Related papers: Online Cake Cutting
We consider online scheduling on multiple machines for jobs arriving one-by-one with the objective of minimizing the makespan. For any number of identical parallel or uniformly related machines, we provide a competitive-ratio approximation…
We study the fair division of a continuous resource, such as a land-estate or a time-interval, among pre-specified groups of agents, such as families. Each family is given a piece of the resource and this piece is used simultaneously by all…
This paper considers a novel variant of the online fair division problem involving multiple agents in which a learner sequentially observes an indivisible item that has to be irrevocably allocated to one of the agents while satisfying a…
In Fair AI literature, the practice of maliciously creating unfair models that nevertheless satisfy fairness constraints is known as "cherry-picking". A cherry-picking model is a model that makes mistakes on purpose, selecting bad…
We study classic fair-division problems in a partial information setting. This paper respectively addresses fair division of rent, cake, and indivisible goods among agents with cardinal preferences. We will show that, for all of these…
We prove an $\Omega(n^2)$ lower bound on the query complexity of local proportionality in the Robertson-Webb cake-cutting model. Local proportionality requires that each agent prefer their allocation to the average of their neighbors'…
We consider the online bin packing problem under the advice complexity model where the 'online constraint' is relaxed and an algorithm receives partial information about the future requests. We provide tight upper and lower bounds for the…
In the classical version of online bipartite matching, there is a given set of offline vertices (aka agents) and another set of vertices (aka items) that arrive online. When each item arrives, its incident edges -- the agents who like the…
Network Slicing has emerged as a powerful technique to enable cost-effective, multi-tenant communications and services over a shared physical mobile network infrastructure. One major challenge of service provisioning in slice-enabled…
We study a new but simple model for online fair division in which indivisible items arrive one-by-one and agents have monotone utilities over bundles of the items. We consider axiomatic properties of mechanisms for this model such as…
Network slicing allows mobile network operators to open their physical network infrastructure platform to the concurrent deployment of multiple logical self-contained networks, i.e., network slices. In this paper we propose and analyze…
Many decision processes run for a long and unknown duration: in each round new requests arrive, an irrevocable choice must be made immediately, and the system is judged by ongoing fairness requirements. Examples include food banks…
The online knapsack problem is a classic problem in the field of online algorithms. Its canonical version asks how to pack items of different values and weights arriving online into a capacity-limited knapsack so as to maximize the total…
Network slicing is emerging as a promising method to provide sought-after versatility and flexibility to cope with ever-increasing demands. To realize such potential advantages and to meet the challenging requirements of various network…
Convolutional Neural Networks (CNNs) suffer from different issues, such as computational complexity and the number of parameters. In recent years pruning techniques are employed to reduce the number of operations and model size in CNNs.…
Many online shops offer functionality that help their customers navigate the available alternatives. For instance, options to filter and to sort goods are wide-spread. In this paper we show that sorting and filtering can be used by rational…
In this paper, we consider the network slicing problem which attempts to map multiple customized virtual network requests (also called services) to a common shared network infrastructure and allocate network resources to meet diverse…
We study the classic divide-and-choose method for equitably allocating divisible goods between two players who are rational, self-interested Bayesian agents. The players have additive values for the goods. The prior distributions on those…
We study the dynamics of repeated fair division between two players, Alice and Bob, where Alice partitions a cake into two subsets and Bob chooses his preferred one over $T$ rounds. Alice aims to minimize her regret relative to the…
With similarity-based content delivery, the request for a content can be satisfied by delivering a related content under a dissimilarity cost. This letter addresses the joint optimization of caching and similarity-based delivery decisions…