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Role-playing has garnered rising attention as it provides a strong foundation for human-machine interaction and facilitates sociological research. However, current work is confined to textual modalities, neglecting speech, which plays a…

Sound · Computer Science 2026-04-27 Xi Chen , Wei Xue , Yike Guo

The actor model eases the definition of concurrent programs with non uniform behaviors. Static analysis of such a model was previously done in a data-flow oriented way, with type systems. This approach was based on constraint set resolution…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-08-16 Pierre-Loïc Garoche , Marc Pantel , Xavier Thirioux

Heterogeneous computing platforms consisting of general purpose processors (GPPs) and graphics processing units (GPUs) have become commonplace in personal mobile devices and embedded systems. For years, programming of these platforms was…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-11-11 Jani Boutellier , Ilkka Hautala

CHR is a declarative, concurrent and committed choice rule-based constraint programming language. We extend CHR with multiset comprehension patterns, providing the programmer with the ability to write multiset rewriting rules that can match…

Programming Languages · Computer Science 2014-06-10 Edmund S. L. Lam , Iliano Cervesato

Recent advances on large language models (LLMs) enable researchers and developers to build autonomous language agents that can automatically solve various tasks and interact with environments, humans, and other agents using natural language…

In service-oriented architecture, services coordinate in one of two ways: directly, using point-to-point communication, or indirectly, through an intermediary called the orchestrator. Orchestrators tend to be more popular because their…

Programming Languages · Computer Science 2026-03-24 Viktor Strate Kløvedal , Dan Plyukhin , Marco Peressotti , Fabrizio Montesi

ActorSim is a goal reasoning framework developed at the Naval Research Laboratory. Originally, all goal reasoning rules were hand-crafted. This work extends ActorSim with the capability of learning by demonstration, that is, when a human…

Robotics · Computer Science 2024-02-19 Kenji Brameld , Germán Castro , Claude Sammut , Mark Roberts , David W. Aha

We present a unified programming model for heterogeneous computing systems. Such systems integrate multiple computing accelerators and memory units to deliver higher performance than CPU-centric systems. Although heterogeneous systems have…

Emerging Technologies · Computer Science 2024-04-18 Zixuan Wang , Jishen Zhao

Game development sits at the intersection of creative design and intricate software engineering, demanding the joint orchestration of game engines, real-time loops, and tightly coupled state across many files. While Large Language Models…

Software Engineering · Computer Science 2026-04-21 Yilei Jiang , Jinyuan Hu , Qianyin Xiao , Yaozhi Zheng , Ruize Ma , Kaituo Feng , Jiaming Han , Tianshuo Peng , Kaixuan Fan , Manyuan Zhang , Xiangyu Yue

Deep neural networks for natural language processing tasks are vulnerable to adversarial input perturbations. In this paper, we present a versatile language for programmatically specifying string transformations -- e.g., insertions,…

Machine Learning · Computer Science 2020-09-03 Yuhao Zhang , Aws Albarghouthi , Loris D'Antoni

Reactive programming is a programming paradigm whereby programs are internally represented by a dependency graph, which is used to automatically (re)compute parts of a program whenever its input changes. In practice reactive programming can…

Programming Languages · Computer Science 2023-06-22 Sam Van den Vonder , Thierry Renaux , Bjarno Oeyen , Joeri De Koster , Wolfgang De Meuter

Cloud developers have to build applications that are resilient to failures and interruptions. We advocate for a fault-tolerant programming model for the cloud based on actors, retry orchestration, and tail calls. This model builds upon…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-11-15 Olivier Tardieu , David Grove , Gheorghe-Teodor Bercea , Paul Castro , Jaroslaw Cwiklik , Edward Epstein

The message-driven nature of actors lays a foundation for developing scalable and distributed software. While the actor itself has been thoroughly modeled, the message passing layer lacks a common definition. Properties and guarantees of…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-10-02 Raphael Hiesgen , Dominik Charousset , Thomas C. Schmidt

Multi-level languages and Arrows both facilitate metaprogramming, the act of writing a program which generates a program. The arr function required of all Arrows turns arbitrary host language expressions into guest language expressions;…

Programming Languages · Computer Science 2011-04-13 Adam Megacz

Typestate-oriented programming is an extension of the OO paradigm in which objects are modeled not just in terms of interfaces but also in terms of their usage protocols, describing legal sequences of method calls, possibly depending on the…

Programming Languages · Computer Science 2016-07-12 Silvia Crafa , Luca Padovani

Current LLM agents operate under an implicit but universal assumption: execution is a transaction -- the user submits a request, the agent works in isolation, and only upon completion does the dialogue resume. This forces users into a…

Machine Learning · Computer Science 2026-04-28 Zhiyuan Zhai , Ming Li , Xin Wang

We present temporally abstract actor-critic (TAAC), a simple but effective off-policy RL algorithm that incorporates closed-loop temporal abstraction into the actor-critic framework. TAAC adds a second-stage binary policy to choose between…

Machine Learning · Computer Science 2021-10-13 Haonan Yu , Wei Xu , Haichao Zhang

The evolution of programming languages from low-level assembly to high-level abstractions demonstrates a fundamental principle: by constraining how programmers express computation and enriching semantic information at the language level, we…

Programming Languages · Computer Science 2025-06-10 Jason Mars

Concurrent programs executing on NUMA architectures consist of concurrent entities (e.g. threads, actors) and data placed on different nodes. Execution of these concurrent entities often reads or updates states from remote nodes. The…

Programming Languages · Computer Science 2016-02-12 Juliana Franco , Sophia Drossopoulou

Traditional control system design, reliant on expert knowledge and precise models, struggles with complex, nonlinear, or uncertain dynamics. This paper introduces AgenticControl, a novel multi-agent framework that automates controller…

Systems and Control · Electrical Eng. & Systems 2025-06-25 Mohammad Narimani , Seyyed Ali Emami
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