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This paper introduces a particular game formulation and its corresponding notion of equilibrium, namely the satisfaction form (SF) and the satisfaction equilibrium (SE). A game in SF models the case where players are uniquely interested in…

Information Theory · Computer Science 2015-06-03 Samir M. Perlaza , Hamidou Tembiné , Samson Lasaulce , Mérouane Debbah

In this paper, a theoretical evaluation framework regarding the \textit{Satisfaction Equilibrium (SE)} in wireless communication networks is introduced and examined. To study these equilibria operation points, we coin some new concepts,…

Computer Science and Game Theory · Computer Science 2018-06-07 Michail Fasoulakis , Eirini-Eleni Tsiropoulou , Symeon Papavassiliou

SmallCells are deployed in order to enhance the network performance by bringing the network closer to the user. However, as the number of low power nodes grows increasingly, the overall energy consumption of the SmallCells base stations…

Information Theory · Computer Science 2016-06-28 Hajar El Hammouti , Essaid Sabir , Hamidou Tembine

A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…

Information Theory · Computer Science 2016-11-17 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

Today's wireless networks are increasingly crowded with an explosion of wireless users, who have greater and more diverse quality of service (QoS) demands than ever before. However, the amount of spectrum that can be used to satisfy these…

Networking and Internet Architecture · Computer Science 2013-10-10 Richard Southwell , Xu Chen , Jianwei Huang

We consider the downlink of a cellular system in which the base station employs multiple transmit antennas, each receiver has a single antenna, and the users specify. We consider communication schemes in which the users have certain Quality…

Information Theory · Computer Science 2007-12-12 Michael Botros Shenouda , Timothy N. Davidson

We model the interaction of several radio devices aiming to obtain wireless connectivity by using a set of base stations (BS) as a non-cooperative game. Each radio device aims to maximize its own spectral efficiency (SE) in two different…

Computer Science and Game Theory · Computer Science 2009-08-13 S. M. Perlaza , E. V. Belmega , S. Lasaulce , M. Debbah

The energy-delay tradeoffs in wireless networks are studied using a game-theoretic framework. A multi-class multiple-access network is considered in which users choose their transmit powers, and possibly transmission rates, in a distributed…

Information Theory · Computer Science 2007-07-13 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

We deal in this paper with the content forwarding problem in Delay Tolerant Networks (DTNs). We first formulate the content delivery interaction as a non-cooperative satisfaction game. On one hand, the source node seeks to ensure a delivery…

Computer Science and Game Theory · Computer Science 2016-08-19 Sidi Ahmed Ezzahidi , Essaid Sabir , Mounir Ghogho

Hybrid energy supply (HES) wireless networks have recently emerged as a new paradigm to enable green networks, which are powered by both the electric grid and harvested renewable energy. In this paper, we will investigate two critical but…

Information Theory · Computer Science 2016-11-18 Yuyi Mao , Jun Zhang , Khaled B. Letaief

Providing differentiated services to meet the unique requirements of different use cases is a major goal of the fifth generation (5G) telecommunication networks and will be even more critical for future 6G systems. Fulfilling this goal…

Systems and Control · Electrical Eng. & Systems 2022-02-01 Van Sy Mai , Richard J. La , Tao Zhang , Abdella Battou

In this paper, we propose a novel class of Nash problems for Cognitive Radio (CR) networks composed of multiple primary users (PUs) and secondary users (SUs) wherein each SU (player) competes against the others to maximize his own…

Information Theory · Computer Science 2015-06-12 Jong-Shi Pang , Gesualdo Scutari

To fend off network ossification and support high degrees of flexibility and various services, network virtualization and slicing are introduced for the next-generation wireless cellular networks. These two technologies allow diversifying…

Signal Processing · Electrical Eng. & Systems 2020-07-23 Abolfazl Zakeri , Narges Gholipoor , Mohammad Reza Javan , Nader Mokari , Eduard A. Jorswieck

Weighted-sum energy efficiency (WSEE) is a key performance metric in heterogeneous networks, where the nodes may have different energy efficiency (EE) requirements. Nevertheless, WSEE maximization is a challenging problem due to its…

Networking and Internet Architecture · Computer Science 2019-12-02 Christos N. Efrem , Athanasios D. Panagopoulos

We study multiplayer quantitative reachability games played on a finite directed graph, where the objective of each player is to reach his target set of vertices as quickly as possible. Instead of the well-known notion of Nash equilibrium…

Computer Science and Game Theory · Computer Science 2023-06-22 Thomas Brihaye , Véronique Bruyère , Aline Goeminne , Jean-François Raskin , Marie van den Bogaard

In this paper, we propose a novel optimal power allocation method that features a power limit function and is able to ensure more users reach the desired Quality-of-Service (QoS). In our model we use sigmoidal-like utility functions to…

Networking and Internet Architecture · Computer Science 2015-07-28 Ying Wang , Ahmed Abdelhadi

Many economic transactions, including those of online markets, have a time lag between the start and end times of transactions. Customers need to wait for completion of their transaction (order fulfillment) and hence are also interested in…

Optimization and Control · Mathematics 2018-10-19 Manu K. Gupta , N. Hemachandra

Future wireless systems are expected to provide a wide range of services to more and more users. Advanced scheduling strategies thus arise not only to perform efficient radio resource management, but also to provide fairness among the…

Networking and Internet Architecture · Computer Science 2020-03-23 Ivo Sousa , Maria Paula Queluz , António Rodrigues

A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…

Information Theory · Computer Science 2007-07-16 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

This paper presents a brief review of some existing correlation models which attempt to map Quality of Service (QoS) to Quality of Experience (QoE) for multimedia services. The term QoS refers to deterministic network behaviour, so that…

Multimedia · Computer Science 2013-06-04 Mohammed Alreshoodi , John Woods
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