Related papers: FPGA Based Assembling of Facial Components for Hum…
Audio-driven talking face generation, which aims to synthesize talking faces with realistic facial animations (including accurate lip movements, vivid facial expression details and natural head poses) corresponding to the audio, has…
In the application of face recognition, eyeglasses could significantly degrade the recognition accuracy. A feasible method is to collect large-scale face images with eyeglasses for training deep learning methods. However, it is difficult to…
While considerable progress has been made in achieving accurate lip synchronization for 3D speech-driven talking face generation, the task of incorporating expressive facial detail synthesis aligned with the speaker's speaking status…
In this paper, we propose a talking face generation method that takes an audio signal as input and a short target video clip as reference, and synthesizes a photo-realistic video of the target face with natural lip motions, head poses, and…
"Frontalization" is the process of synthesizing frontal facing views of faces appearing in single unconstrained photos. Recent reports have suggested that this process may substantially boost the performance of face recognition systems.…
We propose a framework based on Generative Adversarial Networks to disentangle the identity and attributes of faces, such that we can conveniently recombine different identities and attributes for identity preserving face synthesis in open…
Nowadays, it is possible to scan faces and automatically register them with high quality. However, the resulting face meshes often need further processing: we need to stabilize them to remove unwanted head movement. Stabilization is…
Face recognition datasets are often collected by crawling Internet and without individuals' consents, raising ethical and privacy concerns. Generating synthetic datasets for training face recognition models has emerged as a promising…
In the past several decades, many attempts have been made to model synthetic realistic geometric data. The goal of such models is to generate plausible 3D geometries and textures. Perhaps the best known of its kind is the linear 3D…
We present Free-HeadGAN, a person-generic neural talking head synthesis system. We show that modeling faces with sparse 3D facial landmarks are sufficient for achieving state-of-the-art generative performance, without relying on strong…
Generative Networks have proved to be extremely effective in image restoration and reconstruction in the past few years. Generating faces from textual descriptions is one such application where the power of generative algorithms can be…
Photorealistic avatars of human faces have come a long way in recent years, yet research along this area is limited by a lack of publicly available, high-quality datasets covering both, dense multi-view camera captures, and rich facial…
Animating human face images aims to synthesize a desired source identity in a natural-looking way mimicking a driving video's facial movements. In this context, Generative Adversarial Networks have demonstrated remarkable potential in…
We address the challenging problem of generating facial attributes using a single image in an unconstrained pose. In contrast to prior works that largely consider generation on 2D near-frontal images, we propose a GAN-based framework to…
AI systems rely on extensive training on large datasets to address various tasks. However, image-based systems, particularly those used for demographic attribute prediction, face significant challenges. Many current face image datasets…
Recent advances in deep learning have significantly increased the performance of face recognition systems. The performance and reliability of these models depend heavily on the amount and quality of the training data. However, the…
Generating and manipulating human facial images using high-level attributal controls are important and interesting problems. The models proposed in previous work can solve one of these two problems (generation or manipulation), but not both…
The image synthesis technique is relatively well established which can generate facial images that are indistinguishable even by human beings. However, all of these approaches uses gradients to condition the output, resulting in the…
Recent work has shown the benefits of synthetic data for use in computer vision, with applications ranging from autonomous driving to face landmark detection and reconstruction. There are a number of benefits of using synthetic data from…
Facial expression generation is one of the most challenging and long-sought aspects of character animation, with many interesting applications. The challenging task, traditionally having relied heavily on digital craftspersons, remains yet…