English
Related papers

Related papers: Coordination and Bargaining over the Gaussian Inte…

200 papers

We consider a class of two-player dynamic stochastic nonzero-sum games where the state transition and observation equations are linear, and the primitive random variables are Gaussian. Each controller acquires possibly different dynamic…

Systems and Control · Computer Science 2014-01-21 Abhishek Gupta , Ashutosh Nayyar , Cedric Langbort , Tamer Basar

In multi-rate IEEE 802.11 WLANs, the traditional user association based on the strongest received signal and the well known anomaly of the MAC protocol can lead to overloaded Access Points (APs), and poor or heterogeneous performance. Our…

Computer Science and Game Theory · Computer Science 2016-05-03 Mikael Touati , Rachid El-Azouzi , Marceau Coupechoux , Eitan Altmanand Jean-Marc Kelif

We study competition between wireless devices with incomplete information about their opponents. We model such interactions as Bayesian interference games. Each wireless device selects a power profile over the entire available bandwidth to…

Computer Science and Game Theory · Computer Science 2007-09-05 Sachin Adlakha , Ramesh Johari , Andrea Goldsmith

In this paper, we develop achievability schemes for symmetric $K$-user interference channels with a rate-limited feedback from each receiver to the corresponding transmitter. We study this problem under two different channel models: the…

Information Theory · Computer Science 2017-08-04 Mehdi Ashraphijuo , Vaneet Aggarwal , Xiaodong Wang

This paper considers the competitive resource allocation problem in Multiple-Input Multiple-Output (MIMO) interfering channels, when users maximize their energy efficiency. Considering each transmitter-receiver pair as a selfish player,…

Signal Processing · Electrical Eng. & Systems 2021-06-18 Guillaume Thiran , Ivan Stupia , Luc Vandendorpe

This paper considers the two-user Gaussian interference channel in the presence of adversarial jammers. We first provide a general model including an arbitrary number of jammers, and show that its capacity region is equivalent to that of a…

Information Theory · Computer Science 2017-12-13 Fatemeh Hosseinigoki , Oliver Kosut

Securely and efficiently procuring energy balancing services in distribution networks remains challenging, especially within a privacy-preserving environment. This paper proposes a network-constrained demand response game, i.e., a…

Systems and Control · Electrical Eng. & Systems 2024-08-14 Xiupeng Chen , Koorosh Shomalzadeh , Jacquelien M. A. Scherpen , Nima Monshizadeh

A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-interested users. Most game-theoretic models applied to system…

Computer Science and Game Theory · Computer Science 2007-05-23 Nicolas Christin , Jens Grossklags , John Chuang

In this paper, an achievable $\eta$-Nash equilibrium ($\eta$-NE) region for the two-user Gaussian interference channel with noisy channel-output feedback is presented for all $\eta \geqslant 1$. This result is obtained in the scenario in…

Information Theory · Computer Science 2018-09-20 Victor Quintero , Samir M. Perlaza , Jean-Marie Gorce , H. Vincent Poor

This paper introduces a consensus-based generalized multi-population aggregative game coordination approach with application to electric vehicles charging under transmission line constraints. The algorithm enables agents to seek an…

Systems and Control · Electrical Eng. & Systems 2023-10-19 Mahsa Ghavami , Babak Ghaffarzadeh Bakhshayesh , Mohammad Haeri , Giacomo Como , Hamed Kebriaei

A game-theoretic model is proposed to study the cross-layer problem of joint power and rate control with quality of service (QoS) constraints in multiple-access networks. In the proposed game, each user seeks to choose its transmit power…

Information Theory · Computer Science 2007-07-16 Farhad Meshkati , H. Vincent Poor , Stuart C. Schwartz , Radu V. Balan

A recurring theme in recent computer science literature is that proper design of signaling schemes is a crucial aspect of effective mechanisms aiming to optimize social welfare or revenue. One of the research endeavors of this line of work…

Computer Science and Game Theory · Computer Science 2015-07-07 Moran Feldman , Moshe Tennenholtz , Omri Weinstein

Game theory finds nowadays a broad range of applications in engineering and machine learning. However, in a derivative-free, expensive black-box context, very few algorithmic solutions are available to find game equilibria. Here, we propose…

Machine Learning · Statistics 2018-02-28 Victor Picheny , Mickael Binois , Abderrahmane Habbal

In this work, we propose a game theoretic framework to analyze the behavior of cognitive radios for distributed adaptive channel allocation. We define two different objective functions for the spectrum sharing games, which capture the…

Computer Science and Game Theory · Computer Science 2007-05-23 Nie Nie , Cristina Comaniciu

The decision making and management of many engineering networks involves multiple parties with conflicting interests, while each party is constituted with multiple agents. Such problems can be casted as a multi-cluster game. Each cluster is…

Computer Science and Game Theory · Computer Science 2022-05-25 Yue Chen , Peng Yi

We address the generalized Nash equilibrium seeking problem in a partial-decision information scenario, where each agent can only exchange information with some neighbors, although its cost function possibly depends on the strategies of all…

Optimization and Control · Mathematics 2021-12-14 Mattia Bianchi , Giuseppe Belgioioso , Sergio Grammatico

We consider distributed computation of generalized Nash equilibrium (GNE) over networks, in games with shared coupling constraints. Existing methods require that each player has full access to opponents' decisions. In this paper, we assume…

Optimization and Control · Mathematics 2024-10-30 Lacra Pavel

A distributed Nash equilibrium seeking algorithm is presented for networked games. We assume an incomplete information available to each player about the other players' actions. The players communicate over a strongly connected digraph to…

Systems and Control · Computer Science 2019-12-10 Farzad Salehisadaghiani , Lacra Pavel

This paper considers the Gaussian multiple access wiretap channel (GMAC-WT) with selfish transmitters, i.e., who are each solely interested in maximizing their individual secrecy rate. The question then arises as to whether selfish…

Information Theory · Computer Science 2024-06-10 Remi A. Chou , Aylin Yener

This paper considers a networked aggregative game (NAG) where the players are distributed over a communication network. By only communicating with a subset of players, the goal of each player in the NAG is to minimize an individual cost…

Optimization and Control · Mathematics 2021-05-13 Rongping Zhu , Jiaqi Zhang , Keyou You
‹ Prev 1 3 4 5 6 7 10 Next ›