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This work considers coordination and bargaining between two selfish users over a Gaussian interference channel. The usual information theoretic approach assumes full cooperation among users for codebook and rate selection. In the scenario…

Information Theory · Computer Science 2015-03-17 Xi Liu , Elza Erkip

This paper tackles the problem of how two selfish users jointly determine the operating point in the achievable rate region of a two-user Gaussian interference channel through bargaining. In previous work, incentive conditions for two users…

Information Theory · Computer Science 2010-10-05 Xi Liu , Elza Erkip

In this paper we discuss the use of cooperative game theory for analyzing interference channels. We extend our previous work, to games with N players as well as frequency selective channels and joint TDM/FDM strategies. We show that the…

Information Theory · Computer Science 2007-08-08 Amir Leshem , Ephi Zehavi

The interference channel is the simplest communication scenario where multiple autonomous users compete for shared resources. We combine game theory and information theory to define a notion of a Nash equilibrium region of the interference…

Information Theory · Computer Science 2010-07-14 Randall A. Berry , David N. C. Tse

In this paper we analyze the interference channel as a conflict situation. This viewpoint implies that certain points in the rate region are unreasonable to one of the players. Therefore these points cannot be considered achievable based on…

Information Theory · Computer Science 2007-07-13 Amir Leshem , Ephraim Zehavi

The behavior of rational and selfish players (receivers) over a multiple-input multiple-output Gaussian broadcast channel is investigated using the framework of noncooperative game theory. In contrast to the game-theoretic model of the…

Information Theory · Computer Science 2012-03-16 Srinivas Yerramalli , Rahul Jain , Urbashi Mitra

We consider a Gaussian interference channel with independent direct and cross link channel gains, each of which is independent and identically distributed across time. Each transmitter-receiver user pair aims to maximize its long-term…

Information Theory · Computer Science 2016-02-01 Krishna Chaitanya A , Utpal Mukherji , Vinod Sharma

This paper aims to reduce the communication and computation costs of the Nash equilibrium seeking strategy for the $N$-coalition noncooperative games proposed in [1]. The objective is achieved in two manners: 1. An interference graph is…

Optimization and Control · Mathematics 2019-06-05 Maojiao Ye , Guoqiang Hu , Frank L. Lewis , Lihua Xie

This paper considers a distributed gossip approach for finding a Nash equilibrium in networked games on graphs. In such games a player's cost function may be affected by the actions of any subset of players. An interference graph is…

Computer Science and Game Theory · Computer Science 2020-04-10 Farzad Salehisadaghiani , Lacra Pavel

We propose a new method for opportunistic power control in multi-carrier interference channels for delay-tolerant data services. In doing so, we utilize a game theoretic framework with novel constraints, where each user tries to maximize…

Computer Science and Game Theory · Computer Science 2011-06-28 Mohammad R. Javan , Ahmad R. Sharafat

We consider a gossip approach for finding a Nash equilibrium in a distributed multi-player network game. We extend previous results on Nash equilibrium seeking to the case when the players' cost functions may be affected by the actions of…

Systems and Control · Computer Science 2017-05-09 Farzad Salehisadaghiani , Lacra Pavel

In the context of networking, research has focused on non-cooperative games, where the selfish agents cannot reach a binding agreement on the way they would share the infrastructure. Many approaches have been proposed for mitigating the…

Networking and Internet Architecture · Computer Science 2016-01-19 Gideon Blocq , Ariel Orda

This paper considers a distributed interference avoidance problem employing frequency assignment in the Gaussian interference channel (IC). We divide the common channel into several subchannels and each user chooses the subchannel with less…

Information Theory · Computer Science 2010-03-23 Zhenhai Jing , Baoming Bai , Xiao Ma , Ying Li

Due to the lack of coordination, it is unlikely that the selfish players of a strategic game reach a socially good state. A possible way to cope with selfishness is to compute a desired outcome (if it is tractable) and impose it. However…

Computer Science and Game Theory · Computer Science 2010-12-20 Bruno Escoffier , Laurent Gourvès , Jérôme Monnot

Bargaining networks model the behavior of a set of players that need to reach pairwise agreements for making profits. Nash bargaining solutions are special outcomes of such games that are both stable and balanced. Kleinberg and Tardos…

Computer Science and Game Theory · Computer Science 2010-05-10 Yashodhan Kanoria , Mohsen Bayati , Christian Borgs , Jennifer Chayes , Andrea Montanari

The role of cooperation in managing interference - a fundamental feature of the wireless channel - is investigated by studying the two-user Gaussian interference channel where the source nodes can both transmit and receive in full-duplex.…

Information Theory · Computer Science 2011-01-28 Vinod M. Prabhakaran , Pramod Viswanath

In this paper, we propose a novel class of Nash problems for Cognitive Radio (CR) networks, modeled as Gaussian frequency-selective interference channels, wherein each secondary user (SU) competes against the others to maximize his own…

Information Theory · Computer Science 2013-01-01 Gesualdo Scutari , Jong-Shi Pang

This paper provides a tutorial overview of game theoretic techniques used for communication over frequency selective interference channels. We discuss both competitive and cooperative techniques. Keywords: Game theory, competitive games,…

Information Theory · Computer Science 2010-08-10 Amir Leshem , Ephi Zehavi

Coordinating the behaviour of self-interested agents in the presence of multiple Nash equilibria is a major research challenge for multi-agent systems. Pre-game communication between all the players can aid coordination in cases where the…

Computer Science and Game Theory · Computer Science 2025-02-18 Wei-Chen Lee , Alessandro Abate , Michael Wooldridge

Interference is a fundamental feature of the wireless channel. To better understand the role of cooperation in interference management, the two-user Gaussian interference channel where the destination nodes can cooperate by virtue of being…

Information Theory · Computer Science 2011-01-28 Vinod M. Prabhakaran , Pramod Viswanath
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