Related papers: The Cover Time of Deterministic Random Walks
We obtain upper bounds (in most cases, sharp) for the hitting times of random walks on finite undirected graphs expressed as functions of the graph's number of edges. In particular, we show that the maximum hitting time for a simple random…
We introduce a new technique for bounding the cover time of random walks by relating it to the runtime of randomized broadcast. In particular, we strongly confirm for dense graphs the intuition of Chandra et al. \cite{CRRST97} that "the…
We study a simple model in which the growth of a network is determined by the location of one or more random walkers. Depending on walker speed, the model generates a spectrum of structures situated between well-known limiting cases. We…
This paper concerns discrete-time occupancy processes on a finite graph. Our results can be formulated in two theorems, which are stated for vertex processes, but also applied to edge process (e.g., dynamic random graphs). The first theorem…
Graph-limit theory focuses on the convergence of sequences of graphs when the number of nodes becomes arbitrarily large. This framework defines a continuous version of graphs allowing for the study of dynamical systems on very large graphs,…
We study rotor walks on transient graphs with initial rotor configuration sampled from the oriented wired uniform spanning forest (OWUSF) measure. We show that the expected number of visits to any vertex by the rotor walk is at most equal…
We study the graph-theoretic properties of the trace of random walks on pseudorandom graphs. We show that for any $\varepsilon>0$, there exists a constant $C$ such that the cover time of an $(n,d,\lambda)$-graph $G$ with $d/\lambda\ge C$ is…
In a landscape composed of N randomly distributed sites in Euclidean space, a walker (``tourist'') goes to the nearest one that has not been visited in the last \tau steps. This procedure leads to trajectories composed of a transient part…
Given a connected graph $G$ with some subset of its vertices excited and a fixed target vertex, in the geodesic-biased random walk on $G$, a random walker moves as follows: from an unexcited vertex, she moves to a uniformly random…
Deterministic walk in an excited random environment is a non-Markov integer-valued process $(X_n)_{n=0}^{\infty}$, whose jump at time $n$ depends on the number of visits to the site $X_n$. The environment can be understood as stacks of…
We investigate the properties of a deterministic walk, whose locomotion rule is always to travel to the nearest site. Initially the sites are randomly distributed in a closed rectangular ($A/L \times L)$ landscape and, once reached, they…
In this paper, we consider a stochastic process that may experience random reset events which relocate the system to its starting position. We focus our attention on a one-dimensional, monotonic continuous-time random walk with a constant…
We consider a model for random walks on random environments (RWRE) with random subset of the d-dimensional Euclidean lattice as the vertices, and uniform transition probabilities on 2d points (two "coordinate nearest points" in each of the…
We deal with a random graph model where at each step, a vertex is chosen uniformly at random, and it is either duplicated or its edges are deleted. Duplication has a given probability. We analyse the limit distribution of the degree of a…
We introduce the concept of a deterministic walk. Confining our attention to the finite state case, we establish hypotheses that ensure that the deterministic walk is transitive, and show that this property is in some sense robust. We also…
Finding efficient algorithms to explore large networks with the aim of recovering information about their structure is an open problem. Here, we investigate this challenge by proposing a model in which random walkers with previously…
We focus on the problem of performing random walks efficiently in a distributed network. Given bandwidth constraints, the goal is to minimize the number of rounds required to obtain a random walk sample. We first present a fast sublinear…
Consider a nearest neighbor random walk on the two-dimensional integer lattice, where each vertex is initially labeled either `H' or `V', uniformly and independently. At each discrete time step, the walker resamples the label at its current…
Random walks by single-node agents have been systematically conducted on various types of complex networks in order to investigate how their topologies can affect the dynamics of the agents. However, by fitting any network node, these…
Random walks describe diffusion processes, where movement at every time step is restricted to only the neighbouring locations. We construct a quantum random walk algorithm, based on discretisation of the Dirac evolution operator inspired by…