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We revisit the minimum-link path problem: Given a polyhedral domain and two points in it, connect the points by a polygonal path with minimum number of edges. We consider settings where the vertices and/or the edges of the path are…
I consider the problem of learning an optimal path graphical model from data and show the problem to be NP-hard for the maximum likelihood and minimum description length approaches and a Bayesian approach. This hardness result holds despite…
We prove that computing a shortest monotone path to the optimum of a linear program over a simple polytope is NP-hard, thus resolving a 2022 open question of De Loera, Kafer, and Sanit\`a. As a consequence, finding a shortest sequence of…
Given a small polygon S, a big simple polygon B and a positive integer k, it is shown to be NP-hard to determine whether k copies of the small polygon (allowing translation and rotation) can be placed in the big polygon without overlap.…
We consider the problem of deciding, given a sequence of regions, if there is a choice of points, one for each region, such that the induced polyline is simple or weakly simple, meaning that it can touch but not cross itself. Specifically,…
We study the complexity of symmetric assembly puzzles: given a collection of simple polygons, can we translate, rotate, and possibly flip them so that their interior-disjoint union is line symmetric? On the negative side, we show that the…
Deciding whether a family of disjoint line segments in the plane can be linked into a simple polygon (or a simple polygonal chain) by adding segments between their endpoints is NP-hard.
Given a graph $G$, and terminal vertices $s$ and $t$, the TRACKING PATHS problem asks to compute a minimum number of vertices to be marked as trackers, such that the sequence of trackers encountered in each s-t path is unique. TRACKING…
The circuits of a polyhedron are a superset of its edge directions. Circuit walks, a sequence of steps along circuits, generalize edge walks and are "short" if they have few steps or small total length. Both interpretations of short are…
We consider a natural variation of the concept of stabbing a segment by a simple polygon: a segment is stabbed by a simple polygon $\mathcal{P}$ if at least one of its two endpoints is contained in $\mathcal{P}$. A segment set $S$ is…
Snake is a classic computer game, which has been around for decades. Based on this game, we study the game of Snake on arbitrary undirected graphs. A snake forms a simple path that has to move to an apple while avoiding colliding with…
Guarding a polygon with few guards is an old and well-studied problem in computational geometry. Here we consider the following variant: We assume that the polygon is orthogonal and thin in some sense, and we consider a point $p$ to guard a…
We show that packing axis-aligned unit squares into a simple polygon $P$ is NP-hard, even when $P$ is an orthogonal and orthogonally convex polygon with half-integer coordinates. It has been known since the early 80s that packing unit…
Deciding whether a family of disjoint axis-parallel line segments in the plane can be linked into a simple polygon (or a simple polygonal chain) by adding segments between their endpoints is NP-hard.
Finding paths in graphs is a fundamental graph-theoretic task. In this work, we we are concerned with finding a path with some constraints on its length and the number of vertices neighboring the path, that is, being outside of and incident…
We prove that it is NP-hard to dissect one simple orthogonal polygon into another using a given number of pieces, as is approximating the fewest pieces to within a factor of $1+1/1080-\varepsilon$.
For a connected graph $G = (V, E)$ and $s, t \in V$, a non-separating $s$-$t$ path is a path $P$ between $s$ and $t$ such that the set of vertices of $P$ does not separate $G$, that is, $G - V(P)$ is connected. An $s$-$t$ path is…
Let $S$ and $D$ each be a set of orthogonal line segments in the plane. A line segment $s\in S$ \emph{stabs} a line segment $s'\in D$ if $s\cap s'\neq\emptyset$. It is known that the problem of stabbing the line segments in $D$ with the…
Finding a shortest path in a graph is one of the most classic problems in algorithmic and graph theory. While we dispose of quite efficient algorithms for this ordinary problem (like the Dijkstra or Bellman-Ford algorithms), some slight…
We study the following combinatorial problem. Given a set of $n$ y-monotone curves, which we call wires, a tangle determines the order of the wires on a number of horizontal layers such that any two consecutive layers differ only in swaps…