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Quantum simulators are widely seen as one of the most promising near-term applications of quantum technologies. However, it remains unclear to what extent a noisy device can output reliable results in the presence of unavoidable…

Quantum Physics · Physics 2020-11-17 Pablo M. Poggi , Nathan K. Lysne , Kevin W. Kuper , Ivan H. Deutsch , Poul S. Jessen

An important application of haptic technology to digital product development is in virtual prototyping (VP), part of which deals with interactive planning, simulation, and verification of assembly-related activities, collectively called…

Human-Computer Interaction · Computer Science 2017-12-12 Morad Behandish , Horea T. Ilies

Modal synthesis is an important area of physical modeling whose exploration in the past has been held back by a large number of control parameters, the scarcity of general-purpose design tools and the difficulty of obtaining the…

Sound · Computer Science 2007-05-23 Ilia Bisnovatyi

We present a survey of recent research studies of the implementation of adaptive user models in human-computer interaction. A classification of research directions on adaptive user interfaces is first proposed; it takes account of the user…

Human-Computer Interaction · Computer Science 2007-08-29 Jérôme Simonin , Noëlle Carbonell

In this short note, we discuss the basic approach to computational modeling of dynamical systems. If a dynamical system contains multiple time scales, ranging from very fast to slow, computational solution of the dynamical system can be…

Numerical Analysis · Mathematics 2012-05-15 Johan Jansson , Claes Johnson , Anders Logg

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

Robots that interact with humans in a physical space or application need to think about the person's posture, which typically comes from visual sensors like cameras and infra-red. Artificial intelligence and machine learning algorithms use…

Artificial Intelligence · Computer Science 2022-10-25 Richard G. Freedman , Joseph B. Mueller , Jack Ladwig , Steven Johnston , David McDonald , Helen Wauck , Ruta Wheelock , Hayley Borck

Optical images of transparent three-dimensional objects can be different from a replica of the object's cross section in the image plane due to refraction at the surface or in the body of the object. Simulations of the object's image are…

The physical processes at the interface of a low-temperature plasma and a solid are extremely complex. They involve a huge number of elementary processes in the plasma, in the solid as well as charge, momentum and energy transfer across the…

Plasma Physics · Physics 2018-09-10 M. Bonitz , A. Filinov , J. W. Abraham , D. Loffhagen

Creating realistic droplet simulations and animations has long been a formidable challenge for researchers and developers due to the inherent complexity of fluid dynamics. Achieving lifelike droplet splash simulations while managing…

Fluid Dynamics · Physics 2024-11-26 Hossein Keshtkar , Nadine Aburumman

Haptic perception and feedback play a pivotal role in interactive experiences, forming an essential component of human-computer interaction (HCI). In recent years, the field of haptic interaction has witnessed significant advancements,…

Human-Computer Interaction · Computer Science 2025-05-08 Simin Yang , Xian Wang , Yang Li , Lik-Hang Lee , Tristan Camille Braud , Pan Hui

Gaps and requirements for multi-modal interfaces for humanities can be explored by observing the configuration of real-world environments and the tasks of visitors within them compared to digital environments. Examples include stores,…

Human-Computer Interaction · Computer Science 2022-10-03 Richard Brath

Real-life control tasks involve matters of various substances---rigid or soft bodies, liquid, gas---each with distinct physical behaviors. This poses challenges to traditional rigid-body physics engines. Particle-based simulators have been…

Machine Learning · Computer Science 2019-04-19 Yunzhu Li , Jiajun Wu , Russ Tedrake , Joshua B. Tenenbaum , Antonio Torralba

The applicability of computational and dynamical systems models to organisms is scrutinized, using examples from developmental biology and cognition. Developmental morphogenesis is dependent on the inherent material properties of developing…

Neurons and Cognition · Quantitative Biology 2023-10-24 Stuart A. Newman

Requirements engineering provides several practices to analyze how a user wants to interact with a future software. Mockups, prototypes, and scenarios are suitable to understand usability issues and user requirements early. Nevertheless,…

Software Engineering · Computer Science 2017-08-02 Oliver Karras , Carolin Unger-Windeler , Lennart Glauer , Kurt Schneider

In the field of robotic manipulation, the proficiency of deformable object manipulation lags behind human capabilities due to the inherent characteristics of deformable objects. These objects have infinite degrees of freedom, resulting in…

Robotics · Computer Science 2023-11-17 Peng Zhou

A pattern of interaction that arises again and again in programming is a "handshake", in which two agents exchange data. The exchange is thought of as provision of a service. Each interaction is initiated by a specific agent--the client or…

Logic in Computer Science · Computer Science 2009-05-26 Peter Hancock , Pierre Hyvernat

Haptic feedback enhances immersion in virtual environments by allowing users to physically interact with simulated objects. Supporting accurate force responses in multiphysics systems is challenging because physically based simulation of…

Graphics · Computer Science 2025-11-21 William Baumgartner , Gizem Kayar-Ceylan

We examine the performance of various commonly used integration schemes in dissipative particle dynamics simulations. We consider this issue using three different model systems, which characterize a variety of different conditions often…

Soft Condensed Matter · Physics 2009-11-07 Ilpo Vattulainen , Mikko Karttunen , Gerhard Besold , J. M. Polson

We present a physics-based character control framework for synthesizing human-scene interactions. Recent advances adopt physics simulation to mitigate artifacts produced by data-driven kinematic approaches. However, existing physics-based…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Liang Pan , Jingbo Wang , Buzhen Huang , Junyu Zhang , Haofan Wang , Xu Tang , Yangang Wang
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