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Wireless sensor network (WSN) is a collection of nodes which can communicate with each other without any prior infrastructure along with the ability to collect data autonomously and effectively after being deployed in an ad-hoc fashion to…

Networking and Internet Architecture · Computer Science 2012-04-16 Subhabrata Mukherjee , Anand Seetharam , Abhishek Bhattacharyya , Mrinal. K. Naskar , Amitava Mukherjee

The energy-delay tradeoffs in wireless networks are studied using a game-theoretic framework. A multi-class multiple-access network is considered in which users choose their transmit powers, and possibly transmission rates, in a distributed…

Information Theory · Computer Science 2007-07-13 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

In this paper, we enable the coexistence of multiple wireless body area networks (BANs) using a finite repeated non-cooperative game, in which BANs are rational players but act selfishly. A game-theoretic based transmit power control scheme…

Networking and Internet Architecture · Computer Science 2014-12-24 Jie Dong , David B. Smith , Leif W. Hanlen

This work develops power control algorithms for energy efficiency (EE) maximization (measured in bit/Joule) in wireless networks. Unlike previous related works, minimum-rate constraints are imposed and the signal-to-interference-plus-noise…

Information Theory · Computer Science 2016-04-20 Alessio Zappone , Luca Sanguinetti , Giacomo Bacci , Eduard Jorswieck , Mérouane Debbah

One formal way of studying cooperation and incentive mechanisms in wireless ad hoc networks is to use game theory. In this respect, simple interaction models such as the forwarder's dilemma have been proposed and used successfully. However,…

Networking and Internet Architecture · Computer Science 2020-12-04 Sara Berri , Samson Lasaulce , Mohammed Said Radjef

This paper investigates design of noncooperative games from an optimization and control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of a fairly general class of noncooperative…

Computer Science and Game Theory · Computer Science 2010-07-02 Tansu Alpcan , Lacra Pavel , Nem Stefanovic

We consider network aggregative games to model and study multi-agent populations in which each rational agent is influenced by the aggregate behavior of its neighbors, as specified by an underlying network. Specifically, we examine systems…

Systems and Control · Computer Science 2015-06-26 Francesca Parise , Sergio Grammatico , Basilio Gentile , John Lygeros

This work deals with the power allocation problem in a multipoint-to-multipoint network, which is heterogenous in the sense that each transmit and receiver pair can arbitrarily choose whether to selfishly maximize its own rate or energy…

Information Theory · Computer Science 2016-11-17 Ivan Stupia , Luca Sanguinetti , Giacomo Bacci , Luc Vandendorpe

This paper develops a game-theoretic framework for the design and analysis of a new class of incentive schemes called intervention schemes. We formulate intervention games, propose a solution concept of intervention equilibrium, and prove…

Computer Science and Game Theory · Computer Science 2015-03-17 Jaeok Park , Mihaela van der Schaar

We study a Stackelberg game between a base station and a multi-antenna power beacon for wireless energy harvesting in a multiple sensor node scenario. Assuming imperfect CSI between the sensor nodes and the power beacon, we propose a…

Information Theory · Computer Science 2016-10-27 Siddhartha Sarma , Kundan Kandhway , Joy Kuri

A Wireless Sensor Network (WSN) is a collection of tiny nodes that have low energy levels and have become an essential component of the modern communication infrastructure and very important in industry and academia. Energy is crucial in…

Networking and Internet Architecture · Computer Science 2020-02-19 Ghassan Samara , Ghadeer Al Besani , Mohammad Alauthman , Mohammad Al Khaldy

This dissertation presents three independent novel approaches for distinct scenarios to solve one or more open challenges. The first concern explains the focus on the lifetime of the networks: this dissertation will utilize a fuzzy…

Networking and Internet Architecture · Computer Science 2025-04-28 Mohd Adnan

In this paper, the problem of resource management is studied for a network of wireless virtual reality (VR) users communicating over small cell networks (SCNs). In order to capture the VR users' quality-of-service (QoS) in SCNs, a novel VR…

Information Theory · Computer Science 2018-06-21 Mingzhe Chen , Walid Saad , Changchuan Yin

Wirelessly-powered sensor networks (WPSNs) are becoming increasingly important in different monitoring applications. We consider a WPSN where a multiple-antenna base station, which is dedicated for energy transmission, sends pilot signals…

Networking and Internet Architecture · Computer Science 2020-01-27 Rong Du , Hossein Shokri Ghadikolaei , Carlo Fischione

In this paper we propose game theoretic Medium Access Control (MAC) strategies for data dissemination scenarios. In particular, we use energy-based utility functions that inherently imply power-awareness, while we consider network coding…

Computer Science and Game Theory · Computer Science 2014-08-26 Angelos Antonopoulos , Christos Verikoukis

We propose a new method for opportunistic power control in multi-carrier interference channels for delay-tolerant data services. In doing so, we utilize a game theoretic framework with novel constraints, where each user tries to maximize…

Computer Science and Game Theory · Computer Science 2011-06-28 Mohammad R. Javan , Ahmad R. Sharafat

For multi-user transmissions over MIMO interference channels, each user designs the transmit covariance matrix to maximize its information rate. When passive radio-frequency (RF) energy harvesters are present in the network, the…

Information Theory · Computer Science 2017-04-14 Liang Dong

In this paper, a game-theoretic model for studying power control for wireless data networks in frequency-selective multipath environments is analyzed. The uplink of an impulse-radio ultrawideband system is considered. The effects of…

Information Theory · Computer Science 2009-11-13 Giacomo Bacci , Marco Luise , H. Vincent Poor , Antonia M. Tulino

Wireless communication networks are becoming highly virtualized with two-layer hierarchies, in which controllers at the upper layer with tasks to achieve can ask a large number of agents at the lower layer to help realize computation,…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-07 Zijie Zheng , Lingyang Song , Zhu Han , Geoffrey Ye Li , H. Vincent Poor

This paper focuses on the cross-layer issue of joint multiuser detection and resource allocation for energy efficiency in wireless CDMA networks. In particular, assuming that a linear multiuser detector is adopted in the uplink receiver,…

Information Theory · Computer Science 2007-12-11 Stefano Buzzi , H. Vincent Poor