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A new logic for verification of security policies is proposed. The logic, HyperLTL, extends linear-time temporal logic (LTL) with connectives for explicit and simultaneous quantification over multiple execution paths, thereby enabling…

Logic in Computer Science · Computer Science 2013-07-10 Masoud Koleini , Michael R. Clarkson , Kristopher K. Micinski

We study several extensions of linear-time and computation-tree temporal logics with quantifiers that allow for counting how often certain properties hold. For most of these extensions, the model-checking problem is undecidable, but we show…

Logic in Computer Science · Computer Science 2017-06-28 Normann Decker , Peter Habermehl , Martin Leucker , Arnaud Sangnier , Daniel Thoma

We present CGAAL, our efficient on-the-fly model checker for alternating-time temporal logic (ATL) on concurrent game structures (CGS). We present how our tool encodes ATL as extended dependency graphs with negation edges and employs the…

Rational verification is the problem of determining which temporal logic properties will hold in a multi-agent system, under the assumption that agents in the system act rationally, by choosing strategies that collectively form a…

Multiagent Systems · Computer Science 2021-07-27 Julian Gutierrez , Lewis Hammond , Anthony W. Lin , Muhammad Najib , Michael Wooldridge

We study the expressivity and complexity of model checking linear temporal logic with team semantics (TeamLTL). TeamLTL, despite being a purely modal logic, is capable of defining hyperproperties, i.e., properties which relate multiple…

Logic in Computer Science · Computer Science 2021-11-24 Jonni Virtema , Jana Hofmann , Bernd Finkbeiner , Juha Kontinen , Fan Yang

In repeated-game applications where both the collusive and non-collusive outcomes can be supported as equilibria, researchers must resolve underlying selection questions if theory will be used to understand counterfactual policies. One…

General Economics · Economics 2021-01-18 Emanuel Vespa , Taylor Weidman , Alistair J. Wilson

We develop an incremental tableau-based decision procedures for the Alternating-time temporal logic ATL and some of its variants. While running within the theoretically established complexity upper bound, we claim that our tableau is…

Logic in Computer Science · Computer Science 2008-09-09 Valentin Goranko , Dmitry Shkatov

Public observation logic (POL) is a variant of dynamic epistemic logic to reason about agent expectations and agent observations. Agents have certain expectations, regarding the situation at hand, that are actuated by the relevant…

Logic in Computer Science · Computer Science 2022-05-13 Sourav Chakraborty , Avijeet Ghosh , Sujata Ghosh , François Schwarzentruber

Probabilistic model checking for stochastic games enables formal verification of systems that comprise competing or collaborating entities operating in a stochastic environment. Despite good progress in the area, existing approaches focus…

Logic in Computer Science · Computer Science 2019-07-09 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

We present a new strategic logic NCHATL that allows for reasoning about norm compliance on concurrent game structures that satisfy anonymity. We represent such game structures compactly, avoiding models that have exponential size in the…

Multiagent Systems · Computer Science 2014-05-28 Truls Pedersen , Sjur Dyrkolbotn , Piotr Kaźmierczak

Model checking linear-time properties expressed in first-order logic has non-elementary complexity, and thus various restricted logical languages are employed. In this paper we consider two such restricted specification logics, linear…

Logic in Computer Science · Computer Science 2019-03-14 Michael Benedikt , Rastislav Lenhardt , James Worrell

The molecular computing has been successfully employed to solve more and more complex computation problems. However, as an important complex problem, the model checking are still far from fully resolved under the circumstance of molecular…

Logic in Computer Science · Computer Science 2017-02-21 Weijun Zhu

First-order linear temporal logic (FOLTL) is a flexible and expressive formalism capable of naturally describing complex behaviors and properties. Although the logic is in general highly undecidable, the idea of using it as a specification…

Logic in Computer Science · Computer Science 2024-05-31 Luca Geatti , Alessandro Gianola , Nicola Gigante

The language Timed Concurrent Constraint (tccp) is the extension over time of the Concurrent Constraint Programming (cc) paradigm that allows us to specify concurrent systems where timing is critical, for example reactive systems. Systems…

Logic in Computer Science · Computer Science 2007-05-23 Moreno Falaschi , Alicia Villanueva

In this paper, we introduce a novel team semantics of LTL inspired by inquisitive logic. The main features of the resulting logic, we call InqLTL, are the intuitionistic interpretation of implication and the Boolean semantics of…

Logic in Computer Science · Computer Science 2025-05-19 Laura Bozzelli , Tadeusz Litak , Munyque Mittelmann , Aniello Murano

Model checking of temporal logics in a well established technique to verify and validate properties of multi-agent systems (MAS). However, practical model checking requires input models of manageable size. In this paper, we extend the model…

Multiagent Systems · Computer Science 2025-03-18 Yan Kim , Wojciech Jamroga , Wojciech Penczek , Laure Petrucci

Model checking for real-timed systems is a rich and diverse topic. Among the different logics considered, Metric Interval Temporal Logic (MITL) is a powerful and commonly used logic, which can succinctly encode many interesting timed…

Formal Languages and Automata Theory · Computer Science 2026-05-19 S. Akshay , Prerak Contractor , Paul Gastin , R. Govind , B. Srivathsan

We propose a validity preserving translation from a subset of epistemic Alternating-time Temporal Logic (ATL) to epistemic Computation Tree Logic (CTL). The considered subset of epistemic ATL is known to have the finite model property and…

Logic in Computer Science · Computer Science 2013-03-05 Dimitar P. Guelev

We introduce a hybrid spatiotemporal logic for automotive safety applications (HSTL), focused on highway driving. Spatiotemporal logic features specifications about vehicles throughout space and time, while hybrid logic enables precise…

Logic in Computer Science · Computer Science 2026-03-30 Radu-Florin Tulcan , Rose Bohrer , Yoàv Montacute , Kevin Zhou , Yusuke Kawamoto , Ichiro Hasuo

We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players choose, simultaneously and independently, an action. Then a successor…

Formal Languages and Automata Theory · Computer Science 2011-08-31 Vincent Gripon , Olivier Serre
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