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The graph of overlapping permutations is a directed graph that is an analogue to the De Bruijn graph. It consists of vertices that are permutations of length $n$ and edges that are permutations of length $n+1$ in which an edge $a_1\cdots…
We prove that if an $n$-vertex graph with minimum degree at least $3$ contains a Hamiltonian cycle, then it contains another cycle of length $n-o(n)$; this implies, in particular, that a well-known conjecture of Sheehan from 1975 holds…
Motivated by a relaxed notion of the celebrated Hamiltonian cycle, this paper investigates its variant, parity Hamiltonian cycle (PHC): A PHC of a graph is a closed walk which visits every vertex an odd number of times, where we remark that…
We consider the problem of orienting the edges of the $n$-dimensional hypercube so only two different in-degrees $a$ and $b$ occur. We show that this can be done, for two specified in-degrees, if and only if an obvious necessary condition…
We study a spatial cyclic predator-prey model with an even number of species (for n=4, 6, and 8) that allows the formation of two defective alliances consisting of the even and odd label species. The species are distributed on the sites of…
We show a communication complexity lower bound for finding a correlated equilibrium of a two-player game. More precisely, we define a two-player $N \times N$ game called the 2-cycle game and show that the randomized communication complexity…
In this article we compute analytically the number of Nash Equilibria (NE) for a two-choice game played on a (circular) ladder graph with $2n$ players. We consider a set of games with generic payoff parameters, with the only requirement…
A quantum board game is a multi-round protocol between a single quantum player against the quantum board. Molina and Watrous discovered quantum hedging. They gave an example for perfect quantum hedging: a board game with winning probability…
We prove that for all natural numbers $m$ and $k$ where $k$ is odd, there exists a natural number $N(k)$ such that any 3-connected cubic graph with at least $N(k)$ vertices contains a cycle of length $m$ modulo $k$. We also construct a…
A set of segments in the plane may form a Euclidean TSP tour or a matching, among others. Optimal TSP tours as well as minimum weight perfect matchings have no crossing segments, but several heuristics and approximation algorithms may…
The paper deals with planar polynomial vector fields. We aim to estimate the number of orbital topological equivalence classes for the fields of degree n. An evident obstacle for this is the second part of Hilbert's 16th problem. To…
Piecewise linear recurrent neural networks (PLRNNs) form the basis of many successful machine learning applications for time series prediction and dynamical systems identification, but rigorous mathematical analysis of their dynamics and…
Game-theoretical approach to the analysis of parallel algorithms is proposed. The approach is based on presentation of the parallel computing as a congestion game. In the game processes compete for resources such as core of a central…
In this paper, we address the inverse problem for linear-quadratic differential non-cooperative games with output-feedback. Given players' stabilizing feedback laws, the goal is to find cost function parameters that lead to a game for which…
The performance of two pivoting algorithms, due to Lemke and Cottle and Dantzig, is studied on linear complementarity problems (LCPs) that arise from infinite games, such as parity, average-reward, and discounted games. The algorithms have…
The $N$-player quantum game is analyzed in the context of an Einstein-Podolsky-Rosen (EPR) experiment. In this setting, a player's strategies are not unitary transformations as in alternate quantum game-theoretic frameworks, but a classical…
We consider the problem of solving random parity games. We prove that parity games exibit a phase transition threshold above $d_P$, so that when the degree of the graph that defines the game has a degree $d > d_P$ then there exists a…
This study investigate the unitary equivalence classes of quantum walks on cycles. We show that unitary equivalence classes of quantum walks on a cycle with $N$ vertices are parameterized by $2N$ real parameters. Moreover, the ranges of two…
We prove that the single-player game clobber is solvable in linear time when played on a line or on a cycle. For this purpose, we show that this game is equivalent to an optimization problem on a set of words defined by seven classes of…
We present and study a variant of the mean payoff games introduced by A. Ehrenfeucht and J. Mycielski. In this version, the second player makes an infinite sequence of moves only after the first player's sequence of moves has been decided…