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We study the complexity of problems related to subgame-perfect equilibria (SPEs) in infinite duration non zero-sum multiplayer games played on finite graphs with parity objectives. We present new complexity results that close gaps in the…

Computer Science and Game Theory · Computer Science 2022-04-22 Léonard Brice , Marie van den Bogaard , Jean-François Raskin

Convex optimization encompasses a wide range of optimization problems that contain many efficiently solvable subclasses. Interior point methods are currently the state-of-the-art approach for solving such problems, particularly effective…

Optimization and Control · Mathematics 2025-03-28 Andreas Klingler , Tim Netzer

This paper is an exposition of algorithms for finding one or all equilibria of a bimatrix game (a two-player game in strategic form) in the style of a chapter in a graduate textbook. Using labeled "best-response polytopes", we present the…

Computer Science and Game Theory · Computer Science 2021-02-10 Bernhard von Stengel

A homotopy method for multi-objective optimization that produces uniformly sampled Pareto fronts by construction is presented. While the algorithm is general, of particular interest is application to simulation-based engineering…

Optimization and Control · Mathematics 2015-05-13 Andreas Adelmann , Peter Arbenz , Andrew Foster , Yves Ineichen

Developing efficient and guaranteed nonconvex algorithms has been an important challenge in modern machine learning. Algorithms with good empirical performance such as stochastic gradient descent often lack theoretical guarantees. In this…

Machine Learning · Statistics 2017-06-15 Anima Anandkumar , Yuan Deng , Rong Ge , Hossein Mobahi

The paper aims to propose a suitable method in finding the solution of tensor complementarity problem. The tensor complementarity problem is a subclass of nonlinear complementarity problems for which the involved function is defined by a…

Optimization and Control · Mathematics 2022-05-05 A. Dutta , Bharat Kumar , Deepmala , A. K. Das

Machine learning approaches relying on such criteria as adversarial robustness or multi-agent settings have raised the need for solving game-theoretic equilibrium problems. Of particular relevance to these applications are methods targeting…

Machine Learning · Computer Science 2023-10-27 Xufeng Cai , Ahmet Alacaoglu , Jelena Diakonikolas

We show that computing an equilibrium in atomic splittable congestion games with player-specific affine cost functions $l_{e,i}(x) = a_{e,i} x + b_{e,i}$ is $\mathsf{PPAD}$-complete. To prove that the problem is contained in…

Computer Science and Game Theory · Computer Science 2020-01-20 Max Klimm , Philipp Warode

Multilinear systems of equations arise in various applications, such as numerical partial differential equations, data mining, and tensor complementarity problems. In this paper, we propose a homotopy method for finding the unique positive…

Numerical Analysis · Mathematics 2017-01-27 Lixing Han

We address the multi-agent motion planning problem where interactions, collisions, and congestion co-exist. Conventional game-theoretic planners capture interactions among agents but often converge to conservative, congested equilibria.…

We study multiplayer quantitative reachability games played on a finite directed graph, where the objective of each player is to reach his target set of vertices as quickly as possible. Instead of the well-known notion of Nash equilibrium…

Computer Science and Game Theory · Computer Science 2023-06-22 Thomas Brihaye , Véronique Bruyère , Aline Goeminne , Jean-François Raskin , Marie van den Bogaard

Homotopy perturbation method is used for solving the multi-point boundary value problems. The approximate solution is found in the form of a rapidly convergent series. Several numerical examples have been considered to illustrate the…

Numerical Analysis · Mathematics 2013-10-11 Shahid S. Siddiqiand Muzammal Iftikhar

We present an experimental investigation of the performance of the Lemke-Howson algorithm, which is the most widely used algorithm for the computation of a Nash equilibrium for bimatrix games. Lemke-Howson algorithm is based upon a simple…

Data Structures and Algorithms · Computer Science 2008-11-21 Bruno Codenotti , Stefano De Rossi , Marino Pagan

This paper presents a technique for approximating, up to any precision, the set of subgame-perfect equilibria (SPE) in discounted repeated games. The process starts with a single hypercube approximation of the set of SPE. Then the initial…

Computer Science and Game Theory · Computer Science 2010-02-10 Andriy Burkov , Brahim Chaib-draa

We consider an algorithmic framework for two-player non-zero-sum semidefinite games, where each player's strategy is a positive semidefinite matrix with trace one. We formulate the computation of Nash equilibria in such games as…

Optimization and Control · Mathematics 2025-06-16 Constantin Ickstadt , Thorsten Theobald , Elias Tsigaridas , Antonios Varvitsiotis

The Promise Constraint Satisfaction Problem (PCSP for short) is a generalization of the well-studied Constraint Satisfaction Problem (CSP). The PCSP has its roots in such classic problems as the Approximate Graph Coloring and the…

Computational Complexity · Computer Science 2025-12-08 Arash Beikmohammadi , Andrei A. Bulatov

In this article, we consider nonlinear complementarity problem. We introduce a new homotopy function for finding the solution of nonlinear complementarity problem through the trajectory . We show that the homotopy path approaching the…

Optimization and Control · Mathematics 2022-09-02 A. Dutta , A. K. Das

We propose a homotopy method for solving mathematical programs with complementarity constraints (CCs). The indicator function of the CCs is relaxed by a Lasry-Lions double envelope, an extension of the Moreau envelope that enjoys an…

Optimization and Control · Mathematics 2025-07-08 Jia Wang , Andreas Themelis , Ivan Markovsky , Panagiotis Patrinos

We propose homotopy analysis method in combination with Galerkin projections to approximate the natural response of non-smooth oscillators with discontinuities of type Heaviside, signum, modulus etc. While constructing the homotopy, we…

Dynamical Systems · Mathematics 2018-11-27 Jeet Desai , Amol Marathe

McLennan and Tourky (2010) showed that "imitation games" provide a new view of the computation of Nash equilibria of bimatrix games with the Lemke-Howson algorithm. In an imitation game, the payoff matrix of one of the players is the…

Computer Science and Game Theory · Computer Science 2016-02-16 Rahul Savani , Bernhard von Stengel
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