$. If the genus $g$ of $S$ is positive, then our…

Geometric Topology · Mathematics 2023-12-19 Suneeta Ramaswami , Marcelo Siqueira

In this paper we study the problem of computing the geodesic center of a simple polygon when the available workspace is limited. For an $n$-vertex simple polygon, we give a time-space trade-off algorithm that finds the geodesic center in…

Computational Geometry · Computer Science 2019-08-30 Pardis Kavand , Ali Mohades , Mohammad Reza Kazemi

We consider the combinatorial question of how many convex polygons can be made by using the edges taken from a fixed triangulation of n vertices. For general triangulations, there can be exponentially many: we show a construction that has…

Discrete Mathematics · Computer Science 2012-09-19 Marc van Kreveld , Maarten Löffler , János Pach

We make progress on a number of open problems concerning the area requirement for drawing trees on a grid. We prove that 1. every tree of size $n$ (with arbitrarily large degree) has a straight-line drawing with area $n2^{O(\sqrt{\log\log…

Computational Geometry · Computer Science 2018-03-21 Timothy M. Chan

A planar orthogonal drawing $\Gamma$ of a planar graph $G$ is a geometric representation of $G$ such that the vertices are drawn as distinct points of the plane, the edges are drawn as chains of horizontal and vertical segments, and no two…

Data Structures and Algorithms · Computer Science 2019-10-28 Walter Didimo , Giuseppe Liotta , Giacomo Ortali , Maurizio Patrignani

In this survey article, we are interested on minimal triangulations of closed pl manifolds. We present a brief survey on the works done in last 25 years on the following: (i) Finding the minimal number of vertices required to triangulate a…

Geometric Topology · Mathematics 2007-05-23 Basudeb Datta

We study the configuration space of rectangulations and convex subdivisions of $n$ points in the plane. It is shown that a sequence of $O(n\log n)$ elementary flip and rotate operations can transform any rectangulation to any other…

Discrete Mathematics · Computer Science 2023-06-22 Eyal Ackerman , Michelle M. Allen , Gill Barequet , Maarten Löffler , Joshua Mermelstein , Diane L. Souvaine , Csaba D. Tóth

Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. The previous best…

Computational Geometry · Computer Science 2021-06-01 Haitao Wang

We consider the problem of counting straight-edge triangulations of a given set $P$ of $n$ points in the plane. Until very recently it was not known whether the exact number of triangulations of $P$ can be computed asymptotically faster…

Computational Geometry · Computer Science 2014-04-02 Victor Alvarez , Karl Bringmann , Saurabh Ray , Raimund Seidel

(I) We prove that the (maximum) number of monotone paths in a geometric triangulation of $n$ points in the plane is $O(1.7864^n)$. This improves an earlier upper bound of $O(1.8393^n)$; the current best lower bound is $\Omega(1.7003^n)$.…

Computational Geometry · Computer Science 2016-10-05 Adrian Dumitrescu , Ritankar Mandal , Csaba D. Tóth
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