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Around-device interaction promises to extend the input space of mobile and wearable devices beyond the common but restricted touchscreen. So far, most around-device interaction approaches rely on instrumenting the device or the environment…

Human-Computer Interaction · Computer Science 2017-01-17 Jens Grubert , Eyal Ofek , Michel Pahud , Matthias Kranz , Dieter Schmalstieg

Recent advancements in robotics have underscored the need for effective collaboration between humans and robots. Traditional interfaces often struggle to balance robot autonomy with human oversight, limiting their practical application in…

Object handover is a common form of interaction that is widely present in collaborative tasks. However, achieving it efficiently remains a challenge. We address the problem of ensuring resilient robotic actions that can adapt to complex…

Robotics · Computer Science 2026-04-30 Omar Faris , Sławomir Tadeja , Fulvio Forni

Everyday object-based interactions (EOIs) and mid-air gesture interactions (MAIs) have been widely explored, yet prior work on their integration often targets narrow use cases or specific technologies, leaving designers and developers with…

Human-Computer Interaction · Computer Science 2026-03-31 Zhuoyue Lyu , Per Ola Kristensson

Robotics have been slowly permeating Internet of Things (IoT) where the previously ubiquitous but static sensors are now given the power to actively navigate the environment and even interact with users. Emergence of these ubiquitous swarms…

Human-Computer Interaction · Computer Science 2019-11-14 Lawrence H. Kim , Sean Follmer

As augmented reality technology and hardware become more mature and affordable, researchers have been exploring more intuitive and discoverable interaction techniques for immersive environments. In this paper, we investigate multimodal…

Human-Computer Interaction · Computer Science 2022-12-02 Xiaoyan Zhou , Adam S. Williams , Francisco R. Ortega

We present an intuitive human-drone interaction system that utilizes a gesture-based motion controller to enhance the drone operation experience in real and simulated environments. The handheld motion controller enables natural control of…

Robotics · Computer Science 2025-04-15 Daria Trinitatova , Sofia Shevelo , Dzmitry Tsetserukou

We study gravitational pivoting, a constrained version of in-hand manipulation, where we aim to control the rotation of an object around the grip point of a parallel gripper. To achieve this, instead of controlling the gripper to avoid…

Robotics · Computer Science 2022-10-12 Jason Toskov , Rhys Newbury , Mustafa Mukadam , Dana Kulić , Akansel Cosgun

The paper describes the interaction design of a hand-held interface supporting the self-management of Type 1 diabetes. It addresses well-established clinical and human-computer interaction requirements. The design exploits three…

Computers and Society · Computer Science 2020-08-11 Robert Spence , Chukwuma Uduku , Kezhi Li , Nick Oliver , Pantelis Georgiou

Space-time varying media with moving interfaces unlock new ways to manipulate electromagnetic waves. Yet, analytical solutions have been mostly limited to interfaces moving at constant velocity or constant proper acceleration. Here, we…

Optics · Physics 2025-10-10 Klaas De Kinder , Amir Bahrami , Christophe Caloz

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

Human-Computer Interaction · Computer Science 2025-06-19 Yikan Wang

Robotics has shown significant potential in assisting people with disabilities to enhance their independence and involvement in daily activities. Indeed, a societal long-term impact is expected in home-care assistance with the deployment of…

Robotics · Computer Science 2025-03-21 Davide Torielli , Liana Bertoni , Luca Muratore , Nikos Tsagarakis

Designed with an accessible first design approach, the presented paper describes how exploiting humans proprioception ability in 3D space can result in a more natural interaction experience when using a 3D graphical user interface in a…

Human-Computer Interaction · Computer Science 2024-03-11 Corrie Green , Dr Yang Jiang , Dr John Isaacs

Haptic feedback is critical in a broad range of human-machine/computer-interaction applications. However, the high cost and low portability/wearability of haptic devices remain unresolved issues, severely limiting the adoption of this…

Human-Computer Interaction · Computer Science 2024-10-28 Panagiotis Kourtesis , Ferran Argelaguet , Sebastian Vizcay , Maud Marchal , Claudio Pacchierotti

The current software development tools show the same form of interaction as when they started back, in the mid 70's. However, since the appearance of visual languages and due to their own nature, they can be handled by tools which have…

Human-Computer Interaction · Computer Science 2012-05-04 Carlos Alberto Fernandez-y-Fernandez , Jose Angel Quintanar

Transmission and distribution dynamic co-simulation is a practical and effective approach to leverage existing simulation tools for transmission and distribution systems to simulate dynamic stability and performance of transmission and…

Systems and Control · Computer Science 2017-11-09 Qiuhua Huang , Renke Huang , Rui Fan , Jason Fuller , Trevor Hardy , Zhenyu , Huang , Vijay Vittal

Soft growing robots are proposed for use in applications such as complex manipulation tasks or navigation in disaster scenarios. Safe interaction and ease of production promote the usage of this technology, but soft robots can be…

With the growing technology, we humans always need something that stands out from the other thing. Gestures are most desirable source to Communicate with the Machines. Human Computer Interaction finds its importance when it comes to working…

Human-Computer Interaction · Computer Science 2014-11-20 Sandeep Vasave , Amol Plave

Teleoperation of robotic systems for precise and delicate object grasping requires high-fidelity haptic feedback to obtain comprehensive real-time information about the grasp. In such cases, the most common approach is to use kinesthetic…

We evaluate the performance and usability of mouse-based, touch-based, and tangible interaction for manipulating objects in a 3D virtual environment. This comparison is a step toward a better understanding of the limitations and benefits of…

Human-Computer Interaction · Computer Science 2024-04-25 Lonni Besançon , Paul Issartel , Mehdi Ammi , Tobias Isenberg