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We present semi-streaming algorithms for basic graph problems that have optimal per-edge processing times and therefore surpass all previous semi-streaming algorithms for these tasks. The semi-streaming model, which is appropriate when…

Discrete Mathematics · Computer Science 2007-09-03 Mariano Zelke

In rank aggregation problems (RAP), the solution is usually a consensus ranking that generalizes a set of input orderings. There are different variants that differ not only in terms of the type of rankings that are used as input and output,…

Artificial Intelligence · Computer Science 2025-02-20 Juan A. Aledo , José A. Gámez , Alejandro Rosete

Although online convex optimization (OCO) under arbitrary delays has received increasing attention recently, previous studies focus on stationary environments with the goal of minimizing static regret. In this paper, we investigate the…

Machine Learning · Computer Science 2025-11-10 Yuanyu Wan , Chang Yao , Yitao Ma , Mingli Song , Lijun Zhang

We study the algorithm of Gurvich, Khachyian and Karzanov (GKK algorithm) when it is ran over mean-payoff games with no simple cycle of weight zero. We propose a new symmetric analysis, lowering the $O(n^2 N)$ upper-bound of Pisaruk on the…

Computer Science and Game Theory · Computer Science 2021-10-12 Pierre Ohlmann

In the past decade, many parameterized algorithms were developed for packing problems. Our goal is to obtain tradeoffs that improve the running times of these algorithms at the cost of computing approximate solutions. Consider a packing…

Data Structures and Algorithms · Computer Science 2015-05-05 Meirav Zehavi

Due to its optimality on a single machine for the problem of minimizing average flow time, Shortest-Remaining-Processing-Time (\srpt) appears to be the most natural algorithm to consider for the problem of minimizing average flow time on…

Data Structures and Algorithms · Computer Science 2010-11-10 Kyle Fox , Benjamin Moseley

Online linear programming (OLP) has gained significant attention from both researchers and practitioners due to its extensive applications, such as online auction, network revenue management, order fulfillment and advertising. Existing OLP…

Data Structures and Algorithms · Computer Science 2025-11-18 Guokai Li , Zizhuo Wang , Jingwei Zhang

An $\alpha$-potential game is a multi-player non-cooperative interaction in which a global potential function approximates individual player rewards up to a structural bias $\alpha$. While identifying a Nash Equilibrium (NE) in generic…

Computer Science and Game Theory · Computer Science 2026-05-19 Claire Chen , Yuheng Zhang

We consider the traffic assignment problem in nonatomic routing games where the players' cost functions may be subject to random fluctuations (e.g., weather disturbances, perturbations in the underlying network, etc.). We tackle this…

Computer Science and Game Theory · Computer Science 2022-01-11 Dong Quan Vu , Kimon Antonakopoulos , Panayotis Mertikopoulos

He and Yuan's prediction-correction framework [SIAM J. Numer. Anal. 50: 700-709, 2012] is able to provide convergent algorithms for solving separable convex optimization problems at a rate of $O(1/t)$ ($t$ represents iteration times) in…

Optimization and Control · Mathematics 2024-02-06 Tao Zhang , Yong Xia , Shiru Li

In this paper, we broaden the horizon of online convex optimization (OCO), and consider multi-objective OCO, where there are $K$ distinct loss function sequences, and an algorithm has to choose its action at time $t$, before the $K$ loss…

Machine Learning · Computer Science 2026-02-11 Rahul Vaze , Sumiran Mishra

We study reinforcement learning with linear function approximation and adversarially changing cost functions, a setup that has mostly been considered under simplifying assumptions such as full information feedback or exploratory…

Machine Learning · Computer Science 2023-01-31 Uri Sherman , Tomer Koren , Yishay Mansour

In the k-median problem we are given sets of facilities and customers, and distances between them. For a given set F of facilities, the cost of serving a customer u is the minimum distance between u and a facility in F. The goal is to find…

Data Structures and Algorithms · Computer Science 2020-05-29 Marek Chrobak , Claire Kenyon , John Noga , Neal E. Young

In this paper, we study oracle-efficient algorithms for beyond worst-case analysis of online learning. We focus on two settings. First, the smoothed analysis setting of [RST11,HRS22] where an adversary is constrained to generating samples…

Machine Learning · Computer Science 2022-11-23 Nika Haghtalab , Yanjun Han , Abhishek Shetty , Kunhe Yang

We study the combinatorial semi-bandit problem where an agent selects a subset of base arms and receives individual feedback. While this generalizes the classical multi-armed bandit and has broad applicability, its scalability is limited by…

Machine Learning · Statistics 2025-10-27 Jung-hun Kim , Milan Vojnović , Min-hwan Oh

Integer programs with m constraints are solvable in pseudo-polynomial time in $\Delta$, the largest coefficient in a constraint, when m is a fixed constant. We give a new algorithm with a running time of $O(\sqrt{m}\Delta)^{2m} + O(nm)$,…

Data Structures and Algorithms · Computer Science 2022-07-27 Klaus Jansen , Lars Rohwedder

In the model of online caching with machine learned advice, introduced by Lykouris and Vassilvitskii, the goal is to solve the caching problem with an online algorithm that has access to next-arrival predictions: when each input element…

Data Structures and Algorithms · Computer Science 2019-10-31 Dhruv Rohatgi

A tournament graph is a complete directed graph, which can be used to model a round-robin tournament between $n$ players. In this paper, we address the problem of finding a champion of the tournament, also known as Copeland winner, which is…

Information Retrieval · Computer Science 2023-04-19 Lorenzo Beretta , Franco Maria Nardini , Roberto Trani , Rossano Venturini

Motivated by applications in the gig economy, we study approximation algorithms for a \emph{sequential pricing problem}. The input is a bipartite graph $G=(I,J,E)$ between individuals $I$ and jobs $J$. The platform has a value of $v_j$ for…

Data Structures and Algorithms · Computer Science 2022-05-19 Tristan Pollner , Mohammad Roghani , Amin Saberi , David Wajc

This paper describes a new median algorithm and a median approximation algorithm. The former has O(n) average running time and the latter has O(n) worst-case running time. These algorithms are highly competitive with the standard algorithm…

Computation · Statistics 2009-05-12 Ryan J. Tibshirani
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