Related papers: Game interpretation of Kolmogorov complexity
An algebraic extension K of the rationals has the Bogomolov property if the absolute logarithmic height of non-torsion points of K* is bounded away from 0. We define a relative extension L/K to be Bogomolov if this holds for points of L\K.…
Kolmogorov complexity is a measure of the information contained in a binary string. We investigate here the notion of quantum Kolmogorov complexity, a measure of the information required to describe a quantum state. We show that for any…
The paper presents a simple and concise proof of correctness of the magic transformation. We believe it may provide a useful example of formal reasoning about logic programs. The correctness property concerns the declarative semantics. The…
We study the minimal complexity of tilings of a plane with a given tile set. We note that every tile set admits either no tiling or some tiling with O(n) Kolmogorov complexity of its n-by-n squares. We construct tile sets for which this…
By Solovay's celebrated completeness result on formal provability we know that the provability logic $\mathrm GL$ describes exactly all provable structural properties for any sound and strong enough arithmetical theory with a decidable…
Reasoning with defeasible and conflicting knowledge in an argumentative form is a key research field in computational argumentation. Reasoning under various forms of uncertainty is both a key feature and a challenging barrier for automated…
A game is rigid if a near-optimal score guarantees, under the sole assumption of the validity of quantum mechanics, that the players are using an approximately unique quantum strategy. Rigidity has a vital role in quantum cryptography as it…
Classify simple games into sixteen "types" in terms of the four conventional axioms: monotonicity, properness, strongness, and nonweakness. Further classify them into sixty-four classes in terms of finiteness (existence of a finite carrier)…
Using the game-theoretic framework for probability, Vovk and Shafer. have shown that it is always possible, using randomization, to make sequential probability forecasts that pass any countable set of well-behaved statistical tests. This…
A real number is called left-computable if there exists a computable increasing sequence of rational numbers converging to it. In this article we investigate the Kolmogorov complexity and the binary expansions of a very specific subset of…
Computability logic (CoL) is a formal theory of interactive computation. It understands computational problems as games played by two players: a machine and its environment, uses logical formalism to describe valid principles of…
We introduce some classical complexity-theoretic techniques to Parameterized Complexity. First, we study relativization for the machine models that were used by Chen, Flum, and Grohe (2005) to characterize a number of parameterized…
This paper studies sequence prediction based on the monotone Kolmogorov complexity Km=-log m, i.e. based on universal deterministic/one-part MDL. m is extremely close to Solomonoff's universal prior M, the latter being an excellent…
We analyze the computational complexity of the problem of deciding whether, for a given simple game, there exists the possibility of rearranging the participants in a set of $j$ given losing coalitions into a set of $j$ winning coalitions.…
In addition to the equations, physicists use the following additional difficult-to-formalize property: that the initial conditions and the value of the parameters must not be abnormal. We will describe a natural formalization of this…
We construct universal prediction systems in the spirit of Popper's falsifiability and Kolmogorov complexity and randomness. These prediction systems do not depend on any statistical assumptions (but under the IID assumption they dominate,…
Different from the view that information is objective reality, this paper adopts the idea that all information needs to be compiled by the interpreter before it can be observed. From the traditional complexity definition, this paper defines…
This paper investigates some necessary and sufficient conditions for a game to be a potential game. At first, we extend the classical results of Slade and Monderer and Shapley from games with one-dimensional action spaces to games with…
Compositional Game Theory is a new, recently introduced model of economic games based upon the computer science idea of compositionality. In it, complex and irregular games can be built up from smaller and simpler games, and the equilibria…
Genericity is the idea that the same program can work at many different data types. Longo, Milstead and Soloviev proposed to capture the inability of generic programs to probe the structure of their instances by the following equational…