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Related papers: Cache Me If You Can: Capacitated Selfish Replicati…

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We consider the capacitated selfish replication (CSR) game with binary preferences, over general undirected networks. We first show that such games have an associated ordinary potential function, and hence always admit a pure-strategy Nash…

Computer Science and Game Theory · Computer Science 2016-03-14 Seyed Rasoul Etesami , Tamer Basar

Caching networks can reduce the routing costs of accessing contents by caching contents closer to users. However, cache nodes may belong to different entities and behave selfishly to maximize their own benefits, which often lead to…

Computer Science and Game Theory · Computer Science 2020-12-29 Qian Ma , Edmund Yeh , Jianwei Huang

The rapid growth of mobile social networks (MSNs) has significantly increased the demand for low-latency and reliable content delivery, motivating the deployment of edge caching systems. In practice, multiple content providers (CPs) compete…

Computer Science and Game Theory · Computer Science 2026-05-06 Hamta Sedghani , Zahra Seyedi , Mauro Passacantando , Danilo Ardagna

Information-centric networking extensively uses universal in-network caching. However, developing an efficient and fair collaborative caching algorithm for selfish caches is still an open question. In addition, the communication overhead…

Networking and Internet Architecture · Computer Science 2017-05-03 Liang Wang , Gareth Tyson , Jussi Kangasharju , Jon Crowcroft

We study a model of selfish resource allocation that seeks to incorporate dependencies among resources as they exist in modern networked environments. Our model is inspired by utility functions with constant elasticity of substitution (CES)…

Computer Science and Game Theory · Computer Science 2017-05-04 Matthias Feldotto , Lennart Leder , Alexander Skopalik

Worst-case hardness results for most equilibrium computation problems have raised the need for beyond-worst-case analysis. To this end, we study the smoothed complexity of finding pure Nash equilibria in Network Coordination Games, a…

Computational Complexity · Computer Science 2019-02-27 Shant Boodaghians , Rucha Kulkarni , Ruta Mehta

We propose a type of non-cooperative game, termed multi-cluster aggregative game, which is composed of clusters as players, where each cluster consists of collaborative agents with cost functions depending on their own decisions and the…

Multiagent Systems · Computer Science 2023-05-16 Yue Chen , Peng Yi

High fidelity simulation of large-sized complex networks can be realized on a distributed computing platform that leverages the combined resources of multiple processors or machines. In a discrete event driven simulation, the assignment of…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-10-16 Aditya Kurve , Christopher Griffin , David J. Miller , George Kesidis

We consider the dynamic behavior of several variants of the Network Creation Game, introduced by Fabrikant et al. [PODC'03]. Equilibrium networks in these models have desirable properties like low social cost and small diameter, which makes…

Computer Science and Game Theory · Computer Science 2013-05-29 Bernd Kawald , Pascal Lenzner

In the classical framework of local distributed network computing, it is generally assumed that the entities executing distributed algorithms are altruistic. However, in various scenarios, the value of the output produced by an entity may…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-07-14 Simon Collet , Pierre Fraigniaud , Paolo Penna

To what extent does the structure of the players' strategy space influence the efficiency of decentralized solutions in congestion games? In this work, we investigate whether better performance are possible when restricting to load…

Computer Science and Game Theory · Computer Science 2022-02-25 Vittorio Bilò , Cosimo Vinci

A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-interested users. Most game-theoretic models applied to system…

Computer Science and Game Theory · Computer Science 2007-05-23 Nicolas Christin , Jens Grossklags , John Chuang

In this paper, an incentive proactive cache mechanism in cache-enabled small cell networks (SCNs) is proposed, in order to motivate the content providers (CPs) to participate in the caching procedure. A network composed of a single mobile…

Information Theory · Computer Science 2016-09-12 Fei Shen , Kenza Hamidouche , Ejder Baştuğ , Mérouane Debbah

Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such games can be evaluated through the costs of the system…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-05-18 Petr Kuznetsov , Stefan Schmid

Noncooperative game-theoretic tools have been increasingly used to study many important resource allocation problems in communications, networking, smart grids, and portfolio optimization. In this paper, we consider a general class of…

Computer Science and Game Theory · Computer Science 2016-11-17 Gesualdo Scutari , Francisco Facchinei , Jong-Shi Pang , Daniel P. Palomar

The very notion of social network implies that linked individuals interact repeatedly with each other. This allows them not only to learn successful strategies and adapt to them, but also to condition their own behavior on the behavior of…

Physics and Society · Physics 2015-05-27 Luca Dall'Asta , Matteo Marsili , Paolo Pin

This paper presents a game theoretic solution for joint channel allocation and power control in cognitive radio networks analyzed under the physical interference model. The objective is to find a distributed solution that maximizes the…

Networking and Internet Architecture · Computer Science 2025-01-29 J. R. Gallego , M. Canales , J. Ortin

Network games provide a natural machinery to compactly represent strategic interactions among agents whose payoffs exhibit sparsity in their dependence on the actions of others. Besides encoding interaction sparsity, however, real networks…

Computational Engineering, Finance, and Science · Computer Science 2021-01-22 Kun Jin , Yevgeniy Vorobeychik , Mingyan Liu

In this paper we consider strategic cost sharing games with so-called arbitrary sharing based on various combinatorial optimization problems, such as vertex and set cover, facility location, and network design problems. We concentrate on…

Computer Science and Game Theory · Computer Science 2010-03-17 Martin Hoefer

Network creation games are well-established for investigating the decentralized formation of communication networks, like the Internet or social networks. In these games, selfish agents that correspond to network nodes strategically create…

Computer Science and Game Theory · Computer Science 2025-02-11 Merlin de la Haye , Pascal Lenzner , Daniel Schmand , Nicole Schröder
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