Related papers: Infectious Random Walks
A gossip protocol is a procedure for spreading secrets among a group of agents, using a connection graph. The goal is for all agents to get to know all secrets, in which case we call the execution of the protocol successful. We consider…
The spontaneous behavioral changes of the agents during an epidemic can have significant effects on the delay and the prevalence of its spread. In this work, we study a social distancing game among the agents of a population, who determine…
Randomized gossip is one of the most popular way of disseminating information in large scale networks. This method is appreciated for its simplicity, robustness, and efficiency. In the "push" protocol, every informed node selects, at every…
We consider an interacting particle system representing the spread of a rumor by agents on the $d$-dimensional integer lattice. Each agent may be in any of the three states belonging to the set {0,1,2}. Here 0 stands for ignorants, 1 for…
Gossiping is a communication mechanism, used for fast information dissemination in a network, where each node of the network randomly shares its information with the neighboring nodes. To characterize the notion of fastness in the context…
We consider open multi-agent systems. Unlike the systems usually studied in the literature, here agents may join or leave while the process studied takes place. The system composition and size evolve thus with time. We focus here on systems…
We empirically analyze two versions of the well-known "randomized rumor spreading" protocol to disseminate a piece of information in networks. In the classical model, in each round each informed node informs a random neighbor. In the…
Information dissemination is a fundamental problem in parallel and distributed computing. In its simplest variant, the broadcasting problem, a message has to be spread among all nodes of a graph. A prominent communication protocol for this…
Randomized rumor spreading processes diffuse information on an undirected graph and have been widely studied. In this work, we present a generic framework for analyzing a broad class of such processes on regular graphs. Our analysis is…
A team of mobile agents, starting from different nodes of an unknown network, possibly at different times, have to meet at the same node and declare that they have all met. Agents have different labels and move in synchronous rounds along…
In the era of the rapid development of the Internet, the threshold for information spreading has become lower. Most of the time, rumors, as a special kind of information, are harmful to society. And once the rumor appears, the truth will…
The Aldous gossip process represents the dissemination of information in geographical space as a process of locally deterministic spread, augmented by random long range transmissions. Starting from a single initially informed individual,…
Broadcasting and gossiping are fundamental communication tasks in networks. In broadcasting,one node of a network has a message that must be learned by all other nodes. In gossiping, every node has a (possibly different) message, and all…
We analyze the dynamics of a population of independent random walkers on a graph and develop a simple model of epidemic spreading. We assume that each walker visits independently the nodes of a finite ergodic graph in a discrete-time…
We consider a network of $n$ user nodes that receives updates from a source and employs an age-based gossip protocol for faster dissemination of version updates to all nodes. When a node forwards its packet to another node, the packet…
We study rumor spreading in dynamic random graphs. Starting with a single informed vertex, the information flows until it reaches all the vertices of the graph (completion), according to the following process. At each step $k$, the…
We study networks of gossiping users where a source observing a process sends updates to an underlying graph. Nodes in the graph update their neighbors randomly and nodes always accept packets that have newer information, thus attempting to…
We consider a rumor model in which the network is divided into three classes of agents: ignorant, spreader, and stifler. A spreader transmits the rumor to each of its ignorant neighbors at rate one, and at the same rate, it becomes a…
We consider gossiping in a fully-connected wireless network consisting of $n$ nodes. The network receives Poisson updates from a source, which generates new information. The nodes gossip their available information with the neighboring…
Aldous [(2007) Preprint] defined a gossip process in which space is a discrete $N\times N$ torus, and the state of the process at time $t$ is the set of individuals who know the information. Information spreads from a site to its nearest…