Related papers: Hitting time results for Maker-Breaker games
Hitting times are the average time it takes a walk to reach a given final vertex from a given starting vertex. The hitting time for a classical random walk on a connected graph will always be finite. We show that, by contrast, quantum walks…
Let $\epsilon>0$. We consider the problem of constructing a Hamiltonian graph with $(1+\epsilon)n$ edges in the following controlled random graph process. Starting with the empty graph on $[n]$, at each round a set of $K=K(n)$ edges is…
Consider the following game played by two players, called Waiter and Client, on the edges of $K_n$ (where $n$ is divisible by $3$). Initially, all the edges are unclaimed. In each round, Waiter picks two yet unclaimed edges. Client then…
We introduce and study two Maker-Breaker-like games for constructing planar graphs: the edge drawing game, where two players take turns drawing non-intersecting edges between points in the plane, and the circle packing game, where the…
For an increasing monotone graph property $\mP$ the \emph{local resilience} of a graph $G$ with respect to $\mP$ is the minimal $r$ for which there exists of a subgraph $H\subseteq G$ with all degrees at most $r$ such that the removal of…
We consider a biased version of Maker-Breaker domination games, which were recently introduced by Gledel, Ir{\v{s}}i{\v{c}}, and Klav{\v{z}}ar. Two players, Dominator and Staller, alternatingly claim vertices of a graph $G$ where Dominator…
Consider the following game played by Maker and Breaker on the vertices of the cycle $C_{n}$, with first move given to Breaker. The aim of Maker is to maximise the number of adjacent pairs of vertices that are both claimed by her, and the…
We analyze the Hunter vs Rabbit game on graph, which is a kind of model of communication in an adhoc mobile network. Let $G$ be a cycle graph with $N$ nodes. The hunter can move from a vertex to another vertex on the graph along an edge.…
In two-player games on graphs, the players move a token through a graph to produce an infinite path, which determines the winner or payoff of the game. Such games are central in formal verification since they model the interaction between a…
In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…
We consider two-player stochastic games played on a finite graph for infinitely many rounds. Stochastic games generalize both Markov decision processes (MDP) by adding an adversary player, and two-player deterministic games by adding…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
Let $H$ be a fixed undirected graph on $k$ vertices. The $H$-hitting set problem asks for deleting a minimum number of vertices from a given graph $G$ in such a way that the resulting graph has no copies of $H$ as a subgraph. This problem…
Parity games are games that are played on directed graphs whose vertices are labeled by natural numbers, called priorities. The players push a token along the edges of the digraph. The winner is determined by the parity of the greatest…
We consider a variation on Maker-Breaker games on graphs or digraphs where the edges have random costs. We assume that Maker wishes to choose the edges of a spanning tree, but wishes to minimise his cost. Meanwhile Breaker wants to make…
In this short note, we consider a graph process recently introduced by Frieze, Krivelevich and Michaeli. In their model, the edges of the complete graph $K_n$ are ordered uniformly at random and are then revealed consecutively to a player…
We prove that for each $D\ge 2$ there exists $c>0$ such that whenever $b\le c\big(\tfrac{n}{\log n}\big)^{1/D}$, in the $(1:b)$ Maker-Breaker game played on $E(K_n)$, Maker has a strategy to guarantee claiming a graph $G$ containing copies…
We establish conditions on sequences of graphs which ensure that the mixing times of the random walks on the graphs in the sequence converge. The main assumption is that the graphs, associated measures and heat kernels converge in a…
We describe an algorithm for finding Hamilton cycles in random graphs. Our model is the random graph $G=\gc$. In this model $G$ is drawn uniformly from graphs with vertex set $[n]$, $m$ edges and minimum degree at least three. We focus on…
We show that Maker wins the Maker-Breaker perfect matching game in $\frac{n}{2}+o(n)$ turns when the bias is at least $\frac{n}{\log{n}}-\frac{f(n)n}{(\log{n})^{5/4}}$, for any $f$ going to infinity with $n$ and $n$ sufficiently large (in…