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In many real world situations, collective decisions are made using voting and, in scenarios such as committee or board elections, employing voting rules that return multiple winners. In multi-winner approval voting (AV), an agent submits a…

Computer Science and Game Theory · Computer Science 2020-12-08 Jaelle Scheuerman , Jason Harman , Nicholas Mattei , K. Brent Venable

We introduce the notion of {\em Distance Restricted Manipulation}, where colluding manipulator(s) need to compute if there exist votes which make their preferred alternative win the election when their knowledge about the others' votes is a…

Computer Science and Game Theory · Computer Science 2020-11-30 Aditya Anand , Palash Dey

Both Schulze and ranked pairs are voting rules that satisfy many natural, desirable axioms. Many standard types of electoral control (with a chair seeking to change the outcome of an election by interfering with the election structure) have…

Computer Science and Game Theory · Computer Science 2024-05-16 Cynthia Maushagen , David Niclaus , Paul Nüsken , Jörg Rothe , Tessa Seeger

The voting process is formalized as a multistage voting model with successive alternative elimination. A finite number of agents vote for one of the alternatives each round subject to their preferences. If the number of votes given to the…

Optimization and Control · Mathematics 2018-08-01 Oleg A. Malafeyev , Denis Rylow , Irina Zaitseva , Anna Ermakova , Dmitry Shlaev

The strongest threat model for voting systems considers coercion resistance: protection against coercers that force voters to modify their votes, or to abstain. Existing remote voting systems either do not provide this property; require an…

Cryptography and Security · Computer Science 2020-06-02 Wouter Lueks , Iñigo Querejeta-Azurmendi , Carmela Troncoso

Like many other voting systems, Majority Judgement suffers from the weaknesses of the underlying mathematical model: Elections as problem of choice or ranking. We show how the model can be enhanced to take into account the complete process…

Computer Science and Game Theory · Computer Science 2023-07-07 Friedemann Kemm

We study multiwinner elections with approval-based preferences. An instance of a multiwinner election consists of a set of alternatives, a population of voters---each voter approves a subset of alternatives, and the desired committee size…

Computer Science and Game Theory · Computer Science 2019-10-15 Piotr Skowron

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

Many electoral bribery, control, and manipulation problems (which we will refer to in general as "manipulative actions" problems) are NP-hard in the general case. It has recently been noted that many of these problems fall into polynomial…

Computer Science and Game Theory · Computer Science 2012-07-09 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

Selective rationalization has become a common mechanism to ensure that predictive models reveal how they use any available features. The selection may be soft or hard, and identifies a subset of input features relevant for prediction. The…

Computation and Language · Computer Science 2019-12-17 Mo Yu , Shiyu Chang , Yang Zhang , Tommi S. Jaakkola

We consider the problem of manipulation of elections using positional voting rules under Impartial Culture voter behaviour. We consider both the logical possibility of coalitional manipulation, and the number of voters that must be…

Probability · Mathematics 2007-05-23 Geoffrey Pritchard , Mark C. Wilson

Cumulative and quadratic voting are two distributional voting methods that are expressive, promoting fairness and inclusion, particularly in the realm of participatory budgeting. Despite these benefits, graphical voter interfaces for…

In many real world situations, collective decisions are made using voting. Moreover, scenarios such as committee or board elections require voting rules that return multiple winners. In multi-winner approval voting (AV), an agent may vote…

Computer Science and Game Theory · Computer Science 2019-05-31 Jaelle Scheuerman , Jason L. Harman , Nicholas Mattei , K. Brent Venable

This paper is concerned with the problem of controlling a system of constrained dynamic subsystems in a way that balances the performance degradation of decentralized control with the practical cost of centralized control. We propose a…

Systems and Control · Electrical Eng. & Systems 2020-01-29 Pablo R Baldivieso-Monasterios , Paul A Trodden

Classical results in voting theory show that strategic manipulation by voters is inevitable if a voting rule simultaneously satisfy certain desirable properties. Motivated by this, we study the relevant question of how often a voting rule…

Computer Science and Game Theory · Computer Science 2015-02-17 Palash Dey , Y. Narahari

Social networks are increasingly being used to conduct polls. We introduce a simple model of such social polling. We suppose agents vote sequentially, but the order in which agents choose to vote is not necessarily fixed. We also suppose…

Computer Science and Game Theory · Computer Science 2013-02-08 Serge Gaspers , Victor Naroditskiy , Nina Narodytska , Toby Walsh

A classic result of Lenstra [Math.~Oper.~Res.~1983] says that an integer linear program can be solved in fixed-parameter tractable (FPT) time for the parameter being the number of variables. We extend this result by incorporating…

Data Structures and Algorithms · Computer Science 2017-11-22 Robert Bredereck , Piotr Faliszewski , Rolf Niedermeier , Piotr Skowron , Nimrod Talmon

Manipulation models for electoral systems are a core research theme in social choice theory; they include bribery (unweighted, weighted, swap, shift, ...), control (by adding or deleting voters or candidates), lobbying in referenda and…

Multiagent Systems · Computer Science 2018-01-30 Dušan Knop , Martin Koutecký , Matthias Mnich

Scoring protocols are a broad class of voting systems. Each is defined by a vector $(\alpha_1,\alpha_2,...,\alpha_m)$, $\alpha_1 \geq \alpha_2 \geq >... \geq \alpha_m$, of integers such that each voter contributes $\alpha_1$ points to…

Computer Science and Game Theory · Computer Science 2007-05-23 Edith Hemaspaandra , Lane A. Hemaspaandra

Schulze voting is a recently introduced voting system enjoying unusual popularity and a high degree of real-world use, with users including the Wikimedia foundation, several branches of the Pirate Party, and MTV. It is a Condorcet voting…

Computer Science and Game Theory · Computer Science 2013-05-27 Curtis Menton , Preetjot Singh