Related papers: Deploying Wireless Networks with Beeps
In this paper we evaluate distributed node coloring algorithms for wireless networks using the network simulator Sinalgo [by DCG@ETHZ]. All considered algorithms operate in the realistic signal-to-interference-and-noise-ratio (SINR) model…
We study the edge-coloring problem in simple $n$-vertex $m$-edge graphs with maximum degree $\Delta$. This is one of the most classical and fundamental graph-algorithmic problems. Vizing's celebrated theorem provides…
In the rendezvous problem, two computing entities (called \emph{agents}) located at different vertices in a graph have to meet at the same vertex. In this paper, we consider the synchronous \emph{neighborhood rendezvous problem}, where the…
A simple but empirically efficient heuristic algorithm for the edge-coloring of graphs is presented. Its basic idea is the displacement of "conflicts" (repeated colors in the edges incident to a vertex) along paths of adjacent vertices…
A general open problem in networking is: what are the fundamental limits to the performance that is achievable with some given amount of resources? More specifically, if each node in the network has information about only its $1$-hop…
This work studies the throughput scaling laws of ad hoc wireless networks in the limit of a large number of nodes. A random connections model is assumed in which the channel connections between the nodes are drawn independently from a…
We consider a decentralized graph coloring model where each vertex only knows its own color and whether some neighbor has the same color as it. The networking community has studied this model extensively due to its applications to channel…
We consider wireless networks operating under the SINR model of interference. Nodes have limited individual knowledge and capabilities: they do not know their positions in a coordinate system in the plane, further they do not know their…
For an arbitrary initial configuration of discrete loads over vertices of a distributed graph, we consider the problem of minimizing the {\em discrepancy} between the maximum and minimum loads among all vertices. For this problem, this…
In distributed training of deep neural networks, people usually run Stochastic Gradient Descent (SGD) or its variants on each machine and communicate with other machines periodically. However, SGD might converge slowly in training some deep…
In this paper, we study the broadcast problem in wireless networks when the broadcast is helped by a labelling scheme. We focus on two variants of broadcast: broadcast without acknowledgment (i.e. the initiator of the broadcast is not…
We propose an algorithm for deep learning on networks and graphs. It relies on the notion that many graph algorithms, such as PageRank, Weisfeiler-Lehman, or Message Passing can be expressed as iterative vertex updates. Unlike previous…
In this paper we study two related iterative randomized algorithms for distributed computation of averages. The first one is the recently proposed Broadcast Gossip Algorithm, in which at each iteration one randomly selected node broadcasts…
We study a well known noisy model of the graph isomorphism problem. In this model, the goal is to perfectly recover the vertex correspondence between two edge-correlated Erd\H{o}s-R\'{e}nyi random graphs, with an initial seed set of…
Graph coloring is fundamental to distributed computing. We give the first general treatment of the coloring of virtual graphs, where the graph $H$ to be colored is locally embedded within the communication graph $G$. Besides generalizing…
A celebrated result of Johansson in graph theory states that every triangle-free graph of maximum degree $\Delta$ can be properly colored with $O(\Delta/\ln\Delta)$ colors, improving upon the "greedy bound" of $\Delta+1$ coloring in general…
In this paper, we study the quantity of computational resources (state machine states and/or probabilistic transition precision) needed to solve specific problems in a single hop network where nodes communicate using only beeps. We begin by…
We study the wake-up problem in distributed networks, where an adversary awakens a subset of nodes at arbitrary times, and the goal is to wake up all other nodes as quickly as possible by sending only few messages. We prove the following…
Given a geometric hypergraph (or a range-space) $H=(V,\cal E)$, a coloring of its vertices is said to be conflict-free if for every hyperedge $S \in \cal E$ there is at least one vertex in $S$ whose color is distinct from the colors of all…
Motivated by the study of social insects, we introduce a stochastic model based on interacting particle systems in order to understand the effect of communication on the division of labor. Members of the colony are located on the vertex set…