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Orbital angular momentum (OAM) in electromagnetic (EM) waves can significantly enhance spectrum efficiency in wireless communications without requiring additional power, time, or frequency resources. Different OAM modes in EM waves create…
Although signal distortion-based peak-to-average power ratio (PAPR) reduction is a feasible candidate for orthogonal frequency division multiplexing (OFDM) to meet standard/regulatory requirements, the error vector magnitude (EVM) stemming…
The combination of the effects of Doppler frequency shifts (due to mobility) and phase noise (due to the imperfections of oscillators operating at a high carrier frequency) poses serious challenges to Orthogonal Frequency Division…
Providing differentiated services to meet the unique requirements of different use cases is a major goal of the fifth generation (5G) telecommunication networks and will be even more critical for future 6G systems. Fulfilling this goal…
In this paper, the problem of resource management is studied for a network of wireless virtual reality (VR) users communicating over small cell networks (SCNs). In order to capture the VR users' quality-of-service (QoS) in SCNs, a novel VR…
In this paper, we provide joint subcarrier assignment and power allocation schemes for quality-of-service (QoS)-constrained energy-efficiency (EE) optimization in the downlink of an orthogonal frequency division multiple access…
Low latency applications, such as multimedia communications, autonomous vehicles, and Tactile Internet are the emerging applications for next-generation wireless networks, such as 5th generation (5G) mobile networks. Existing physical-layer…
Connected and automated vehicles require city-scale coordination under strict latency and reliability constraints. However, many existing approaches optimize communication and mobility separately, which can degrade performance during…
The rapid improvement of the mobile generations was for the purpose of supporting as many mobile devices as possible that could benefit the users at anytime and anywhere in terms of common practical applications such as internet access,…
Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…
The vision of next generation wireless network (NGWN) is to integrate different wireless access technologies, each with its own characteristics, into a common IP-based core network to provide mobile user with service continuity and seamless…
In orthogonal time sequency multiplexing (OTSM) modulation, the information symbols are conveyed in the delay-sequency domain upon exploiting the inverse Walsh Hadamard transform (IWHT). It has been shown that OTSM is capable of attaining a…
Massive multiple-input and multiple-output (MIMO) enables ultra-high throughput and low latency for tile-based adaptive virtual reality (VR) 360 video transmission in wireless network. In this paper, we consider a massive MIMO system where…
Spectral precoding is a promising technique to suppress out-of-band emissions and comply with leakage constraints over adjacent frequency channels and with mask requirements on the unwanted emissions. However, spectral precoding may distort…
We propose a collaborative edge-to-server inference framework for vision-language models (VLMs) that reduces the communication cost while maintaining inference accuracy. In typical deployments, visual data captured at edge devices (clients)…
In [1], we proposed a two-tier model for creating and maintaining a distributed hash table (DHT) overlay of smartphones. The purpose was to reduce Internet usage and increase D2D content sharing over LTE-A/5G network. However, the real…
In recent years, many attempts have been made to enhance Orthogonal Frequency Multiplexing with Index Modulation (OFDM-IM) in terms of spectral efficiency and error performance. Two challenges typically erupt when using OFDM-IM. First, the…
Second-generation (2G) digital cellular systems constitute the majority of cellular communication deployed today. A variety of services of 2G systems has increased significantly and this will continue to grow even further in the emerging…
This paper investigates resource allocation to provide heterogeneous users with customized virtual reality (VR) services in a mobile edge computing (MEC) system. We first introduce a quality of experience (QoE) metric to measure user…
In mobile computing systems, users can access network services anywhere and anytime using mobile devices such as tablets and smart phones. These devices connect to the Internet via network or telecommunications operators. Users usually have…