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We introduce homing vector automata, which are finite automata augmented by a vector that is multiplied at each step by a matrix determined by the current transition, and have to return the vector to its original setting in order to accept…
Weighted finite automata (WFA) can expressively model functions defined over strings but are inherently linear models. Given the recent successes of nonlinear models in machine learning, it is natural to wonder whether ex-tending WFA to the…
Lately, there have been intensive studies on strengths and limitations of nonuniform families of promise decision problems solvable by various types of polynomial-size finite automata families, where ``polynomial-size'' refers to the…
We study a class of filters -- discrete finite-state transition systems employed as incremental stream transducers -- that have application to robotics: e.g., to model combinatorial estimators and also as concise encodings of feedback…
A word automaton recognizing a language $L$ is good for games (GFG) if its composition with any game with winning condition $L$ preserves the game's winner. While all deterministic automata are GFG, some nondeterministic automata are not.…
We introduce deterministic suffix-reading automata (DSA), a new automaton model over finite words. Transitions in a DSA are labeled with words. From a state, a DSA triggers an outgoing transition on seeing a word ending with the…
Consider nondeterministic finite automata recognizing base-k positional notation of numbers. Assume that numbers are read starting from their least significant digits. It is proved that if two sets of numbers S and T are represented by…
Bruyere and Carton lifted the notion of finite automata reading infinite words to finite automata reading words with shape an arbitrary linear order L. Automata on finite words can be used to represent infinite structures, the so-called…
In this paper, we first study the conversion of weighted two-way automata to one-way automata. We show that this conversion preserves the unambiguity but does not preserve the determinism. Yet, we prove that the conversion of an unambiguous…
Finite-state automata are a very effective tool in natural language processing. However, in a variety of applications and especially in speech precessing, it is necessary to consider more general machines in which arcs are assigned weights…
We study alternating register automata on data words and data trees in relation to logics. A data word (resp. data tree) is a word (resp. tree) whose every position carries a label from a finite alphabet and a data value from an infinite…
We introduce and study the repetitive variants of the deterministic and the nondeterministic finite automaton with translucent words (DFAwtw and NFAwtw). On seeing the right sentinel, a repetitive NFAwtw need not halt immediately, accepting…
A two-dimensional finite automaton has a read-only input head that moves in four directions on a finite array of cells labelled by symbols of the input alphabet. A three-way two-dimensional automaton is prohibited from making upward moves,…
First-order logic is a natural way of expressing properties of computation. It is traditionally used in various program logics for expressing the correctness properties and certificates. Although such representations are expressive for some…
The determinization of Buchi automata is a celebrated problem, with applications in synthesis, probabilistic verification, and multi-agent systems. Since the 1960s, there has been a steady progress of constructions: by McNaughton, Safra,…
We consider weighted tree automata (wta) over strong bimonoids and their initial algebra semantics and their run semantics. There are wta for which these semantics are different; however, for bottom-up deterministic wta and for wta over…
We show that the determinization problem for min-plus (tropical) weighted automata is decidable, thus resolving this long-standing open problem. In doing so, we develop a new toolbox for analyzing and reasoning about the run-structure of…
Finitary Idealized Concurrent Algol (FICA) is a prototypical programming language combining functional, imperative, and concurrent computation. There exists a fully abstract game model of FICA, which in principle can be used to prove…
We consider labelings of a finite regular tree by a finite alphabet subject to restrictions specified by a nonnegative transition matrix, propose an algorithm for determining whether the set of possible configurations on the last row of the…
We investigate the accepting state complexity of deterministic finite automata for regular languages obtained by applying one of the following operations to languages accepted by permutation automata: union, quotient, complement,…