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Network creation games model the creation and usage costs of networks formed by n selfish nodes. Each node v can buy a set of edges, each for a fixed price \alpha > 0. Its goal is to minimize its private costs, i.e., the sum (SUM-game,…

Computer Science and Game Theory · Computer Science 2014-09-19 Andreas Cord-Landwehr , Alexander Mäcker , Friedhelm Meyer auf der Heide

This paper investigates the information-theoretic energy efficiency of intelligent reflecting surface (IRS)-aided wireless communication systems, taking into account the statistical quality-of-service (QoS) constraints on delay violation…

Information Theory · Computer Science 2024-11-04 Wenhao Wang , Deli Qiao , Lei Yang , Yueying Zhan , Derrick Wing Kwan Ng

Recent developments and widespread in wireless sensor network have led to many routing protocols, many of these protocols consider the efficiency of energy as the ultimate factor to maximize the WSN lifetime. The quality of Service (QoS)…

Networking and Internet Architecture · Computer Science 2019-03-26 Ghassan Samara , Mohammad Aljaidi

This work lies at the intersection of two cutting edge technologies envisioned to proliferate in future 6G wireless systems: Multi-access Edge Computing (MEC) and Reconfigurable Intelligent Surfaces (RISs). While the former will bring a…

This paper investigates design of noncooperative games from an optimization and control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of a fairly general class of noncooperative…

Computer Science and Game Theory · Computer Science 2010-07-02 Tansu Alpcan , Lacra Pavel , Nem Stefanovic

A NoC is composed by IP cores (Intellectual Propriety) and switches connected among themselves by communication channels. End-to-End Delay (EED) communication is accomplished by the exchange of data among IP cores. Often, the structure of…

Networking and Internet Architecture · Computer Science 2011-10-18 Salem Nasri

In this paper, we investigate the energy efficiency (EE) problem under reconfigurable intelligent surface (RIS)-aided secure cell-free networks, where multiple legitimate users and eavesdroppers (Eves) exist. We formulate a max-min secure…

Information Theory · Computer Science 2022-11-11 Wanming Hao , Junjie Li , Gangcan Sun , Chongwen Huang , Ming Zeng , Octavia A. Dobre , Chau Yuen

An overview of game-theoretic approaches to energy-efficient resource allocation in wireless networks is presented. Focusing on multiple-access networks, it is demonstrated that game theory can be used as an effective tool to study resource…

Information Theory · Computer Science 2016-11-18 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz

Over the last few years, the evolution of network and user handsets' technologies, have challenged the telecom industry and the Internet ecosystem. Especially, the unprecedented progress of multimedia streaming services like YouTube, Vimeo…

Multimedia · Computer Science 2019-12-25 Khadija Bouraqia , Essaid Sabir , Mohamed Sadik , Latif Ladid

Quality of Service (QoS) prediction is one of the most fundamental problems in service computing and personalized recommendation. In the problem, there is a set of users and services, each associated with a set of descriptive features.…

Machine Learning · Computer Science 2026-02-24 Kecheng Cai , Chao Peng , Chenyang Xu , Xia Chen , Yi Wang , Shuo Shi , Qiyuan Liang

Recently Bramoulle and Kranton presented a model for the provision of public goods over a network and showed the existence of a class of Nash equilibria called specialized equilibria wherein some agents exert maximum effort while other…

Computer Science and Game Theory · Computer Science 2022-01-25 Parthe Pandit , Ankur A. Kulkarni

This paper studies the problem of utility maximization for clients with delay based QoS requirements in wireless networks. We adopt a model used in a previous work that characterizes the QoS requirements of clients by their delay…

Networking and Internet Architecture · Computer Science 2009-08-05 I-Hong Hou , P. R. Kumar

Edge computing (EC) is a promising paradigm providing a distributed computing solution for users at the edge of the network. Preserving satisfactory quality of experience (QoE) for users when offloading their computation to EC is a…

Networking and Internet Architecture · Computer Science 2020-06-03 Weibin Ma , Lena Mashayekhy

Ensuring the ultra-low end-to-end latency and ultrahigh reliability required by tactile internet is challenging. This is especially true when the stringent Quality-of-Service (QoS) requirement is expected to be satisfied not at the cost of…

Information Theory · Computer Science 2016-10-11 Changyang She , Chenyang Yang

Serving as an essential prerequisite for modern power system operation, robust state estimation (RSE) could effectively resist noises and outliers in measurements. The emerging neural network (NN) based end-to-end (E2E) learning framework…

Systems and Control · Electrical Eng. & Systems 2025-12-01 Yibo Ding , Wenzhuo Shi , Mengzhao Duan , Yuhong Zhao , Jiaqi Ruan , Jian Zhao , Zhao Xu

A celebrated connection in the interface of online learning and game theory establishes that players minimizing swap regret converge to correlated equilibria (CE) -- a seminal game-theoretic solution concept. Despite the long history of…

Computer Science and Game Theory · Computer Science 2024-11-05 Ioannis Anagnostides , Alkis Kalavasis , Tuomas Sandholm

Multi-access edge computing (MEC) technology is a promising solution to assist power-constrained IoT devices by providing additional computing resources for time-sensitive tasks. In this paper, we consider the problem of optimal task…

Information Theory · Computer Science 2025-02-03 Shubham Aggarwal , Muhammad Aneeq uz Zaman , Melih Bastopcu , Sennur Ulukus , Tamer Başar

Consider a wireless network where each communication link has a minimum bandwidth quality-of-service requirement. Certain pairs of wireless links interfere with each other due to being in the same vicinity, and this interference is modeled…

Information Theory · Computer Science 2020-02-19 Ashwin Ganesan

Service-oriented wireless sensor network(WSN) has been recently proposed as an architecture to rapidly develop applications in WSNs. In WSNs, a query task may require a set of services and may be carried out repetitively with a given…

Networking and Internet Architecture · Computer Science 2012-02-16 Xiumin Wang , Jianping Wang , Zeyu Zheng , Yinlong Xu , Mei Yang

We study a problem where wireless service providers compete for heterogenous wireless users. The users differ in their utility functions as well as in the perceived quality of service of individual providers. We model the interaction of an…

Information Theory · Computer Science 2010-07-08 Vojislav Gajić , Jianwei Huang , Bixio Rimoldi
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