Related papers: Diversity Embedded Streaming Erasure Codes (DE-SCo…
This paper investigates decoding of binary linear block codes over the binary erasure channel (BEC). Of the current iterative decoding algorithms on this channel, we review the Recovery Algorithm and the Guess Algorithm. We then present a…
An $(a,b,\tau)$ streaming code is a packet-level erasure code that can recover under a strict delay constraint of $\tau$ time units, from either a burst of $b$ erasures or else of $a$ random erasures, occurring within a sliding window of…
In a single hop broadcast packet erasure network, we demonstrate that it is possible to provide multirate packet delivery outside of what is given by the network min-cut. This is achieved by using a deterministic non-block-based network…
A setup involving zero-delay sequential transmission of a vector Markov source over a burst erasure channel is studied. A sequence of source vectors is compressed in a causal fashion at the encoder, and the resulting output is transmitted…
This paper studies low-latency streaming codes for the multi-hop network. The source is transmitting a sequence of messages (streaming messages) to a destination through a chain of relays where each hop is subject to packet erasures. Every…
For a packet erasure broadcast channel with three receivers, we propose a new coding algorithm that makes use of feedback to dynamically adapt the code. Our algorithm is throughput optimal, and we conjecture that it also achieves an…
In this paper, we study the three-node Decode-and-Forward (D&F) relay network subject to random and burst packet erasures. The source wishes to transmit an infinite stream of packets to the destination via the relay. The three-node D&F…
Based on the erasure channel FEC model as defined in multimedia wireless broadcast standards, we illustrate how doping mechanisms included in the design of erasure coding and decoding may improve the scalability of the packet throughput,…
We consider use of FEC to reduce in-order delivery delay over packet erasure channels. We propose a class of streaming codes that is capacity achieving and provides a superior throughput-delay trade-off compared to block codes by…
In this paper, a streaming transmission setup is considered where an encoder observes a new message in the beginning of each block and a decoder sequentially decodes each message after a delay of $T$ blocks. In this streaming setup, the…
We define a class of multi--hop erasure networks that approximates a wireless multi--hop network. The network carries unicast flows for multiple users, and each information packet within a flow is required to be decoded at the flow…
This paper presents a method for generating coded video bit streams requiring less decoding energy than conventionally coded bit streams. To this end, we propose extending the standard rate-distortion optimization approach to also consider…
In this paper we study how coding in distributed storage reduces expected download time, in addition to providing reliability against disk failures. The expected download time is reduced because when a content file is encoded to add…
This paper investigates adaptive streaming codes over a three-node relayed network. In this setting, a source node transmits a sequence of message packets to a destination through a relay. The source-to-relay and relay-to-destination links…
Erasure coding has been recognized as a powerful method to mitigate delays due to slow or straggling nodes in distributed systems. This work shows that erasure coding of data objects can flexibly handle skews in the request rates. Coding…
As video-streaming services have expanded and improved, cloud-based video has evolved into a necessary feature of any successful business for reaching internal and external audiences. In this paper, video streaming over distributed storage…
We take an analytical approach to study Quality of user Experience (QoE) for video streaming applications. First, we show that random linear network coding applied to blocks of video frames can significantly simplify the packet requests at…
We propose a new coding scheme, called the delayed coding (DC) scheme, for channels with insertion, deletion, and substitution (IDS) errors. The proposed scheme employs delayed encoding and non-iterative detection and decoding strategies to…
We apply the coded caching scheme proposed by Maddah-Ali and Niesen to a multipoint multicasting video paradigm. Partially caching the video files on the wireless devices provides an opportunity to decrease data traffic load in peak hours…
An increasing number of streaming applications need packets to be strictly in-order at the receiver. This paper provides a framework for analyzing in-order packet delivery in such applications. We consider the problem of multicasting an…