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We examine an approval-based model of Liquid Democracy with a budget constraint on voting and delegating costs, aiming to centrally select casting voters ensuring complete representation of the electorate. From a computational complexity…

Computer Science and Game Theory · Computer Science 2025-02-05 Shiri Alouf-Heffetz , Łukasz Janeczko , Grzegorz Lisowski , Georgios Papasotiropoulos

In 1992, Bartholdi, Tovey, and Trick opened the study of control attacks on elections---attempts to improve the election outcome by such actions as adding/deleting candidates or voters. That work has led to many results on how algorithms…

Computer Science and Game Theory · Computer Science 2010-07-13 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

Quantum voting protocols aim to offer ballot secrecy and publicly verifiable tallies using physical guarantees from quantum mechanics, rather than relying solely on computational hardness. This article surveys whether such quantum voting…

Quantum Physics · Physics 2026-01-27 Nitin Jha , Abhishek Parakh

Electing leader is a vital issue not only in distributed computing but also in communication network [1, 2, 3, 4, 5], centralized mutual exclusion algorithm [6, 7], centralized control IPC, etc. A leader is required to make synchronization…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-10-13 Muhammad Mahbubur Rahman , Afroza Nahar

Algorithms for resolving majority cycles in preference aggregation have been studied extensively in computational social choice. Several sophisticated cycle-resolving methods, including Tideman's Ranked Pairs, Schulze's Beat Path, and…

Computer Science and Game Theory · Computer Science 2025-12-30 Wesley H. Holliday , Milan Mossé , Chase Norman , Eric Pacuit , Cynthia Wang

An election is defined as a pair of a set of candidates C=\{c_1,\cdots,c_m\} and a multiset of votes V=\{v_1,\cdots,v_n\}, where each vote is a linear order of the candidates. The Borda election rule is characterized by a vector \langle…

Computational Complexity · Computer Science 2024-05-09 Aizhong Zhou , Fengbo Wang , Jiong Guo

Assessing and comparing the security level of different voting systems is non-trivial as the technical means provided for and societal assumptions made about various systems differ significantly. However, trust assumptions concerning the…

Cryptography and Security · Computer Science 2023-09-20 Kristjan Krips , Nikita Snetkov , Jelizaveta Vakarjuk , Jan Willemson

Like many other voting systems, Majority Judgement suffers from the weaknesses of the underlying mathematical model: Elections as problem of choice or ranking. We show how the model can be enhanced to take into account the complete process…

Computer Science and Game Theory · Computer Science 2023-07-07 Friedemann Kemm

We consider the approval-based model of elections, and undertake a computational study of voting rules which select committees whose size is not predetermined. While voting rules that output committees with a predetermined number of winning…

Computer Science and Game Theory · Computer Science 2017-11-20 Piotr Faliszewski , Arkadii Slinko , Nimrod Talmon

Approval-Based Committee (ABC) rules are an important tool for choosing a fair set of candidates when given the preferences of a collection of voters. Though finding a winning committee for many ABC rules is NP-hard, natural variations for…

Computer Science and Game Theory · Computer Science 2025-08-06 Zack Fitzsimmons , Zohair Raza Hassan , Edith Hemaspaandra

Since 2004, different research was handling the challenges in the centralized voting systems, e-voting protocols and recently the decentralized voting. So electronic voting puts forward some difficulties regarding the voter anonymity, the…

Computers and Society · Computer Science 2018-03-01 Nazim Faour

In perpetual voting, multiple decisions are made at different moments in time. Taking the history of previous decisions into account allows us to satisfy properties such as proportionality over periods of time. In this paper, we consider…

Computer Science and Game Theory · Computer Science 2025-01-07 Alexander Kozachinskiy , Alexander Shen , Tomasz Steifer

In many real world elections, agents are not required to rank all candidates. We study three of the most common methods used to modify voting rules to deal with such partial votes. These methods modify scoring rules (like the Borda count),…

Computer Science and Game Theory · Computer Science 2014-06-02 Nina Narodytska , Toby Walsh

Many applications, such as content moderation and recommendation, require reviewing and scoring a large number of alternatives. Doing so robustly is however very challenging. Indeed, voters' inputs are inevitably sparse: most alternatives…

Computer Science and Game Theory · Computer Science 2024-01-26 Youssef Allouah , Rachid Guerraoui , Lê-Nguyên Hoang , Oscar Villemaud

Democracies are built upon secure and reliable voting systems. Electronic voting systems seek to replace ballot papers and boxes with computer hardware and software. Proposed electronic election schemes have been subjected to scrutiny, with…

Cryptography and Security · Computer Science 2026-02-16 Paul Keeler , Ben Smyth

We study the complexity of influencing elections through bribery: How computationally complex is it for an external actor to determine whether by a certain amount of bribing voters a specified candidate can be made the election's winner? We…

Computer Science and Game Theory · Computer Science 2008-08-23 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

We focus on the following natural question: is it possible to influence the outcome of a voting process through the strategic provision of information to voters who update their beliefs rationally? We investigate whether it is…

Computer Science and Game Theory · Computer Science 2019-09-24 Matteo Castiglioni , Andrea Celli , Nicola Gatti

Understanding the nature of strategic voting is the holy grail of social choice theory, where game-theory, social science and recently computational approaches are all applied in order to model the incentives and behavior of voters. In a…

Multiagent Systems · Computer Science 2014-11-19 Reshef Meir

Voting is the aggregation of individual preferences in order to select a winning alternative. Selection of a winner is accomplished via a voting rule, e.g., rank-order voting, majority rule, plurality rule, approval voting. Which voting…

Theoretical Economics · Economics 2020-05-18 Anne Carlstein

A voting center is in charge of collecting and aggregating voter preferences. In an iterative process, the center sends comparison queries to voters, requesting them to submit their preference between two items. Voters might discuss the…

Computers and Society · Computer Science 2019-09-24 Lihi Dery , Svetlana Obraztsova , Zinovi Rabinovich , Meir Kalech