Related papers: Reliable Self-Stabilizing Communication for Quasi …
We propose a communication game in the sequential measurement scenario, involving a sender and two receivers with restricted communication among the latter parties. In the framework of the prepare-transform-measure scenario, we find a…
Virtual synchrony is an important abstraction that is proven to be extremely useful when implemented over asynchronous, typically large, message-passing distributed systems. Fault tolerant design is a key criterion for the success of such…
Despite their impressive performance on diverse tasks, neural networks fail catastrophically in the presence of adversarial inputs---imperceptibly but adversarially perturbed versions of natural inputs. We have witnessed an arms race…
Motivated by applications to sensor networks, as well as to many other areas, this paper studies the construction of minimum-degree spanning trees. We consider the classical node-register state model, with a weakly fair scheduler, and we…
To model relaxed memory, we propose confusion-free event structures over an alphabet with a justification relation. Executions are modeled by justified configurations, where every read event has a justifying write event. Justification alone…
We characterize the complexity of the safety verification problem for parameterized systems consisting of a leader process and arbitrarily many anonymous and identical contributors. Processes communicate through a shared, bounded-value…
Security protocols stipulate how the remote principals of a computer network should interact in order to obtain specific security goals. The crucial goals of confidentiality and authentication may be achieved in various forms, each of…
We empirically analyze two versions of the well-known "randomized rumor spreading" protocol to disseminate a piece of information in networks. In the classical model, in each round each informed node informs a random neighbor. In the…
Understanding how information can efficiently spread in distributed systems under noisy communications is a fundamental question in both biological research and artificial system design. When agents are able to control whom they interact…
We provide tight upper and lower bounds on the noise resilience of interactive communication over noisy channels with feedback. In this setting, we show that the maximal fraction of noise that any robust protocol can resist is 1/3.…
Can a sender non-interactively transmit one of two strings to a receiver without knowing which string was received? Does there exist minimally-interactive secure multiparty computation that only makes (black-box) use of symmetric-key…
We consider a model of a decentralized multiple access system with a non-standard binary feedback where the empty and collision situations cannot be distinguished. We show that, like in the case of a ternary feedback, for any input rate…
We consider the problem of secure communication over a noiseless 1-2-1 network, an abstract model introduced to capture the directivity characteristic of mmWave communications. We focus on structured networks, which we refer to as 1-2-1…
We consider the minimal k-grouping problem: given a graph G=(V,E) and a constant k, partition G into subgraphs of diameter no greater than k, such that the union of any two subgraphs has diameter greater than k. We give a silent…
Kak's three-stage protocol for quantum key distribution is revisited with special focus on its hitherto unknown strengths and weaknesses. It is shown that this protocol can be used for secure direct quantum communication. Further, the…
We present the first review of methods to overapproximate the set of reachable states of linear time-invariant systems subject to uncertain initial states and input signals for short time horizons. These methods are fundamental to…
The noisy-storage model allows the implementation of secure two-party protocols under the sole assumption that no large-scale reliable quantum storage is available to the cheating party. No quantum storage is thereby required for the honest…
We study stable matching problems with locality of information and control. In our model, each agent is a node in a fixed network and strives to be matched to another agent. An agent has a complete preference list over all other agents it…
Motivated by packet routing in computer networks, online queuing systems are composed of queues receiving packets at different rates. Repeatedly, they send packets to servers, each of them treating only at most one packet at a time. In the…
We consider the following problem: two nodes want to reliably communicate in a dynamic multihop network where some nodes have been compromised, and may have a totally arbitrary and unpredictable behavior. These nodes are called Byzantine.…