Related papers: A Generalized Diagonal Wythoff Nim
We consider both finite-state game graphs and recursive game graphs (or pushdown game graphs), that can model the control flow of sequential programs with recursion, with multi-dimensional mean-payoff objectives. In pushdown games two types…
We present two distributed algorithms for the computation of a generalized Nash equilibrium in monotone games. The first algorithm follows from a forward-backward-forward operator splitting, while the second, which requires the…
We determine the full nim-value structure of additive subtraction games in the {\em primitive quadratic} regime. The problem appears in Winning Ways by Berlekamp et al. in 1982; it includes a closed formula, involving Beatty-type {\em…
We consider finite $n$-person deterministic graphical (DG) games. These games are modelled by finite directed graphs (digraphs) $G$ which may have directed cycles and, hence, infinite plays. Yet, it is assumed that all these plays are…
Let $f: M \to M$ be a partially hyperbolic diffeomorphism with conformality on unstable manifolds. Consider a set of points with nondense forward orbit: $E(f, y) := \{ z\in M: y\notin \overline{\{f^k(z), k \in \mathbb{N}\}}\}$ for some $y…
We introduce a class of normal play partizan games, called Complementary Subtraction. Let $A$ denote your favorite set of positive integers. This is Left's subtraction set, whereas Right subtracts numbers not in $A$. The Golden Nugget…
The class of Poset Take-Away games includes many interesting and difficult games. Playing on an $n$-dimensional positive quadrant (the origin being the bottom of the poset) gives rise to nim, wythoff's nim and chomp. These are impartial…
We examine the structure of the additive period of the Sprague-Grundy function of Nim-like games, among them Wythoff's Game, and deduce a bound for the length of the period and preperiod.
We study topological field theory describing gapped phases of gauge theories where the gauge symmetry is partially Higgsed and partially confined. The TQFT can be formulated both in the continuum and on the lattice and generalizes…
In this work we use the bigonal, trigonal and tetragonal constructions to describe the fibers of the Prym map P : R_{g} ---->A_{g-1} inthe cases when it is dominant, i.e. for g < 7. The most interesting cases are g = 5, where the fiber is a…
The game subset take-away begins with a simplicial complex \Delta. Two players take turns removing any element of \Delta as well as all other elements which contain it, and the last player able to move wins. Graph Chomp is a special case of…
We study generalized games defined over Banach spaces using variational analysis. To reformulate generalized games as quasi-variational inequality problems, we will first form a suitable principal operator and study some significant…
We propose a new model of provenance, based on a game-theoretic approach to query evaluation. First, we study games G in their own right, and ask how to explain that a position x in G is won, lost, or drawn. The resulting notion of game…
The discontinuous dependence of the properties of a quantum game on its entanglement has been shown up to be very much like phase transitions viewed in the entanglement-payoff diagram [J. Du et al., Phys. Rev. Lett, 88, 137902 (2002)]. In…
We introduce and analyze the ordered Zeckendorf game, a novel combinatorial two-player game inspired by Zeckendorf's Theorem, which guarantees a unique decomposition of every positive integer as a sum of non-consecutive Fibonacci numbers.…
We revisit the analogy between feed-forward deep neural networks (DNNs) and discrete dynamical systems derived from neural integral equations and their corresponding partial differential equation (PDE) forms. A comparative analysis between…
Generalized Geography is a combinatorial game played on a directed graph. Players take turns moving a token from vertex to vertex, deleting a vertex after moving the token away from it. A player unable to move loses. It is well known that…
Schmidt's game, and other similar intersection games have played an important role in recent years in applications to number theory, dynamics, and Diophantine approximation theory. These games are real games, that is, games in which the…
In this paper, we propose and study the utilization of the Dirichlet-to-Neumann (DN) map to uniquely identify the discount functions $r, k$ and cost function $F$ in a stationary mean field game (MFG) system. This study features several…
In this paper, we study an impartial game called Delete Nim. In this game, there are two heaps of stones. The player chooses one of the heaps and delete the other heap. Next, she takes away one stone from the chosen heap and optionally…