Related papers: Smoothed Particle Hydrodynamics
We perform simulations of the Kelvin-Helmholtz instability using smoothed particle hydrodynamics (SPH). The instability is studied both in the linear and strongly non-linear regimes. The smooth, well-posed initial conditions of Lecoanet et…
We present the smoothed-particle hydrodynamics implementation SPHGal, which combines some recently proposed improvements in GADGET. This includes a pressure-entropy formulation with a Wendland kernel, a higher order estimate of velocity…
In this paper the problem of consistency of smoothed particle hydrodynamics (SPH) is solved. A novel error analysis is developed in $n$-dimensional space using the Poisson summation formula, which enables the treatment of the kernel and…
Smoothed Particle Hydrodynamics is reformulated in terms of the convolution of the original hydrodynamics equations, and the new evolution equations for the particles are derived. The same evolution equation of motion is also derived using…
We present a novel and fast application to generate glass-like initial conditions for Lagrangian hydrodynamic schemes (e.g. Smoothed Particle Hydrodynamics (SPH)) following arbitrary density models based on weighted Voronoi tessellations…
We present results based on an implementation of the Godunov Smoothed Particle Hydrodynamics (GSPH), originally developed by Inutsuka (2002), in the GADGET-3 hydrodynamic code. We first review the derivation of the GSPH discretization of…
The standard formulation of the smoothed particle hydrodynamics (SPH) assumes that the local density distribution is differentiable. This assumption is used to derive the spatial derivatives of other quantities. However, this assumption…
For conventional smoothed particle hydrodynamics (SPH), obtaining the static solution of a problem is time-consuming. To address this drawback, we propose an efficient dynamic relaxation method by adding large artificial-viscosity-based…
We compare two widely used Lagrangian approaches for modeling granular materials: the Discrete Element Method (DEM) and Smoothed Particle Hydrodynamics (SPH). DEM models individual particle interactions, while SPH treats granular materials…
The unavailability of accurate boundary treatment methods for compressible Smoothed Particle Hydrodynamics (SPH) severely limits its ability to simulate flows in and around bodies. To this end, challenges specific to compressible flows with…
Hydrodynamical instabilities and shocks are ubiquitous in astrophysical scenarios. Therefore, an accurate numerical simulation of these phenomena is mandatory to correctly model and understand many astrophysical events, such as Supernovas,…
We present a set of new smoothing kernels for smoothed particle hydrodynamics (SPH) that improve the convergence of the method without any additional computational cost. These kernels are generated through a linear combination of other SPH…
We present the methodology and performance of the new Lagrangian hydrodynamics code MAGMA2, a Smoothed Particle Hydrodynamics code that benefits from a number of non-standard enhancements. By default it uses high-order smoothing kernels and…
In this paper, we derive the dual-support smoothed particle hydrodynamics (DS-SPH) in solid in the framework of variational principle. The tangent stiffness matrix of SPH is obtained with ease, which can be served as the basis for implicit…
We present pkdgrav3, a high-performance, fully parallel tree-SPH code designed for large-scale hydrodynamic simulations including self-gravity. Building upon the long development history of pkdgrav, the code combines an efficient…
We review existing SPH setup methods and outline their advantages, limitations and drawbacks. We present a new method for constructing initial conditions for smoothed particle hydrodynamics (SPH) simulations, which may also be of interest…
The accuracy of meshless methods like Smoothed Particle Hydrodynamics (SPH) is highly dependent on the quality of the particle distribution. Existing particle initialization techniques often struggle to simultaneously achieve adaptive…
We provide a basic method of Smoothed Particle Hydrodynamics (SPH) to simulate liquid droplet with surface tension in three dimensions. Liquid droplet is a simple case for surface tension modeling. Surface tension works only on fluid…
Direct numerical simulation of subsonic turbulence with smoothed particle hydrodynamics (SPH) has traditionally been hampered by zeroth-order (E0) errors, inaccurate gradient evaluations, and excessive numerical dissipation. We demonstrate…
To make relevant predictions about observable emission, hydrodynamical simulation codes must employ schemes that account for radiative losses, but the large dimensionality of accurate radiative transfer schemes is often prohibitive.…